34 Replies. 2 pages. Viewing page 1.
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| 34. |
Re: No subject |
Sep 30, 2006, 20:45 |
AcidDrone |
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I'm still wanting to play this, hope it does come out before xmas.
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| 33. |
Re: No subject |
Sep 2, 2006, 19:46 |
Hump |
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I love dirt like this first thing in the morning. George compared Shacknews to BitchX in his snarky post. As I recall BitchX was pretty damn accurate on the things they reported. Dont forget fatbabies either. I truly miss that site even though most of the forum whining was limited to low tier brit developer employees. The EA.com fiasco around the time of Majestic saw some people come out of the woodwork and started naming names.
---------------------------------------------------------------------- I am a Blues Nazi. |
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"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."
- Jim Goad |
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| 32. |
Re: Come to think of it.... |
Sep 1, 2006, 10:09 |
wtf_man |
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...They should hire The Romero. He can at least get a product out the door.
And then they can hire Derek Smart for all of his wonderful customer service skills. /ROFLMAO
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| 31. |
No subject |
Sep 1, 2006, 06:44 |
Ledge |
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"It's simply maintenance and polish from here on out."
ROTFL
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| 30. |
No subject |
Sep 1, 2006, 00:30 |
JoeCool |
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| 29. |
Re: Come to think of it.... |
Aug 31, 2006, 23:51 |
Camaro76 |
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...They should hire The Romero. He can at least get a product out the door. And then they can hire Derek Smart for all of his wonderful customer service skills. |
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| 28. |
Re: No subject |
Aug 31, 2006, 22:23 |
The Half Elf |
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Screw DNF, gimme Rune 2!
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| 27. |
Re: No subject |
Aug 31, 2006, 21:15 |
wtf_man |
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One thing I've always wondered: did the original Duke3d really make so much money for 3DRealms that they haven't needed to make DNF? They milked the Duke3D license way beyond the PC... console games, hand helds, etc.
Then as hapi said... Max Payne 1 & 2, Duke side scroller, Now Prey also put money in their kitty.
So, they really haven't been hurting for cash... but probably was getting to the point of needing Prey.
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| 26. |
Re: No subject |
Aug 31, 2006, 18:18 |
hapj |
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banddirector: "you'd think they'd get tired of working on DNF and push it out the door"
Or just quit... hence the first story of about 10 of the major developers at 3DR in leaving in the last year.
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| 25. |
Re: No subject |
Aug 31, 2006, 17:50 |
banddirector |
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I wasn't even thinking about Max Payne; I can see how much they must've made. But you'd think they'd get tired of working on DNF and push it out the door ...
----------------------------------- Wherever you go, there you are .... |
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| There's no place like 127.0.0.1 |
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| 24. |
Re: No subject |
Aug 31, 2006, 16:57 |
hapj |
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banddirector: "did the original Duke3d really make so much money for 3DRealms that they haven't needed to make DNF?"
Probably, yes. About 24 employees. Assume an aggregate load of about $130k/employee/year is around $3mil/year. 10 years since Duke Nukem 3D means they need $30 million total. Count self published Duke Nukem 3D and Rise of the Triad, and producer for Max Payne and now Prey. Say on average they grossed $10/unit means they'd need to have sold in total low millions of units, which sounds entirely plausible across those four titles.
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| 23. |
Re: No subject |
Aug 31, 2006, 16:41 |
Optimaximal |
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I would go as far as saying no EA game recieves anything that could be even remotely classed as 'maintenance' and 'polish'...
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| 22. |
Re: No subject |
Aug 31, 2006, 16:00 |
The Half Elf |
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No no no that only works for EA titles
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| 21. |
No subject |
Aug 31, 2006, 15:45 |
Nameless Again |
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Maitenance and polish? I thought that's what patches do...
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| 20. |
Re: No subject |
Aug 31, 2006, 15:42 |
Tigger |
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I love dirt like this first thing in the morning. George compared Shacknews to BitchX in his snarky post. As I recall BitchX was pretty damn accurate on the things they reported. I miss BitchX. There hasn't been anyone who could get to the bottom of a story while simultaneously finding 3 others. |
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-- Tigger Vic Fontaine for President |
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| 19. |
Re: No subject |
Aug 31, 2006, 15:19 |
banddirector |
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One thing I've always wondered: did the original Duke3d really make so much money for 3DRealms that they haven't needed to make DNF?
----------------------------------- Wherever you go, there you are .... |
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| There's no place like 127.0.0.1 |
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| 18. |
Re: |
Aug 31, 2006, 14:57 |
Dreagon |
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If this thing is sooo f'in close to being finished then why no screenies, vids etc.? I call shananigans!
Because it's not. It's pretty obvious that Remo was simply reporting what those recently departed devs had told him, and they were telling him that the game is in trouble. |
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------ Carpe Papilla
"@Dreagon - Comparing Oblivion to Deer Hunter was just ridiculous and you should be ashamed of yourself... it just made you look like a Class-A cunt." - theyarecomingforyou |
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| 17. |
No subject |
Aug 31, 2006, 14:43 |
Hump |
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George and Scott seem to have a good grasp of marketing/producing games but IMO they should probably think about ending the developer thing.
---------------------------------------------------------------------- I am a Blues Nazi. |
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----------------------------------------------------------------------
"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."
- Jim Goad |
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| 16. |
Re: |
Aug 31, 2006, 14:33 |
Jedi Knight USMC |
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If this thing is sooo f'in close to being finished then why no screenies, vids etc.? I call shananigans!
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| 15. |
Come to think of it.... |
Aug 31, 2006, 14:20 |
Dreagon |
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| ...They should hire The Romero. He can at least get a product out the door. |
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------ Carpe Papilla
"@Dreagon - Comparing Oblivion to Deer Hunter was just ridiculous and you should be ashamed of yourself... it just made you look like a Class-A cunt." - theyarecomingforyou |
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34 Replies. 2 pages. Viewing page 1.
< Newer [ 1 2 ] Older >
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