Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
Redding, CA 06/22
Tampa, FL 06/26
Tampa, FL 10/04

Regularly scheduled events

Prey-Loads

Triton announces preorders for the digital distribution of Prey are now being accepted and preloads of Human Head's first-person shooter will begin shortly so it will be immediately available upon the game's release date of July 11:

Pre-ordering is now available through the Triton Player for $49.95 by clicking the "Preload Prey" box. By pre-ordering you will be able to start playing Prey within minutes of the release at 12:01 a.m. on 7/11/2006. In a little over a week you will be able to start pre-loading Prey so that there will be no wait once the clock strikes midnight.

View
184 Replies. 10 pages. Viewing page 9.
< Newer [ 1 2 3 4 5 6 7 8 9 10 ] Older >

24. Re: Sham Jul 3, 2006, 17:58 Tango
 
The whole idea of a monopoly... that’s a loaded question there. My only suggestion is to take a look at the food chain from creation to when the game gets into your hands and how many hands it passes through that get a piece of the pie versus more money going to the developer to make a better game
Whatever benefits digital distribution brings (and I'm all for it), lower price games is not one of them. That was all I meant. For lower prices, 'real life' stores will always win as long as developers see digital distribution as a way of enhancing their slice of the pie as opposed to passing on the cost savings. And it's perfectly reasonable that they should do so.

Sure, the distribution of profit may be "fairer" because it is favours developers. But as long as there's sufficient profit in games they will continue to be made, so the end consumer doesn't really care where his money goes once he hands over his cash.

While a couple of games on the fringes may never get made because the developer doesn't see enough of the pie, it is a considerable stretch to argue digital downloads change anything on that front, especially when the services usually take a chunk themselves (i.e. Valve taking 50% of Steam receipts in one case I can't recall).

It really comes down to preference.
Bingo The choice is between cost savings (buy the dvd) or convenience (download it). I know which one I tend to prefer, but YMMV and I appreciate the choice, especially where I own sufficient titles from a developer to make a single launching/updating platform worthwhile.

I wonder if Riley's on holiday, this is usually his territory

Edit: for clarity etc.
This comment was edited on Jul 3, 18:03.
 
Avatar 18712
 
Reply Quote Edit Delete Report
 
23. Re: Sham Jul 3, 2006, 17:56  famished 
 
And the only novelty in the game, where it advances the fps genre is the whole upside down and on the walls thing and the portals. Both are cool, and both advance the FPS genre.

I think Descent did this type of thing first. Maybe not walking but the concept is the same.

 
Reply Quote Edit Delete Report
 
22. Re: Sham Jul 3, 2006, 17:49  famished 
 
Naive or not; honestly I think pre-orders are far more of a sham than online buying. In this day and age of increasing dev time this method of business is probably going to fade sometime soon.

 
Reply Quote Edit Delete Report
 
21. Re: Sham Jul 3, 2006, 17:42 Overon
 
4 years is a lot of time to write a game, and if you have ever written one you would know it’s not a walk in the park to make something this polished in short time. And we all know time is money.
Yes it is a long time. However I personally played the prey demo. And the only novelty in the game, where it advances the fps genre is the whole upside down and on the walls thing and the portals. Both are cool, and both advance the FPS genre. However in other areas like AI, prey takes a step back, the AI is just dumb as rocks. The best AI in a FPS is held by FEAR.

This comment was edited on Jul 3, 20:34.
 
Reply Quote Edit Delete Report
 
20. Re: Sham Jul 3, 2006, 17:34 Darks
 
your not being nieve, 3DR hasnt put out a game in how long? so now they are needing money and are going to stick it to us as do all ashole dev companies. and yes I agree they can shove their D2D.

This comment was edited on Jul 3, 17:34.
 
Reply Quote Edit Delete Report
 
19. Re: Sham Jul 3, 2006, 17:31 Masa
 
50 bucks is too much for 15 hours of gameplay.

What game like Prey have you spent fifteen hours playing through?

