220 Replies. 11 pages. Viewing page 8.
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| 80. |
Re: No subject |
Jul 4, 2005, 20:00 |
Scottish Martial Arts |
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Be glad you got $10. With games delivered solely via Steam and its ilk, you will have nothing to sell. I wasn't particularly happy with CoD, it's a game I felt I wasted my money on. I was able to get 10 bucks back for a 50 dollar game. For the math impaired that means I was still out 40 bucks for something I didn't enjoy. With Sin2 if it turns out that I don't enjoy it I'll only be out 20 bucks. I would've gotten less content for those 20 bucks but if you're not enjoying something does it really matter that it lasts longer? I don't think so.
Oh, and I don't know about the EB's in your area but they stopped buying back PC games a couple months ago. Same with Gamestop.
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| 79. |
Re: No subject |
Jul 4, 2005, 20:00 |
Beamer |
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Or the GI Joe/Batman system where you keep foiling the evil corporation/supervillains plans yet they keep coming up with new ones.
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| 78. |
Re: No subject |
Jul 4, 2005, 19:57 |
Undead Scottsman |
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Wouldn't surprise me if they went with the Star Wars system
First Episode: Introduces (Or in this case, reintroduces) the main characters and the public face of the enemey. Hero's manage to stop the enemy's current plan 'o doom, but they're still out there.
Second Epsidoe: Shit hits the fan; hidden face of the enemy partially revealed, ultimatly the bag guys fail to kill the hero's as they manage to get away (though one of 'em may die), but the big bad evil plan is still in effect: To be continued.
Third Episode: Hero's manage to defeat their foe once and for all.
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| 77. |
Re: Grr |
Jul 4, 2005, 19:56 |
Beamer |
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I can't buy stock in most game developers since few if any are publicly traded companies. Most game publishers on the other hand are public companies so I can profit in their gouging by buying stock in them. When a game developer price gouges, I can't benefit at all.
The ultimate goal of this is to cut out the middle men - the publishers and the retailers.
The extra profit will result in either cheaper games, higher quality games, or both.
So yes, you should care. As for used games, personally I don't care, as I've never purchased a used PC game and don't see myself ever doing it.
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| 76. |
Re: Grr |
Jul 4, 2005, 19:53 |
Riley Pizt |
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I still like Steam sends more of the money to the devlopers I don't. I can't buy stock in most game developers since few if any are publicly traded companies. Most game publishers on the other hand are public companies so I can profit in their gouging by buying stock in them. When a game developer price gouges, I can't benefit at all.
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| 75. |
Re: No subject |
Jul 4, 2005, 19:50 |
Scottish Martial Arts |
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First, both of those games could be had for MUCH less at retail than $50 even at release thanks to store competition. Not for the first six months or so they were on the market if not longer. Sure there's always Best Buy's 1st week ten buck off on major releases. But if you don't have a Best Buy convient to you, and I don't at least relative to Fry's Gamestop and EB, and happen to miss that first week sale your pretty much gonna pay 50 bucks unless you're willing to wait a while.
Even Half-Life 2 sells for much less at retail than it can be purchased rented for on Steam especially today nine months after release. Now to repeat the same explanation for the umpteenth time: Valve is under contract with VU Games not to significantly undercut brick and mortar retail stores, hence no price drop. With future releases the steam version should be discounted from the retail version and will experience gradual price drops. Remember though that at release HL2 was $5 cheaper online, and frankly the cheap packaging and CDs that HL2 had and increasingly more pc releases (I mean when was the last time you got a jewel case with a new PC game?) have isn't worth the extra money.
So, you don't have to pay $50 for almost every major PC game title sold in retail stores especially if you shop around or don't buy on the release date. True but that still doesn't change the fact that many major releases still don't undergo a significant price drop for over a year. Hell, I only bought Jedi Academy a month ago because it took so long for it to drop to 20 bucks. Jedi Academy wasn't much longer than 6 hours by the way.
