Bethesda Softworks announces its acquisition of the Star Trek license and a pair
of Trek games they are planning, a mobile game called Star Trek Tactical
Assault and the already revealed (
story) PC/console game Star
Trek: Legacy. Legacy is being developed by Mad Doc Software, and is planned for
release this September. Here's word:
(Rockville, MD) January 24, 2006 -
Bethesda Softworks® today announced it has secured the rights from CBS Consumer
Products to publish a series of Star Trek games on all gaming consoles,
handhelds and PCs. Bethesda has two titles slated for release this year to
coincide with the 40th anniversary of the epic series – Star Trek®: Legacy for
Xbox 360™ video game and entertainment system from Microsoft and PC, and Star
Trek®: Tactical Assault for Nintendo DS™ and Sony PSP™ (PlayStation® Portable).
Bethesda’s rights cover the entire Star Trek series and are exclusive to all
consoles, handhelds, and the PC.
Star Trek: Legacy places you in the role of the Admiral of a task force of
warships, which you control in small and large-scale battles. Test your
strategic and tactical skills in real-time combat featuring authentic
spaceships, full damage modeling, and spectacular visual effects. The storyline
in Legacy spans the entire Star Trek Universe, including the Original Series,
Next Generation, Deep Space Nine, Voyager, and Enterprise eras. Star Trek:
Legacy will be released on Xbox 360™ video game and entertainment system from
Microsoft and PC this September.
Taking advantage of next-generation consoles, Star Trek: Legacy features dynamic
three-dimensional battlefields with graphically stunning space environments
filled with fully realized nebulas, wormholes, planets, and stars. With full
multiplayer support, you will be able to choose from small-scale engagements to
all-out war involving multiple star systems in addition to tracking stats and
player rankings. Star Trek: Legacy is being developed at the studios of Mad Doc
Software, creators of the highly successful and critically acclaimed Star Trek
Armada II.
“Being able to work with the entire universe of this beloved series is an
incredibly exciting opportunity for us,” said Todd Vaughn, vice president of
development for Bethesda Softworks. “We have some great ideas about where we
want to go with this license and having the exclusive right to develop and
publish Star Trek games across all platforms ensures that every Star Trek game
will be a quality game worthy of its name.”