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DOOM 3 Engine Networking Mod

zerOnet offers a small modification for DOOM 3 engine games that can significantly reduce the network usage in DOOM 3 (and the expansion), QUAKE 4, and Prey by an average of 50%. Word is: "The new snapshot sizes range from 10% to 90% of their original size without changing any of the original code's reading/writing data, all the bit sizes are the same and no functions have been swapped with smaller versions (eg 'WriteShort' instead of 'WriteLong')."

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17. Re: Funny Nov 29, 2006, 18:41 Animals for Crackers
 
What is really strange is why don't these game companies dissect Tribes 1 and 2 netcode and figure out how they were able to allow 16/16 and 32/32 games with vehicles in full 3d with minimal to no lag? And this was how many years ago?

Some T2 games supported up to 128 people smoothly. To me, that is amazing and I'm dumbfounded as to why it can't be duplicated in today's newer engines...theres some pretty obvious reasons here but there's always workarounds.

If that means that you died, even though you shot a guy with an AWP, heard the gun go off & all that, then that's just too fucking bad for you then. The server says your client is a liar & overrides you & you die.

I thought that was bad enough until I tried Halo 1 MP for the PC...so much bs going on there in every single game I play because of the networking model/Gearbox's shitty port of it. The game's still fun though...:)
This comment was edited on Nov 29, 18:46.
 
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    Date Subject Author
  1. Nov 29, 09:59 Nice Enahs
  2. Nov 29, 10:06  So... zipr
  3. Nov 29, 12:28   Re: So... DrEvil
  4. Nov 29, 13:30    Re: So... Fantaz
  7. Nov 29, 14:29     Re: So...  famished 
  8. Nov 29, 14:59     Re: So... MeatForce
  5. Nov 29, 14:17    Re: So... Rolphus
  6. Nov 29, 14:29 Well venomhed
  9. Nov 29, 15:03  Re: Well Enahs
  14. Nov 29, 17:23   Interesting Trivia Zephalephelah
  19. Nov 29, 18:52    Re: Interesting Trivia The Raven
  23. Nov 29, 20:41    Re: Interesting Trivia zipr
  24. Nov 29, 20:59     Re: Interesting Trivia DrEvil
  10. Nov 29, 15:17 No subject space captain
  11. Nov 29, 15:30  Re: No subject DrEvil
  12. Nov 29, 15:48   Re: No subject Enahs
  13. Nov 29, 15:59    Re: No subject DrEvil
  15. Nov 29, 17:25 No subject Dash
  21. Nov 29, 19:06  Re: No subject DrEvil
  22. Nov 29, 20:31   Re: No subject PHJF
  16. Nov 29, 17:46 Funny venomhed
>> 17. Nov 29, 18:41  Re: Funny Animals for Crackers
  18. Nov 29, 18:45   Re: Funny Dash
  20. Nov 29, 19:01    Re: Funny The Raven
  25. Nov 29, 21:00 No subject [VG]Reagle


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