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Ships Ahoy - RF Online

Codemasters announces that the successful Korean MMORPG RF Online has launched in the US and UK:

New York (Feb. 21, 2005) - RF Online, one of the Far East’s most successful massively multiplayer online games, is crossing over to the West as Codemasters announces it is now shipping the much-anticipated MMO to retail outlets in the U.S. and U.K.

RF Online (Rising Force Online) was created by and licensed from MMO publishers CCR, Inc. of South Korea, and delivers a supremely rich gaming experience that has already attracted more than 1 million players in the Far East since its launch last year, and currently thousands of gamers in the West, through the hugely popular Western BETA.

“Watching RF Online ship caps a major achievement for Codemasters Online Gaming,” said Ed Relf, Head of Marketing for Codemasters Online Gaming. “The beta test has been very well received and it’s a delight to be launching what is set to be one of the most anticipated MMO releases of 2006.”

With stunning in-game visuals and jaw-dropping character and environment detail, RF Online is an incredible next generation MMO game. It features a unique blend of magical fantasy mixed with futuristic science-fiction action and sees players engaging in the most epic battles ever seen in a MMO role-playing game.

Set in the deep space galaxy of Novus, RF Online allows players to pick from three all-powerful warring factions and lead his or her character into the final battle for control over the entire Novus galaxy.

RF Online delivers a unique approach to player versus player gameplay, utilizing one of the most advanced combat systems of any MMO title. Full-scale battles break out daily as thousands of players engage in deadly wars – the reward of victory is high: the winning race gains control of the game world’s most valuable mine and its precious resources.

Each race has its own characterization, with skills and abilities taken from both traditional fantasy and science fiction. Players can join the Bellato Union and take control of their incredible Mech battle units, the like of which has never been seen before in any MMO game.

Players can also choose to join the Holy Alliance Cora, a mystical and fantasy-orientated race or sign up to the mighty Accretia Empire, a futuristic robotic race intent on pillaging resources and spreading devastation across the entire Novus sector with their advanced weapon systems.

RF Online, rated T for Teen, carries an MSRP of $49.99 and includes one month’s free subscription with a monthly subscription thereafter of $14.99.

For more information, visit the official website www.codemasters.com/rfonline.

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4. Re: No subject Feb 21, 2006, 22:17 LightBender
 
The grind is even worse (more boring) than L2. Especially post 30. Horrible environment graphics, (the character art is decent- that's why it's always the feature of screenshots, not the environment) less character customization than L2, mindless combat with only one or two powers for 30 levels = fun for Koreans, but crap for the rest of the world. PvP is interesting the first few chip wars but not enough substance to make you want to do it over and over. Imagine being stuck in Thidranki or Warsong Gulch forever fighting over the same ground and nothing changes.

Drilling holes in a rock is about as entertaining really. Definately an avoid at all costs for RPers or players looking for deep gameplay, immersion or a challenge.

If you must have a SCI-FI mmo... try Anarchy Online or EvE, they far surpass the overall quality of RF.

 
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