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29 Replies. 2 pages. Viewing page 1.
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29. Re: Enough? Apr 17, 2005, 17:29 Prez
 
I... concede.

 
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28. Re: Enough? Apr 16, 2005, 22:38 nin
 
While its hard to disagree with you there, how come the minimum specs for the PC version of games always include way higher memory requirements? Don't the minimum specs take into account low texture quality and screen resolution?


Because you're running an OS, (hopefully) a virus scanner, and God knows what else in the background.


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RollinThundr Apr 17, 2013, 12:25: Eh really tossing stuff like that in there only to get your panties all bunched up. If you really want to call that trolling sure.

Mr. Tact Apr 17, 2013, 12:33: Pretty sure that's the definition of trolling...
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27. Re: Enough? Apr 16, 2005, 20:02 Prez
 
PC games run at vastly higher resolutions than console games, with much higher quality textures, mipmaps, and polygon counts. And they have to do it on a wide array of CPUs, graphics cards, and other hardware.

While its hard to disagree with you there, how come the minimum specs for the PC version of games always include way higher memory requirements? Don't the minimum specs take into account low texture quality and screen resolution?

 
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26. Re: Now, now, Blue Apr 15, 2005, 13:52 4D-Boxing
 
Kobalt like your dyslexic friend Beamer it's time to take reading comprehension classes. If you can't get through the first paragraph & unserstand the words "couple of games" then by a Dictionary.

Next time put a helmet when you go skateboarding...you need all the brain cellls you'll have to get by in this world if you can't read.

This comment was edited on Apr 15, 13:54.
 
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25. Re: Now, now, Blue Apr 15, 2005, 13:49 4D-Boxing
 
Beamer you just proved my ppoint you can not read. Where in my original post did I say it was 450$ CAN for the Xbox2? Come on kid, reading comprehensionis another skill you might want to look into.

Look at the first paragraph of my original post. If the words " a couple of games" is to complexe for your limited vocabulary then just say so. Last line of the first paragraph... everybody elso can read it & understand except you and Kobalt who seem to need english classes.

Now next time you feel like trolling go back to IGN.

 
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24. Re: Enough? Apr 15, 2005, 09:41 Zathrus
 
The only reason imho that PC games are approaching the 1gb barrier is because of inefficient use of system memory.

Sigh. No.

PC games run at vastly higher resolutions than console games, with much higher quality textures, mipmaps, and polygon counts. And they have to do it on a wide array of CPUs, graphics cards, and other hardware.

Consoles are efficiently written largely because you know the target platform exactly. You can do things which would be monumentally stupid anywhere else. It's much closer to embedded programming than general purpose programming.

Are some decisions made that are "wasteful" of memory? Yes, but it's a tradeoff for speed or ease of coding and maintainence. Hardware is cheap, software design is expensive.

 
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23. Re: Now, now, Blue Apr 15, 2005, 09:36 Zathrus
 
You have to remember that with Xbox 1, all the games were only running at 640x480

That's incorrect on several levels. First, standard NTSC resolution and refresh rate is roughly equivalent to 640x240 @60 fps. The catch is that the 240 lines of vertical resolution are different every other frame because of the interlacing. PAL is about 640x250@50 fps (again, interlaced, and a very different frame rate), so not much different.

And the Xbox supports HDTV, in fact it has the most support out of all of the consoles. Which means 640x480@60 fps on the low end (480p) and 1280x720@60 fps at the high end (720p). Note that 1080i actually takes considerably less bandwidth than 720p because of the interlacing -- it's effectively 1920x540@60 fps.

they are also moving up to 1024x768 as the minimum resolution

Gee, so I guess anyone who doesn't have a computer monitor or a really strange HDTV is screwed then.

Simply wrong. There is absolutely no benefit to rendering at higher than NTSC/PAL resolution if that's your output. And 1024x768 isn't a standard for any television anywhere in the world. And most HD sets don't like weird resolutions, they simply won't show anything they can't understand.

Putting 512MB in there is reasonable, and even a little conservative.

No, it's a bit on the overkill side of things. And it would eat up a lot of the budget margin... they may do it still, but I think they'd have more than enough headroom with 256 or 384MB.

