Scott Miller Q&A

The Scott Miller Q&A on YouGamer talks with Scott about 3D Realms, Prey, Duke Nukem Forever, and more: "First, we fully admit we’re screwed up the development of DNF, and it’s now an industry joke. I laugh (and cry) when I think about it, too. Our fault is that we set the bar too high, and we tried too hard to make the game to beat all games. In the last 18 months we’ve taken a much more realistic look at the project, we’ve hired a truckload of experienced help, and I personally believe we are now on the right track…finally. As for the question of Duke’s lasting appeal, I believe strongly that it doesn’t matter at all. DNF will succeed or fail not because of the Duke brand, but solely based on whether the game is great, or not. The original Duke Nukem 3D didn’t have a large fan following, and yet it succeeded. DNF will have to stand on its own just the same."
View : : :
12.
 
Re: No subject
Mar 21, 2007, 18:10
12.
Re: No subject Mar 21, 2007, 18:10
Mar 21, 2007, 18:10
 
I wish I had a job where I could fail for 10 years and still be employed.

Date
Subject
Author
1.
Mar 21, 2007Mar 21 2007
2.
Mar 21, 2007Mar 21 2007
3.
Mar 21, 2007Mar 21 2007
4.
Mar 21, 2007Mar 21 2007
5.
Mar 21, 2007Mar 21 2007
7.
Mar 21, 2007Mar 21 2007
     Re: No subject
11.
Mar 21, 2007Mar 21 2007
      Re: No subject
 12.
Mar 21, 2007Mar 21 2007
       Re: No subject
13.
Mar 21, 2007Mar 21 2007
        Re: No subject
14.
Mar 21, 2007Mar 21 2007
        Re: No subject
6.
Mar 21, 2007Mar 21 2007
8.
Mar 21, 2007Mar 21 2007
9.
Mar 21, 2007Mar 21 2007
10.
Mar 21, 2007Mar 21 2007
15.
Mar 22, 2007Mar 22 2007
16.
Mar 22, 2007Mar 22 2007
17.
Mar 23, 2007Mar 23 2007