Second, your $20 will not buy you the completion of the story unlike other games which can be had for the same price. Your making an assumption that you can only back up with a hunch. There's no reason why there can't be some closure at the end of a given episode while still leaving plenty of story hooks to continue with, similar to a table top RPG campaign. Even if there is a cliff hanger ending what the hell is wrong with that? It's worked for comic books for as long as the format has been around. Imagine that a game that's like a comic book subscription, every other month you download the next issue and continue the story. It occurs to me that this could offer a whole new approach to how stories in games are told. In effect we could have computer game serials, which sounds pretty good to me.
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| 74. |
Re: Of Boxes and Manuals |
Jul 4, 2005, 19:49 |
Riley Pizt |
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They'll have to make the first SiN and it's expansion available for either download or purchase Look around for it online or jump on Ebay and buy it. You can easily get both games for less than $10. Of course, be grateful you can do this now. With Sin 2, there will be no used games to buy.
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| 73. |
Grr |
Jul 4, 2005, 19:48 |
kanniballl |
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Ok, this bugs me a little.
You see, I have this thing. I MUST finish my games. I can't stop half-way, I can't give up. I must finish every gaem. Otherwise it bugs me for weeks and weeks that I have this unfinished game sitting on my harddrive.
The original Sin came out before my obsession developed, so I never got that far into it. However I remember that I liked it a lot.
So I'll probably have to buy all of the episodes to quench my obsession.
I still like Steam sends more of the money to the devlopers, but I fear that the Steam skeptics were right in their paranoia.
"Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you." -Fry, Futurmama |
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"Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you." -Fry, Futurama |
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| 72. |
Re: Of Boxes and Manuals |
Jul 4, 2005, 19:46 |
Fantaz |
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Maybe we can get SiN: Source?
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| proudly fragging noobs in deathmatch since 1999 |
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| 71. |
Re: No subject |
Jul 4, 2005, 19:46 |
Riley Pizt |
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Yes, and it wouldn't be selling nearly as well, like I said. Episodic content is not necessarily the way of the future for that reason.
It's not so much the fact that it is episodic content as the fact that it is delivered exclusively through a single source of purchase. There are two big problems with Sin 2 from a consumer pricee standpoint, and the single-source of purchase via Steam is the biggest of the two. If the Sin 2 episodes were sold via retail on physical media, they would get discounted and bundled together and be available for sale for even less than $20 for all of them within a year or two after release.
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| 70. |
Re: Of Boxes and Manuals |
Jul 4, 2005, 19:42 |
Undead Scottsman |
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Here's some figures for ya
Half-Life 2: $50: Completed in 11 hours (100% sure on that one :D)
Doom III: Ressurction of Evil: $35: Completed in around six hours.
18 hours for 60 bucks is fine, IMO, so if they actually last that long, it'll be worth the money (Provided it's, you know, a good game) They'll have to make the first SiN and it's expansion available for either download or purchase in order for me to go for this though; I have a thing about not playing sequels before the original game.
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| 69. |
Re: No subject |
Jul 4, 2005, 19:40 |
Beamer |
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If Doom 3 had been offered only directly from ID software, it would still be at its full retail price of $60
Yes, and it wouldn't be selling nearly as well, like I said. Episodic content is not necessarily the way of the future for that reason.
And greed does play into it. Greed is what brings capitalism down. If publishers flock to a bad idea hoping to make more money and end up losing money due to it, that is greed.
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| 68. |
Re: No subject |
Jul 4, 2005, 19:37 |
Riley Pizt |
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Hell I remember selling the game back to EB a couple days after I bought it Be glad you got $10. With games delivered solely via Steam and its ilk, you will have nothing to sell.
