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| [Nov 04, 2005, 4:34 pm ET] - Share - Viewing Comments |
Enlight announces that X3: Reunion has shipped, and that Egosoft's space combat
and trading sequel is now available in the U.S.: PARKVILLE, MD – November
4th, 2005 – Enlight Interactive, a leading software developer and publisher,
announced today that X3: Reunion has shipped to retail outlets nationwide. In
the heroic battle for control of the X universe, players must manipulate the
economic system or eliminate their enemies to achieve supremacy.
Utilizing the very latest in graphical technology, including a dynamic AI
system, X3: Reunion allows players the freedom to fight opponents in explosive
head-on combat or to outsmart them using commerce. Soar through the open skies
and explore the vast reaches of the X Universe in their own space craft, using
diplomacy, commerce or all-out combat to dominate the galaxy.
“Our partnership with Egosoft has been absolutely fantastic, and we have teamed
to create one of the most beautiful space simulation games ever,” said Paul
Lombardi, CEO of Enlight Interactive USA. “X3: Reunion further solidifies the X
series and has become a true franchise in the PC segment of our business. With
outstanding customer support, we look forward to possibly expanding the hugely
popular title into the console industry.”
Features for X3: Reunion Include:
• Revolutionary in-house DirectX 9 engine, featuring the
latest in graphical technology. Full use of the entire range of pixel shader
technology is used to create realistic reflections
• Defeat your enemies through combat or commerce, blockades
and building. Compete against traders who learn and improve as the game
progresses
• Multi-functional user interface, offering complete
user-defined control by mouse, keyboard, game pad or joystick of the unique X
universe physics with controlled semi-Newtonian drifting
• Over 200 main game models designed in incredible detail and
over 10,000 independent active objects interacting in the same real time
environment as the player
• Additional content added post-release, including new
missions, models, AI updates and new 3D content
• Vast factories in different sizes and constructs, spanning
tens of kilometers in length built by NPCs and players alike
X3: Reunion, available for the PC, is Rated T for Teen by the ESRB and carries a
suggested retail price of $39.99. For more information on X3: Reunion, please
visit http://www.x3-reunion.com
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| 56. |
Re: I dun'no |
Nov 4, 2005, 23:35 |
Creston |
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Ray,
You are having some really really strange issues. I would definitely recommend a wipe, reinstall and repatch of the game, because you are seeing stuff that I've never seen before. (Well, apart from the autopilot, it acts wonky in Argon Prime.)
but...the game is at least one good patch away from really being ready, much less complete.
Yeah probably at least two patches, there's way too much stuff yet that just doesn't work at all, or doesn't work the way it should. Then again, X2 was much the same. It didn't become playable till 1.2, and didn't become well rounded until 1.3
Were the triangles enemies always called "c*ck." Yeah, yeah, I know that is not how it is spelled, but it is hilarious hearing the voice actors pronounce it...
I hate the current voice actors, they're even worse than the ones in X2. The Khaak were pronounced "Kaaahk", and the Xenon were pronounced "KzzeeeeNonnn". Rather than the cock and Ksennen that they are pronounced now. And wtf is up with the cockney split pilotes? That shit just cracks me up every time I hear it.
But oh well, I'm still enjoying myself, but I will say that the game is really very much similar to X2. That is not surprising considering most of the content came from an expansion pack, but still, Ego kept saying how "so much of the stuff we wanted to do couldn't be done in the X2 engine, so we decided to go with the new engine and do this stuff," and so far I haven't seen ANYTHING that couldn't have been done in the old engine.
Yeah the graphics are very very beautiful, but other than that, the engine is pretty much redundant, imo.
Still, the improved combat is pleasant, the new ship types are very welcome, the new weapon types are interesting, the plot, while poorly written, is at least marginally fun to play (rather than eyeball stab inducing bad as it was in X2), and it's at least a challenge to figure out the new economy again. (I'm getting there, making about 200K an hour now with my slow as crap trader running remotely while I fly about in my boosted pirate harrier just zipping about trying to find loot.)
And the new Argon Centaur is just puuuuuuuuuurdy.
