Who said that in order to tell a great story, the story had to be linear? Choose your own adventure man!
Imagine World of WarCraft where each interaction with an NPC or group of NPC's is a well scripted sequence, with great camera angles and stlyized moments? Imagine it's interactive kinda like Half Life 2's scripted sequences a la Kliener's lab?
You jumped to the conclusion that someone who makes movies, is only good at telling a story that is completely linear. I don't think this is a good conclusion to jump to.
There are so many possibilities here... not just one.
This comment was edited on Oct 14, 23:00.