36 Replies. 2 pages. Viewing page 1.
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| 36. |
Re: No subject |
Apr 13, 2007, 17:40 |
greylantern |
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| The playing field will never be level in First Person Shooters between Console pad s and WASD/Mouse... the only way to do it would be to nerf the mouse control... which would suck. |
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| 35. |
Re: No subject |
Apr 13, 2007, 13:38 |
DrEvil |
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Being able to do damage with the weapons isn't a measure of how effective a consoler will be able to play the game. That won't help consolers from getting their ass handed to them, because aim does in fact matter in TF, as it does in any FPS game.
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| 34. |
Re: No subject |
Apr 12, 2007, 21:41 |
Beamer |
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The use of the weapons wasn't "you just have to keep people somewhere in the middle of the screen and they're going to take damage from you" Raven already covered this, but... yeah, yeah it was.
Engineer was not about fighting, and what he had was a shotgun. Spy was not about fighting. Soldier had a rocket launcher - lots of radius damage. Demoman had a grenade launcher, absolutely no accuracy there. Medic wasn't about fighting, and he had a shotgun. Scout was about speed, not fighting. You had a shotgun, too. HWG was completely spray-and-pray with absolutely no accuracy. You just fired in an area and gave damage to everyone in it. Pyro was absolutely no accuracy. You just fired in a small area and roasted everyone in it.
The sniper was really the only class that REQUIRED accuracy. Some would benefit from it, with a nailgun or tranquilizer dart, but others, like the Pyro and HWG, required next to zero accuracy.
------------- Doomriders: the first new band worth a signature - http://www.deathwishinc.com/ |
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| 33. |
Re: No subject |
Apr 12, 2007, 19:21 |
The Raven |
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Actually, having played the original TF since 1996 when it was first created, this has ALWAYS been true. The engineer runs round creating his emplacements, building the turrets, the teleporters, the ammo boxes; sometimes, the engineer has to fight, but that's only a small part of his job, so aim is NOT that important.
The spy runs around pretending to be a member of the other team... he only pulls the trigger once he's snuck up behind someone, so twitch reflexes aren't that important. The HWG gun is like a rapid fire shotgun... the spread is huge, any even having the bad guy vaguely in the center of your crosshair will work.
This isn't about dumbing down the controls... this is about allowing multiple truly different playstyles for the classes, something rather absent from most class based games. And their decisions to have these different playstyles is over 10 years old, and has nothing to do with making a console version. |
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| Dreaming Demon, formerly Tikatt, formerly The Raven |
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| 32. |
Re: No subject |
Apr 12, 2007, 19:12 |
The Raven |
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I'm more of the 'apples to oranges' school of thought. Wii is too DIFFERENT from the 360 to be better or worse.
PS3 still sucks though. ;-) |
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| Dreaming Demon, formerly Tikatt, formerly The Raven |
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| 31. |
Re: No subject |
Apr 12, 2007, 18:19 |
4D-Boxing |
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Ouch...after all these years TF2 turned into this?!?! Really not impressed or tempted to try it.
Lets hope that Shadowrun will give us a better cross platform gaming experience. I wont even comment on the new graphic style GEEZZZ!
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| 30. |
Re: No subject |
Apr 12, 2007, 16:08 |
xXBatmanXx |
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Tranquilizer dart? Incendiary rockets? Pipebomb launcher? Teleporters?! I just don't see the realism in any TF game, even the IMO disgraceful TFC. The use of the weapons wasn't "you just have to keep people somewhere in the middle of the screen and they're going to take damage from you"
If there isn't skill involved, what is the point to playing - might as well go to the old folks home and play the Revo!
http://www.chicagotribune.com/news/local/chi-070216nintendo,1,609357.story?coll=chi-news-hed
/f it. Lets see what happens when it comes out - but I am sure it won't take anything away from my DoD and DoD Source time.