Creston
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Date |
Subject |
Author |
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1. |
Nov 4, 15:37 |
No subject |
StealthR6 |
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2. |
Nov 4, 15:49 |
Re: No subject |
Tr0n |
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4. |
Nov 4, 15:51 |
Re: No subject |
ExcessDan |
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5. |
Nov 4, 15:53 |
Re: No subject |
Wildone |
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6. |
Nov 4, 16:03 |
Re: No subject |
Fantaz |
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7. |
Nov 4, 16:03 |
Re: No subject |
Krovven |
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10. |
Nov 4, 16:07 |
Re: No subject |
Wildone |
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8. |
Nov 4, 16:04 |
Re: No subject |
Yosemite Sam |
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9. |
Nov 4, 16:06 |
Re: No subject |
Wildone |
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3. |
Nov 4, 15:50 |
Lies... |
Wildone |
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11. |
Nov 4, 16:23 |
Joy! |
Da Stylin' Rastan |
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22. |
Nov 4, 17:31 |
Re: Joy! |
Cabezone |
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23. |
Nov 4, 17:34 |
Re: Joy! |
DDI |
| |
24. |
Nov 4, 17:55 |
Multiplayer |
Overflow |
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25. |
Nov 4, 18:06 |
Re: Multiplayer |
Wildone |
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26. |
Nov 4, 18:12 |
Re: Joy! |
Cabezone |
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28. |
Nov 4, 18:24 |
Re: Joy! |
Panick |
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29. |
Nov 4, 18:26 |
Re: Joy! |
Cabezone |
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12. |
Nov 4, 16:26 |
No subject |
VogelAP |
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13. |
Nov 4, 16:39 |
No Cockpit |
Cheese |
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14. |
Nov 4, 16:54 |
No subject |
StealthR6 |
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15. |
Nov 4, 16:54 |
No subject |
Midnight |
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16. |
Nov 4, 16:56 |
Re: No subject |
Jarek Forhanon |
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17. |
Nov 4, 17:05 |
Re: No subject |
Overflow |
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18. |
Nov 4, 17:13 |
Re: No subject |
The Half Elf |
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27. |
Nov 4, 18:22 |
Re: No subject |
Awesome Spume |
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31. |
Nov 4, 18:35 |
Re: No subject |
Of Rock Star Fame |
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32. |
Nov 4, 18:55 |
Re: No subject |
Zyrxil |
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55. |
Nov 4, 23:28 |
Re: No subject |
Creston |
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60. |
Nov 5, 00:26 |
Re: No subject |
Teddy |
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33. |
Nov 4, 18:56 |
Re: No subject |
MacD |
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36. |
Nov 4, 19:42 |
Re: No subject |
Cynips |
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48. |
Nov 4, 20:45 |
Re: No subject |
Propagandhi |
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35. |
Nov 4, 19:18 |
Re: No subject |
Awesome Spume |
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40. |
Nov 4, 19:55 |
Re: No subject |
Of Rock Star Fame |
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53. |
Nov 4, 22:05 |
Re: No subject |
HardCore |
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75. |
Nov 5, 12:45 |
Re: No subject |
dsmart |
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86. |
Nov 5, 22:24 |
Re: No subject |
Creston |
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19. |
Nov 4, 17:15 |
No subject |
StealthR6 |
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20. |
Nov 4, 17:19 |
Re: No subject |
Wildone |
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21. |
Nov 4, 17:26 |
Re: No subject |
DDI |
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30. |
Nov 4, 18:31 |
No subject |
space captain |
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34. |
Nov 4, 19:05 |
I dun'no |
Ray Marden |
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41. |
Nov 4, 19:55 |
Re: I dun'no |
Sixis |
| >> |
56. |
Nov 4, 23:35 |
Re: I dun'no |
Creston |
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59. |
Nov 5, 00:22 |
