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TrackMania Nations ESWC Released

This page on the framed French TrackMania Website now offers the release of TrackMania Nations ESWC, the freeware eSports-specific version of Nadeo's racing game. The 266 MB download also be found mirrored on 3D Downloads, 3D Gamers, eXtreme-Players.de, FileFront, Gameguru Mania, Gamer's Hell, VGPro, and Worthplaying. Here's word:

This complete version of Trackmania Nations ESWC includes a unique gameplay and new "Stadium" environment, as well as solo and multiplayer modes featuring 100 training and competition circuits (soon to be a thousand and more) for Internet, LAN, HotSeat, not forgetting Nadéo's famous community editors, Nadéo circuit editor, Painter and Mediatracker.

Players will be able to download games and link up with other players around the world on the TrackMania servers. Trackmania Nations ESWC features in the Electronic Sports World Cup selection and qualifications will be taking place in 53 countries.

The official Trackmania Nations servers, with their real-time online standings system featuring ESWC participating nations, are open for all virtual drivers around the world who wish to fly their country's flag in the grand final to take place in Paris, France.

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26. Re: Trackmania Jan 28, 2006, 18:20 Shadowcat
 
what's the difference between playing offline and on besides having some shadow racers and a chatroom at the bottom?
It's harder to socialise with a CPU? Actually, the biggest difference IMO is exposure to all the custom tracks that other people have made. Most of the servers I've played on are not using the default tracks, so there's always something new in my experience. The track editor is really easy to use, and the Trackmania community is huge, so there's really no end of custom tracks out there to play on.

I'd like to be able to ram the bastards and try and draft off the back of opponents
Ah, the problem is that you're thinking of it as a car racing game. It's really not. Trackmania is all about You vs The Track, and not at all about You vs Them. Sure you're trying to out-do the opposition, but you do that entirely by mastering the tracks.

It would be a *completely* different game if you could interact with the other cars.

TMS is seriously one of the most enjoyable games I've played in years. Even if you don't play it for hours every day for days on end (which I did), it will stay on your hard drive and you'll easily get your money's worth by playing it now and then over a very long time.

 
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  2. Jan 27, 17:48 No subject Elf Shot The Food
  3. Jan 27, 17:49  Re: No subject asrof
  4. Jan 27, 17:51   Re: No subject Viranth
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  8. Jan 27, 18:15   Starforce HoSpanky
  9. Jan 27, 18:25    Re: Starforce dubfanatic
  13. Jan 27, 19:33     Re: Starforce Loose Cannon
  10. Jan 27, 18:26    Re: Starforce Squirmer
  12. Jan 27, 19:19     Re: Starforce sponge
  14. Jan 27, 20:25      Re: Starforce Riley Pizt
  15. Jan 27, 21:20       Re: Starforce Hump
  16. Jan 27, 21:46        Re: Starforce L0cky
  17. Jan 27, 22:14         Re: Starforce Elf Shot The Food
  18. Jan 27, 22:25          Re: Starforce Hump
  20. Jan 27, 23:23         Re: Starforce Riley Pizt
  23. Jan 28, 03:54         Re: Starforce nin
  19. Jan 27, 23:17        Re: Starforce Riley Pizt
  21. Jan 28, 00:58       Re: Starforce sponge
  22. Jan 28, 03:18        Re: Starforce Riley Pizt
  24. Jan 28, 05:08        Trackmania Shadowcat
  25. Jan 28, 14:43         Re: Trackmania sponge
>> 26. Jan 28, 18:20          Re: Trackmania Shadowcat
  11. Jan 27, 18:52 No subject Hump
  27. Jan 31, 08:33 No subject Paketep


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