I'd like to play it myself!

 
Reply Quote Edit Delete Report
 
18. Re: Sham Jul 3, 2006, 17:25 Hump
 
haven't games been $50 for like, a real long time? where's all this bitching coming from? look at the next gen consoles... the games are $60 and there's specualtion of ps3 games being $70. don't be surprised if PC games head that direction in the very near future. embrace the $50 price point while it's still here.

The bitching is coming from doing simple math. NOT Paying the middle man along with having to produce retail boxes, paying for shipping paying for the shelf space etc saves a considerable amount of money but its NOT getting passed on to the consumer.

It's particularly sad in the case of 3DR who I always thought of as "one of us" (core gamers). Maybe I'm being naieve......

----------------------------------------------------------------------
Please help me, won't you please help? Please?
http://tinyurl.com/phknc
 
Avatar 10137
 
----------------------------------------------------------------------
"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."

- Jim Goad
Reply Quote Edit Delete Report
 
17. No subject Jul 3, 2006, 17:21 Hump
 
Digital distribution is such a fucking sham. They claim it will save the consumer money but it dosn't when the B&M stores have sales on the same game at 20% or more. Its a sham and a shame!

I have to agree here. I like the convenience but the promise of DD saving consumers money turned out much like the Flying Car and Personal Robotic Assistants. I can understand Valve needing to pay off the development of the Steam platform but this and other system like Direct-2-Drive and EA's system shows just how many whores there are in the system.

I don't wanna hear a single indie developer and/or publisher bitching about the RIAA/MPAA if they're keeping the DD versions priced at the same amount as the retail copies.

----------------------------------------------------------------------
Please help me, won't you please help? Please?
http://tinyurl.com/phknc
 
Avatar 10137
 
----------------------------------------------------------------------
"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."

- Jim Goad
Reply Quote Edit Delete Report
 
16. Re: Sham Jul 3, 2006, 17:19 waxthirteen
 
haven't games been $50 for like, a real long time? where's all this bitching coming from? look at the next gen consoles... the games are $60 and there's specualtion of ps3 games being $70. don't be surprised if PC games head that direction in the very near future. embrace the $50 price point while it's still here.

and like someone else said, i guarantee you someplace like fry's will have it for pretty cheap on release day.

 
Reply Quote Edit Delete Report
 
15. Re: Sham Jul 3, 2006, 17:02 OBWANDO
 
Offline mode / activation:
The game is activated as you transfer it. It keeps what it needs in a small file so that you do not need to go onto the Internet to play each time. So it’s just like putting in a CD key and it storing in a file so the game plays each time. Only difference is that it won't ask you to insert your disc when its already in the drive.

Reinstall in the event of untimely death:
If we go bottom up, the publisher can unlock and remove the encryption, much like how you see games after a couple patches ditch the safedisc/securom requirement.

Game Patching:
We receive the patch before it hits, and we apply it to the live stream. All you need to do is just go online, and it can patch it on the fly while you play the game, then just go back offline. No need to search, wait in line, install, and pray it works. The system was designed to be able to patch a game within a day of it coming to us. And if we do not get a patch, we can take the public patch and prepare our own as well.

Online versus DVD/etc.
It really comes down to preference. Some like the box, some don’t care. It’s a personal choice that gamers make. If you are more concerned that disc might get screwed up or don’t care if you have a couple hundred boxes on the shelf, then digital may make more sense. If you blow it up on digital, just grab your client, and redownload. If you change PCs you can just copy over your game folder, and point the client to it. It will make sure everything is good to go and not have to redownload.

The whole idea of a monopoly... that’s a loaded question there. My only suggestion is to take a look at the food chain from creation to when the game gets into your hands and how many hands it passes through that get a piece of the pie versus more money going to the developer to make a better game. 4 years is a lot of time to write a game, and if you have ever written one you would know it’s not a walk in the park to make something this polished in short time. And we all know time is money.

