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Dungeon Siege II Patch Plans

The Gas Powered Garage (thanks Planet DungeonSiege and Frans) has word on plans for a patch for the gas-powered RPG sequel. The notes outline several planned changes including tweaks to multiplayer, save games, and modding support.

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10. lame patchs Sep 21, 2005, 23:03 JeffD
 
Wow.. talk about droping the ball. There are quite a few balance, group AI, loot, and of all things, interfaces that NEED to be implimented. Controling your team and especialy exploiting your archers range abilities is very hard, harder then DS1, as the game has no qualms about clostering your entire group into melee range. Also, and one reason I have actually stoped playing this game (I just finished restoring water to that town), the loot is incredibly messed up. Especialy the good stuff, I am still recieving set pieces from level 6 and 13.. im freaking level 36! I dont want this trash! Every time one of these pieces o' crap drop it means some nice yellow dosn't. I get most of my new eq from rare trash drops, not unique named fights.


 
Previous Post Next Post Reply Quote Edit Delete Report
 
    Date Subject Author
  1. Sep 21, 13:40 Is this the patch... Moonbender
  2. Sep 21, 14:53  Re: Is this the patch... Awesome Spume
  3. Sep 21, 15:23   Re: Is this the patch... Yosemite Sam
  5. Sep 21, 15:42  Re: Is this the patch... DanL
  6. Sep 21, 17:37  Re: Is this the patch... FourPak
  7. Sep 21, 18:22   Re: Is this the patch... Warhawk
  8. Sep 21, 18:47   Re: Is this the patch... Moonbender
  9. Sep 21, 19:21   Re: Is this the patch... Crobderg
  14. Sep 22, 09:47   Re: Is this the patch... Devster
  15. Sep 22, 14:46    Re: Is this the patch... Alamar
  4. Sep 21, 15:30 Story tootbrush
>> 10. Sep 21, 23:03 lame patchs JeffD
  11. Sep 22, 01:46  Re: lame patchs beaves
  12. Sep 22, 06:46   Re: lame patchs Moonbender
  16. Sep 22, 15:19    Re: lame patchs jeffmd
  13. Sep 22, 09:28   Re: lame patchs Devster


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