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Saturday Q&As

  • S.T.A.L.K.E.R.
    Stalking S.T.A.L.K.E.R. on IGN talks with Dean Sharpe about S.T.A.L.K.E.R.: Shadow of Chernobyl, GSC Game World's long-in-development first-person shooter: "There are number of reasons why it's so late. Probably the biggest thing is that it was just over ambitious. The guys at (developer) GSC really wanted it to be the end-all, do-all game, and I think they got a little caught up in adding features - especially based on community requests. S.T.A.L.K.E.R has a huge community throughout the world and I think GSC just listened too much to what they wanted sometimes. Also, they tried some new things that just didn't work. Obviously, if you try and do things that haven't been done before, there's a risk of it not working. That's what happened a lot with the game's complete open-endedness - it just didn't work. And it had to be changed."
  • Dungeons and Dragons Online
    Another 30 Minutes on Module 3 with Turbine on Dungeons and Dragons Online at TenTonHammer is a Q&A with Turbine about coming changes to the D&D MMORPG: "Module 3 is now known as the Demon Sands, and our semi-official launch date is October 25, 2006. Demon Sands will be our third free Module in addition to the almost monthly content updates and continuous hot fixes. It will be the biggest free content update I've ever seen by any company."
  • Strike Force: Red Cell
    The Strike Force: Red Cell Q&A on VG Core talks with Mike Hamlett about the upcoming retail installment of Strike force for the PC and Xbox 360: "The Reality Engine can compete really well with Unreal3 and we can actually pull off some things with Reality that U3 can't do. I think one reason Reality doesn't get as much coverage anymore is because Epic bought them out and nobody can purchase the engine at this point. We got a really great deal with Reality and we have unlimited development rights with the engine. Our plan is to show what we can do with Strike Force Red Cell and then continue on with more games."
  • Thrones of Chaos
    Thrones of Chaos Ownership Change: The True Story on MMORPG.COM is a Q&A with the folks from Loud Ant Software attempting to clarify the nature of Thrones of Chaos, their coming MMORPG, as it relates to the assets from Mourning upon which it is partly based: "We were looking to get into the MMOG industry but did not want to build completely from scratch. After having a few different projects evaluated by consulting firms that work within the same industry this was the one that ended up fitting our needs best. This allows us to build upon some solid ideas and bring a professional touch to the existing assets and also allows us to enter the market fairly quickly and at much less expense."

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12. ... Oct 8, 2006, 10:01 Mad Max RW
 
Dean Sharpe is the only honest person attached to this game. I've been saying for years that GSC bit off more than they can chew. It took an AMERICAN to take over and admit that. Never trust Russians. (or Ukranians, whatever.)

Now check out the terrible fansites like http://oblivion-lost.de or the official boards amd Sharpe is regarded as the next Hitler.

Also, Stalker has dragons now.

This comment was edited on Oct 8, 10:03.
 
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    Date Subject Author
  1. Oct 7, 13:31 S.T.A.L.K.E.R. Mystical PotatoHead Groove Thang
  2. Oct 7, 14:31  Re: S.T.A.L.K.E.R. Masa
  5. Oct 7, 18:29   Re: S.T.A.L.K.E.R. Dreagon
  6. Oct 7, 19:16    Re: S.T.A.L.K.E.R. Igor
  7. Oct 7, 20:31     Re: S.T.A.L.K.E.R. CR0C0
  3. Oct 7, 15:06 <clap> necrosis
  4. Oct 7, 17:02  Re: <clap> silentsammy
  8. Oct 7, 21:27 No subject space captain
  9. Oct 7, 21:53 No subject Mystical PotatoHead Groove Thang
  10. Oct 7, 22:23 No subject Masa
  11. Oct 8, 04:03 at least they fucking tried Lord Rayden
>> 12. Oct 8, 10:01  ... Mad Max RW


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