This comment was edited on Jul 4, 19:38. |
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| 67. |
Re: The game will bomb. |
Jul 4, 2005, 19:34 |
Riley Pizt |
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Sure there is competition. Steam can be downloaded and accessed from any computer. Other services with their own products will start up such as 3D Realms deal with xStream to provide DNF and Prey. Just like there are several music download services that are doing just fine. LOL! You missed the point entirely. Competition amongst game delivery systems for developers has nothing to do with competition for the games themselves because the games are still offered from a single-source. If Sin 2 were available via Steam AND Xstream AND Joe's Discount Game Delivery System and each of those services could sell the game at their own prices and weren't contractually obligated to sell at a fixed price, only then there would be competition for sales of a particular game which would drive down prices. The lack of inventory though is still a significant factor in keeping games prices high which sell through electronic delivery.
This comment was edited on Jul 5, 05:56. |
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| 66. |
Re: No subject |
Jul 4, 2005, 19:33 |
Scottish Martial Arts |
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Call of Duty = 6 hours? Jesus. What's so hard to believe about it? It's not like there's anything to explore, you just get led by your nose from one scripted encounter to the next. Given that each level is only 10-15 minutes long, and a total of 24 levels, there really is only about 6 hours of content if even that. Hell I remember selling the game back to EB a couple days after I bought it and being stunned that I only was getting 10 bucks for it. The clerk's response? It's supposed to be a ridiculously short game so were expecting a lot of returns and arn't going to offer a lot.
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| 65. |
Re: The game will bomb. |
Jul 4, 2005, 19:30 |
Fantaz |
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Sure there is competition. Steam can be downloaded and accessed from any computer. Other services with their own products will start up such as 3D Realms deal with xStream to provide DNF and Prey. Just like there are several music download services that are doing just fine.
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| proudly fragging noobs in deathmatch since 1999 |
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| 64. |
Re: No subject |
Jul 4, 2005, 19:26 |
Riley Pizt |
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but we still have no clue as to how it will work. Speak for yourself. I know exactly how it will work because you can look at how Steam sales rentals are working right now.
Put it this way - say Doom 3 came in 3 $20 episodes... Doom can be bought at retail for as little as $15 right now. That is less than the cost for even one episode of Sin 2. The Doom 3 expansion pack can be bought for as little $20. If Doom 3 had been offered only directly from ID software, it would still be at its full retail price of $60. Even Doom 2 still sells directly from ID (and in downloadable form no less) for more than Doom 3 can be purchased at retail.
The great thing about retail sales of video games is that the consumer can avoid being burned for much money if he doesn't like the game due to competition and older inventory discounts. Plus, the consumer can also resell the game to recoup some of his loss.
This comment was edited on Jul 4, 19:40. |
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| 63. |
Re: The game will bomb. |
Jul 4, 2005, 19:23 |
PHJF |
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It has generally been observed that any time given out by a developer can be divided by two to get a more accurate reading. They usually give us the time it would take a single-celled amoeba to finish the game.
------ “The closer you get to being a pro, the closer you can get to the client. The knife, for example, is the last thing you learn. Ok?" |
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| 62. |
Re: hmmmm |
Jul 4, 2005, 19:18 |
Riley Pizt |
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I thought HL2 couldn't come down in price because of a dispute with their publisher That was public relations bullsh*t from Valve. The retail copy of Half-Life 2 has always been less than the Steam version due to competition amongst sellers. Today the price difference is quite dramatic since Valve has not discounted its price for Half-Life 2 at all via Steam while the retail version can be had for even $20 or less if you shop around.
This comment was edited on Jul 4, 19:31. |
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| 61. |
Re: The game will bomb. |
Jul 4, 2005, 19:15 |
Riley Pizt |
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The price should reflect the demand. I hope one of them took economics. More competition should drive prices down. The problem is that although there are lots of game titles, people tend to want a specific one when purchasing. If a consumer wants to buy Sin 2, he typically will not buy something else instead. With a single source of supply, ala Steam, if you want Sin 2 you must get it from Steam so there is no competition amongst sellers for the product to drive down the price as exists with retail boxed product. In addition, with Steam there is no inventory so the need to discount old inventory to get rid of it (which is what the "bargain bin" is) is eliminated. All of this keeps the price of the game high especially for a much longer period of time.
This comment was edited on Jul 4, 19:30. |
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220 Replies. 11 pages. Viewing page 8.
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