17 Replies. 1 pages. Viewing page 1.
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| 17. |
Re: Wake me when it's done. |
Jun 24, 2005, 23:12 |
JeZZyBaLL |
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Amen to that. Call me old fashioned, but I prefer actual press releases and/or Developer interviews then silly puzzles such as this. This is a countdown to an announcement...there will be PLENTY of time for all of that. This is about pr and buzz and frankly they've succeeded....
"Imagination is more important than knowledge." -Albert Einstein
C'mon - flex yours a bit ;D
This comment was edited on Jun 24, 23:13. |
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| You put de lime in de coco-nut, you shake it all up; you put de lime in de coco-nut it make you feel bettah..... |
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| 16. |
ilovebees |
Jun 24, 2005, 19:36 |
Morgan19 |
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| 15. |
Re: Wake me when it's done. |
Jun 24, 2005, 19:08 |
Icewind |
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Hopefully none. I'd rather read substantive firsthand comments about the game's development and have marketing in the form of contests with actual prizes.
Amen to that. Call me old fashioned, but I prefer actual press releases and/or Developer interviews then silly puzzles such as this.
At least this isn't as bad as that "I love bees" Halo thing, which had people standing outside phone booths waiting for a taped recording to tell them where the next taped recording would be played. What exactly did that puzzle eventually point to anyway? I know it wasn't Halo 2's release date.
This comment was edited on Mar 4, 2010, 22:43. |
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| 14. |
Re: Wake me when it's done. |
Jun 24, 2005, 18:35 |
Jinx |
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| 13. |
Gameplay |
Jun 24, 2005, 18:23 |
Kiltron |
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Hopefully the game isn't 80% fake/scripted and 20% real gameplay.
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| 12. |
Re: Wake me when it's done. |
Jun 24, 2005, 17:42 |
Riley Pizt |
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Additionally, how many other studios do you see using this creativity in thier launches/announcements? Hopefully none. I'd rather read substantive firsthand comments about the game's development and have marketing in the form of contests with actual prizes.
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| 11. |
Re: You know |
Jun 24, 2005, 17:39 |
Riley Pizt |
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If they REALLY wanted to tease us, they'd just give us rendered Elexis pr0n. Isn't real porn easy enough to find on the Internet?
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| 10. |
Re: You know |
Jun 24, 2005, 17:17 |
Enahs |
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If they REALLY wanted to tease us, they'd just give us rendered Elexis pr0n. The developers keep that to them selves. The development process can get long and tedious...they got to have something for a break every now and then!
"When I say your dumb name please stand up briefly, but then quickly drop to your knees and forsake all others before me."-Ignignokt |
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I am free of all prejudice. I hate everyone equally. - W. C. Fields |
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| 9. |
Re: You know |
Jun 24, 2005, 17:17 |
Prez |
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If they REALLY wanted to tease us, they'd just give us rendered Elexis pr0n.
Hopefully with a digital paper bag over her head. BLECH!!!
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| 8. |
You know |
Jun 24, 2005, 16:20 |
Creston |
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If they REALLY wanted to tease us, they'd just give us rendered Elexis pr0n.
*hint hint*
Creston
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| 7. |
Re: Interesting story? |
Jun 24, 2005, 15:28 |
Undead Scottsman |
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Actually, Legion Pharma sounds like it's going to become LegionTEK, which is already a part of the SiN storyline. Due to how the timeline works, LegionTEK forming about now fits in.
Kind of neat.
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| 6. |
Re: Wake me when it's done. |
Jun 24, 2005, 15:15 |
JeZZyBaLL |
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Like puzzles or not, it's been brilliant as a buzz starter and pr "stunt".
Being a HUGE fan of Sin and Ritual, it's also been great backstory/story for the game and pending announcement of Sin 2.
Additionally, how many other studios do you see using this creativity in thier launches/announcements. Hello? Most won't even waste the enegy of posting in forums....
Right. Ritual still is one of the most passionate and fan connected developers out there. We should be so lucky as to have more like them.
Kudos - Rit.
Now back to trying to decifer the damn puzzle......
J-
This comment was edited on Jun 24, 15:16. |
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| You put de lime in de coco-nut, you shake it all up; you put de lime in de coco-nut it make you feel bettah..... |
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| 5. |
Re: Interesting story? |
Jun 24, 2005, 15:12 |
Beamer |
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Maybe this LegionPharma site will tie into Sin II's storyline?
I thought that was fairly obvious...
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| 4. |
Re: Wake me when it's done. |
Jun 24, 2005, 14:54 |
N3m35i5 |
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Hey!! Watch what you say about Stalker...LOL!
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| 3. |
Re: Wake me when it's done. |
Jun 24, 2005, 14:36 |
asrof |
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I'll take puzzles over endless 'interviews', screenshots, and promises of features that will only end up being cut in the end.
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| 2. |
Wake me when it's done. |
Jun 24, 2005, 14:26 |
Riley Pizt |
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Wake me when the game is released. If I wanted to solve puzzles I would play puzzle games.
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| 1. |
Interesting story? |
Jun 24, 2005, 14:10 |
Fantaz |
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Maybe this LegionPharma site will tie into Sin II's storyline? This does sound like a cool idea, not just for marketing but something to add to the game experience. I'll definitely be looking forward for new details to be said.
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| proudly fragging noobs in deathmatch since 1999 |
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17 Replies. 1 pages. Viewing page 1.
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