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| [Jan 08, 2007, 9:47 pm ET] - Share - Viewing Comments |
This press release offers the official announcement of Netdevil's AGEIA
physics/Unreal 3-engine project, titled Warmonger, Operation: Downtown
Destruction. The game is described as a first-person shooter set in completely
destructible near-future environments, but there is also a reference to MMO
aspirations that are not completely explained. Here's an excerpt: The
year is 2029 and the Global Corporate Wars have begun! "Warmonger" is set
against an apocalyptic setting, when two of the largest military spenders,
PolyChem Oil and General Energy, clashed in a dispute over a large cache of
Iranian oil fields. When the conflict escalated, an all-out war took shape on US
soil. The game is staged for players to take down an entire city; one block at a
time. As maps are won, a larger tactical influence is then triggered in the
next, or surrounding, map(s). Each map instance will play differently as the
sheer destruction of map elements forces players to adapt and find new ways to
win or defend their objectives. Every round leads you closer to dominating the
web of maps that make up the entire city and players have the ability to raise
their ranking in a class, gaining extra abilities for high performance.
"Operation: Downtown Destruction" is part of a longer series involving distinct
periods from the episodic "Warmonger" story.
Unique to "Warmonger" is a destruction system that allows dynamic gameplay to
emerge from the results of combat, where every aspect of the environment can be
completely leveled. Destruction is done procedurally, rather than pre-canned
animations that are found in most games today. As a result, explosives, rockets,
indirect fire, and vehicle combat can literally blow away walls, drop ceilings
and open up new pathways for enhanced gameflow. Collision detection has also
been carefully considered during development, and the effect of destruction
within the environment can be used as a weapon. A sniper can blow the stairs
behind him to block access, but a rocket to the floor beneath him will drop him
down, causing possible death.
“NetDevil has poured their imagination into this title, and it shows in
virtually every aspect of the game,” said Manju Hegde, CEO of AGEIA. “We’ve been
very impressed with what they’ve been able to do with our PhysX processor, as
well as visual enhancements they’ve made to the game by combining it with the
Unreal Engine 3. “The benefits of the destruction system are noteworthy, and
added PhysX elements of fluids and cloth will give a depth and feel that truly
reflect the cutting edge of gaming interactivity.”
Scott Brown added: “The 'Warmonger' concept was developed to bring UE3 expertise
to the NetDevil team and position the company’s resources for a larger
deployment of the design. 'Warmonger' is more than a proof of concept; it is the
basis for a fully-realized MMO design that NetDevil will be looking to bring to
market.”
In addition to AGEIA, NetDevil has leveraged the Unreal Engine 3 from Epic Games
for the core technology underneath "Warmonger," and is also working with LIDAR
Services, a Motion Picture CG VFX House using LIDAR technology to create the
ultra-realistic 3D environments and assets for the "Warmonger" concept. Both
partnerships are fundamental to the enabling of feature rich development and
interactive content creation.
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Re: Environmental Destruction |
Jan 8, 2007, 21:14 |
Zetler |
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...the game title includes the word "Warmonger" folks. Not one stupid side comment about American policy and Bush so far? I guess Blues isn't what it used to be.
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Date |
Subject |
Author |
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1. |
Jan 8, 21:03 |
Environmental Destruction |
Jerykk |
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2. |
Jan 8, 21:14 |
Re: Environmental Destruction |
Zetler |
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3. |
Jan 8, 21:19 |
Re: Environmental Destruction |
Elf Shot The Food |
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10. |
Jan 8, 23:45 |
Re: Environmental Destruction |
John |
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5. |
Jan 8, 21:55 |
Re: Environmental Destruction |
maplebob |
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7. |
Jan 8, 22:24 |
Re: Environmental Destruction |
MikLoyD |
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8. |
Jan 8, 22:38 |
Re: Environmental Destruction |
The Half Elf |
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23. |
Jan 9, 19:49 |
Re: Environmental Destruction |
Kxmode |
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24. |
Jan 9, 21:46 |
Re: Environmental Destruction |
Jerykk |
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25. |
Jan 9, 21:53 |
Re: Environmental Destruction |
Kxmode |
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9. |
Jan 8, 22:56 |
Re: Environmental Destruction |
Wowbagger_TIP |
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11. |
Jan 9, 00:01 |
Re: Environmental Destruction |
Jerykk |
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12. |
Jan 9, 02:04 |
Re: Environmental Destruction |
MuzixMon |
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13. |
Jan 9, 03:23 |
Re: Environmental Destruction |
Jerykk |
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20. |
Jan 9, 11:10 |
Re: Environmental Destruction |
sauron |
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4. |
Jan 8, 21:38 |
cant wait |
matthew |
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6. |
Jan 8, 21:55 |
No subject |
space captain |
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14. |
Jan 9, 04:30 |
Re: No subject |
cliffski |
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15. |
Jan 9, 06:01 |
Re: No subject |
anon@24.76 |
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16. |
Jan 9, 06:45 |
Re: No subject |
Jerykk |
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17. |
Jan 9, 08:06 |
Re: No subject |
Brainp0wa |
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18. |
Jan 9, 09:27 |
Re: No subject |
Atomic |
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22. |
Jan 9, 18:18 |
Re: No subject |
Jerykk |
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19. |
Jan 9, 09:44 |
Actually... |
Dreagon |
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21. |
Jan 9, 11:45 |
No subject |
space captain |
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