********************************************** "Those who can win a war well can rarely make a good peace and those who could make a good peace would never have won the war." This comment was edited on Apr 12, 16:10. |
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In this present crisis, government is not the solution to our problem; government is the problem. / Few men have virtue enough to withstand the highest bidder. Playing: RL |
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| 29. |
Re: No subject |
Apr 12, 2007, 15:20 |
sponge |
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but the original following was for more realistic weapons, etc. Tranquilizer dart? Incendiary rockets? Pipebomb launcher? Teleporters?! I just don't see the realism in any TF game, even the IMO disgraceful TFC.
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| 28. |
Re: No subject |
Apr 12, 2007, 14:02 |
xXBatmanXx |
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Some of the classes like the sniper it is about aim, but as an engineer or a heavy or spy, aim's not too important, it's more about the decisions you're making other than aim. I mean heavy has a big hose so you just have to keep people somewhere in the middle of the screen and they're going to take damage from you." Which is what will make the game annoying to a lot of PC FPS players.
I pray there is a group that does a TF2 "Reality" mod. I understand that the fun factor of TF2 is the over the top stuff, but the original following was for more realistic weapons, etc.
********************************************** I Am Trying to Believe - April 17th, 2007 This comment was edited on Apr 12, 14:47. |
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In this present crisis, government is not the solution to our problem; government is the problem. / Few men have virtue enough to withstand the highest bidder. Playing: RL |
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| 27. |
Re: The Scout |
Apr 12, 2007, 12:58 |
nomar |
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| 26. |
Re: The Scout |
Apr 12, 2007, 12:43 |
Matt |
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| 25. |
Re: The Scout |
Apr 12, 2007, 12:01 |
Sepharo |
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Well, he turned me into a newt!
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| [I'm not trolling I'm just] tossing stuff like that in there only to get your panties all bunched up. -TrollinThundr |
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| 24. |
No subject |
Apr 12, 2007, 09:25 |
Numinar |
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Fuck it, I don't care if I'm playing my xbox 360 or PC against a PS3 user, although I can't justify the purchase of sonys machine right now, who is to say other people cannot? Why do people consider the owners of consoles to be illiterate thugs? (Ok, Halo 2 online with voicechat kind of proves this to be the case the majority of the time... but PC games online are not much better.)
My PC probably has better controls, but my xbox probably has better framerate. And a comfy couch. And maybe there is a mouse on the way? CnC3 and Quake 3 arena will surely get the demand going.
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| 23. |
snore |
Apr 12, 2007, 06:56 |
Cheese |
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wake me when its out zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
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| 22. |
Re: No subject |
Apr 12, 2007, 04:28 |
Cochonou |
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For starters, it is not like if TF2 was going to be out any time before DNF. Anyway, I'd rather see them porting TF2 on other computer operating systems (Linux/Mac OS X/etc) before consoles.
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| 21. |
No subject |
Apr 12, 2007, 03:31 |
PropheT |
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PS3 fully supports USB keyboard/mouse combos, so you could see PS3 gamers using those controls for an FPS if the support was designed for it.
Resistance had it disabled by the developers for fear of it giving too much of an upper hand in multiplayer from what I understand, but I see no reason it wouldn't be included for a game that could potentially have cross-platform matches.
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| 20. |
Re: The Scout |
Apr 12, 2007, 01:38 |
sponge |
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Think about the classes in ANY version of TF. Only a few of them have any real precision. Most of them have inaccurate weapons that cover large areas. You're using history to make a judgement on something? HE'S A WITCH BURN HIM
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| 19. |
Re: The Scout |
Apr 12, 2007, 01:29 |
Beamer |
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That quote does NOT mean controls are dumbed down.
Think about the classes in ANY version of TF. Only a few of them have any real precision. Most of them have inaccurate weapons that cover large areas.
------------- Doomriders: the first new band worth a signature - http://www.deathwishinc.com/ |
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| 18. |
The Scout |
Apr 12, 2007, 00:50 |
Wilson |
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The Scout was a _fine_ combat class. You simply couldn't go toe-to-toe, and you performed best with a friend around you.
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| 17. |
Re: No subject |
Apr 12, 2007, 00:50 |
Kxmode |
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36 Replies. 2 pages. Viewing page 1.
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