Re: I dun'no |
Ray Marden |
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61. |
Nov 5, 00:45 |
Re: I dun'no |
Teddy |
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64. |
Nov 5, 01:04 |
Re: I dun'no |
Ray Marden |
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65. |
Nov 5, 01:09 |
Re: I dun'no |
Creston |
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66. |
Nov 5, 01:39 |
Re: I dun'no |
Teddy |
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67. |
Nov 5, 01:42 |
Re: I dun'no |
Creston |
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103. |
Nov 6, 23:52 |
Re: I dun'no |
Teddy |
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104. |
Nov 7, 00:09 |
Re: I dun'no |
Ray Marden |
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68. |
Nov 5, 01:59 |
Re: I dun'no |
WiillyWonka |
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69. |
Nov 5, 02:06 |
Re: I dun'no |
Bhruic |
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70. |
Nov 5, 10:01 |
Re: I dun'no |
Creston |
| |
76. |
Nov 5, 12:51 |
Re: I dun'no |
dsmart |
| |
79. |
Nov 5, 14:20 |
Re: I dun'no |
Ray Marden |
| |
81. |
Nov 5, 17:06 |
Re: I dun'no |
Camaro76 |
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82. |
Nov 5, 18:03 |
Re: I dun'no |
dsmart |
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37. |
Nov 4, 19:44 |
No subject |
space captain |
| |
39. |
Nov 4, 19:48 |
Re: No subject |
Ray Marden |
| |
38. |
Nov 4, 19:47 |
Cynips |
venomhed |
| |
44. |
Nov 4, 20:01 |
Re: Cynips |
Cynips |
| |
42. |
Nov 4, 19:56 |
No subject |
space captain |
| |
49. |
Nov 4, 20:47 |
Re: No subject |
Ray Marden |
| |
57. |
Nov 4, 23:39 |
Re: No subject |
Creston |
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43. |
Nov 4, 19:58 |
Parkan II Anyone? |
Hump |
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45. |
Nov 4, 20:01 |
No subject |
space captain |
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46. |
Nov 4, 20:13 |
Space Rangers 2 |
Zadillo |
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47. |
Nov 4, 20:40 |
No subject |
space captain |
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50. |
Nov 4, 20:51 |
No subject |
space captain |
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51. |
Nov 4, 21:44 |
SpaceRangers |
Cheese |
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52. |
Nov 4, 22:01 |
Calling all rangers |
Cheese |
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54. |
Nov 4, 22:59 |
Re: Calling all rangers |
Wildone |
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58. |
Nov 5, 00:21 |
No subject |
space captain |
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62. |
Nov 5, 00:45 |
Re: No subject |
Creston |
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63. |
Nov 5, 00:55 |
Re: No subject |
Teddy |
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71. |
Nov 5, 10:06 |
A good X3 map |
Fugazi |
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72. |
Nov 5, 10:18 |
Re: A good X3 map |
Creston |
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73. |
Nov 5, 10:29 |
Btw, Trading |
Creston |
| |
74. |
Nov 5, 12:12 |
Rate this |
Cheese |
| |
87. |
Nov 6, 01:07 |
Re: Rate this |
Slink |
| |
88. |
Nov 6, 01:18 |
Re: Rate this |
Celestial Toad |
| |
89. |
Nov 6, 02:51 |
Re: Rate this |
Bhruic |
| |
90. |
Nov 6, 07:28 |
New Universal Combat A World Apart demo. |
dsmart |
| |
91. |
Nov 6, 07:28 |
Re: Rate this |
dsmart |
| |
97. |
Nov 6, 12:36 |
Re: Rate this |
Bhruic |
| |
77. |
Nov 5, 12:53 |
also |
Cheese |
| |
83. |
Nov 5, 19:15 |
Re: also |
Bhruic |
| |
78. |
Nov 5, 13:20 |
dsmart |
Cheese |
| |
80. |
Nov 5, 14:27 |
dsmart |
Cheese |
| |
84. |
Nov 5, 20:57 |
dsmart |
Cheese |
| |
85. |
Nov 5, 21:14 |
dsmart |
Cheese |
| |
92. |
Nov 6, 08:05 |
dsmart |
Cheese |
| |
93. |
Nov 6, 08:31 |
Re: dsmart |
dsmart |
| |
94. |
Nov 6, 11:00 |
Re: dsmart |
Celestial Toad |
| |
95. |
Nov 6, 11:35 |
Re: dsmart |
pob |
| |
96. |
Nov 6, 11:38 |
Re: dsmart |
Slink |
| |
98. |
Nov 6, 13:35 |
Re: dsmart |
dsmart |
| |
99. |
Nov 6, 19:04 |
Re: dsmart |
Bhruic |
| |
100. |
Nov 6, 20:11 |
Re: dsmart |
dsmart |
| |
101. |
Nov 6, 22:12 |
Re: dsmart |
Celestial Toad |
| |
102. |
Nov 6, 23:11 |
Re: dsmart |
Overon |
| |
106. |
Nov 7, 01:47 |
Re: dsmart |
pob |
| |
105. |
Nov 7, 01:14 |
Re: dsmart |
Bhruic |
| |
107. |
Nov 7, 10:32 |
Re: dsmart |
dsmart |
| |
108. |
Nov 8, 07:57 |
Evil Cheese |
Cheese |
| |
109. |
Nov 8, 09:40 |
Re: Evil Cheese |
nin |
| |
110. |
Nov 8, 10:19 |
Re: Evil Cheese |
dsmart |
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