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NVIDIA Gets Physical

NVIDIA and Havok Demonstrate World's First GPU-Powered Game Physics Solution at Game Developer's Conference announces plans for Havok physics support in upcoming NVIDIA accelerators:

SANTA CLARA, Calif., March 20 /PRNewswire-FirstCall/ -- NVIDIA Corporation (Nasdaq: NVDA - News), the worldwide leader in programmable graphics processor technologies, and Havok, the game industry's leading supplier of cross- platform middleware, will be demonstrating a physics effects solution that runs completely on a graphics processing unit (GPU) -- an industry first -- at this year's Game Developer Conference (GDC) in San Jose, California (March 21st through 24th).

The result of an ongoing engineering collaboration between Havok and NVIDIA, this new software product from Havok -- called Havok FX(TM) -- enables the simulation of dramatically-detailed physical phenomena in PC games, when powered by GPUs such as NVIDIA GeForceŽ7 or 6 Series GPUs and further amplified with NVIDIA SLI multi-GPU technology. The Havok FX product is currently in early release to select developers and is expected to be available this summer.

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38. This could help PhysX Mar 20, 2006, 19:52 Shadowcat
 
I see a lot of people saying that this will kill PhysX, but I beg to differ.

The problem with the first dedicated physics card is that the market for it is tiny. Game developers can't make games that require it because few people will have one, so the initial uses for it will be just a bit of added glitz. I want it to become prevalent due to the long-term benefits, but it seems like a hard sell even to me.

But if nVidia can add hardware-accelerated physics with nothing more than a driver update, suddenly there's a vast customer base with hardware-accelerated physics already in their machine. That means developers actually have a market to develop for, and the hardest problem for PhysX is suddenly solved by someone else! (provided the two approaches are sufficiently compatible).

So 'all' the PhysX guys have to do is create a superior solution.

The games will come, and if CPU+GPU+PPU gives you better performance than just CPU+GPU then people will buy that PPU.


edit: oops, I see that Beamer actually said a lot of this already.
This comment was edited on Mar 20, 19:57.
 
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  14. Mar 20, 12:48 Video input ExcessDan
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  30. Mar 20, 15:03 re: one of the first comments Dev
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  37. Mar 20, 16:38  Re: More for the GPU? Rigs
  44. Mar 21, 01:13   Re: More for the GPU? ExcessDan
>> 38. Mar 20, 19:52 This could help PhysX Shadowcat
  39. Mar 20, 20:25  Re: This could help PhysX Dev
  40. Mar 20, 21:35   Re: This could help PhysX SquirrelZero
  41. Mar 20, 21:46    Re: This could help PhysX Fartacus
  42. Mar 20, 21:52     Re: This could help PhysX SquirrelZero
  43. Mar 20, 22:26      Re: This could help PhysX Fartacus
  45. Mar 21, 01:29       Re: This could help PhysX Shadowcat
  46. Mar 21, 03:02        Re: This could help PhysX SquirrelZero
  47. Mar 21, 09:14         Re: This could help PhysX Fartacus
  48. Mar 21, 09:24        Re: This could help PhysX Fartacus


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