This comment was edited on Jul 3, 17:04.
 
Reply Quote Edit Delete Report
 
14. Re: Sham Jul 3, 2006, 16:46 Overon
 
Yeah just like steam and valve promising that digital distribution would lower prices, we find out that's it's bullshit.

50 bucks is too much for 15 hours of gameplay.

Also I read on the site that in order to play it, you have to ONE TIME activate the game online. They say that after that you can install it and don't have to activate it. I wish I knew the details more clearly.

 
Reply Quote Edit Delete Report
 
13. Sham Jul 3, 2006, 16:28 TangledThorns
 
Digital distribution is such a fucking sham. They claim it will save the consumer money but it dosn't when the B&M stores have sales on the same game at 20% or more. Its a sham and a shame!

 
Reply Quote Edit Delete Report
 
12. Re: No subject Jul 3, 2006, 16:20 Elf Shot The Food
 
Temple Of Elemental Evil is available through retail stores as well. I have it (haven't tried it though), and they did release a fairly large patch for it.

 
Avatar 13955
 
Reply Quote Edit Delete Report
 
11. Re: No subject Jul 3, 2006, 16:19  famished 
 
Temple of Elemental Evil

Hey that looks cool. Kind of reminds me of UO. How is the game aside from the fact that you bought it from D2D?

 
Reply Quote Edit Delete Report
 
10. Re: No subject Jul 3, 2006, 15:36 Tango
 
The difference is that in 6 months time the download will probably still be $50, whereas on release day I guarantee you can find the dvd for $35 or less, and certainly within a few months. Stores = competition with each other. Digital downloads = monopoly (on the download itself, obviously not on the game).

 
Avatar 18712
 
Reply Quote Edit Delete Report
 
9. No subject Jul 3, 2006, 15:29 ExcessDan
 
50 US is too much whether it's in a box or not


Mayor Dan
------------
http://www.last.fm/user/danorama/
Challenge me @ Tetris DS, Animal Crossing WW, Metroid Prime Hunters and Mario Kart DS.
This comment was edited on Jul 3, 15:30.
 
ExcessDan
Reply Quote Edit Delete Report
 
8. Re: No subject Jul 3, 2006, 15:20 grahamslam
 
What do most big budget games get released for these days? I think 49.99 would be a good price for this game. I don't own a console, but what do those games get released for? Seems that console games cost more but I don't know since I don't care to play anything on a console right now. I guess I don't have much of a point other than 50 bucks for a game isn't high, its average and this looks to me to be one hell of an above average game. If people want to wait to see if and when it hits a "bargain bin" then that's their decision, but they will have to waaaaaaaaaaait a lot longer than the rest of us who can't wait to play it.

 
Reply Quote Edit Delete Report
 
7. Re: No subject Jul 3, 2006, 15:12 Pryrates
 
I want this one too, but not for this price and not for preloading. Give me an DVD (without online activation and tritons***) for 44,95 and its a sure buy.

 
Reply Quote Edit Delete Report
 
6. Re: No subject Jul 3, 2006, 15:08 Halo
 
WTF do you mean WTF? It takes a lot of work hours and computing power to give gamers the pretty graphics they want. People complain about getting less for more but they really don't have anyone to blame but themselves.

Actually I think it's called supply and demand. They know they have a game people demand. So they will push that little price tag up to the brim.

This comment was edited on Jul 3, 15:09.
 
Reply Quote Edit Delete Report
 
5. Re: No subject Jul 3, 2006, 15:07 JaZeeL
 
My main concern with digital distribution is that the provider will go bottoms-up and I won't be able to re-install the game 2-3 years from now if I wish to do so. However, much like steam, perhaps this service offers a means of making a backup copy -- I'm not familiar with the service.

 
Reply Quote Edit Delete Report
 
184 Replies. 10 pages. Viewing page 9.
< Newer [ 1 2 3 4 5 6 7 8 9 10 ] Older >


footer

.. ..

Blue's News logo