 
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22. Re: Now, now, Blue Apr 15, 2005, 02:31 Evil Timmy
 
Xbox + modchip + BitTorrent is a better deal.

There's no reason they shouldn't put as much RAM as they can while keeping it around the normal $300US price point. When the overhead is very, very low, more RAM pretty directly translates to more. More sounds, bigger textures, bigger levels, more models, etc. And, if asset management is coded well, shorter loading times as well. The Xbox2 also has to support 720p (1280x720) resolutions, so more RAM is helpful there. And, of course, while the code is less efficient at first, later on the devs will figure out how to eke out every bit of performance from that RAM.

Freedom of choice has its ups and downs...my next system (this summer) will likely have 2GB of RAM, because I'm sure games like TES Oblivion (and Fallout 3 ) will eat up as much of that as they can, and benefit from it. The resolutions that current high-end monitors can pull off (1920x1200 for Dell's 2405FPW) will probably justify the 512MB cards that are just now hitting the market. PC gaming again stays ahead of consoles, but at the cost of a significantly thinner wallet.

 
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21. Re: Now, now, Blue Apr 14, 2005, 23:19 Beamer
 
1) Anyways if it comes out at 250 or $300 US it means $500 with a controler & a game...

2) Can't you guys read? A couple of games does not mean one.


I could ask what you're smoking. "a controler [sic] and a game" usually means one of each. "A game" generally means "one," unless things are more different in Canada than I've been led to believe.

This comment was edited on Apr 14, 23:20.
 
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20. Re: Enough? Apr 14, 2005, 23:10 Prez
 
Thank you! I've been trying to make this point for years! The only reason imho that PC games are approaching the 1gb barrier is because of inefficient use of system memory.

 
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19. Re: Enough? Apr 14, 2005, 23:07 Kobalt
 
Yes it's called streaming(guild wars is a pc game that uses this in a way). If thief 3 was made from the ground up as a xbox game as many tards claim it could have had huge enviroments, as it was it was programmed as a pc game that was extremly ineficient with ram.

 
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18. Enough? Apr 14, 2005, 22:42 Prez
 
I couldn't code my way out of a paper bag ( a cookie for who remembers whose quote that was :)) but I am friends with a guy who works in Microsoft's Redmond WA office in the games division. As a game developer, he swears that when programming for a console, you are not so much limited by the amount of memory as you are forced to code much tighter and cut fewer corners. He claims it's amazing how much you can do with 128 meg of ram if, as the programmer, you know from the start that's all you got.

 
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17. Re: Now, now, Blue Apr 14, 2005, 22:12 Kobalt
 
it means $500 with a controler & a game

notice A game

now

So this means 2 games

Read your own post before you start implying anything about someones intelligence you dumb fuck.

next

With such low resolution, 64MB WAS good enough

256MB would be the absolute bare minimum amount

So, 64 megs good for 640x480 but somehow magicly 1024x768 needs 8 times the amount of ram.

the fuck are you smoking?

It doesnt work that way, higher res does change alot but not that much. Shit try it on the pc it's only when you go to 1600 res that you need a huge amount of ram, anything below that is a all of 10 fps decrease.

 
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16. Re: Now, now, Blue Apr 14, 2005, 21:55 Stemo
 
#7
You have to remember that with Xbox 1, all the games were only running at 640x480. With such low resolution, 64MB WAS good enough (with a few compromises) to run most PC games from 2001-2004. With this second machine, they not only have to take into account the much more complex graphics engines in games over the next few years, but they are also moving up to 1024x768 as the minimum resolution. 256MB would be the absolute bare minimum amount of system RAM that they could get away with, and that would become the limiting factor of the machine within 18 months. Putting 512MB in there is reasonable, and even a little conservative.

 
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15. Re: Now, now, Blue Apr 14, 2005, 21:44 4D-Boxing
 
I guess i'll give you kids a small math class to so you understand.

IF like I said the first Xbox to be sold here in Canada (atlantic region) was $450 CAN release date in 2000 or when ever. A game is $50 a controller about the same. IF you live on planet earth like the rest of us (a couple) means 2.

So this means 2 games at $50 CAN plus one controller at $50 CAN and the system at $450 CAN. Now add a sales provincial sales taxe at 11% & GST at 8%.

450+50+50+50=600
600+11%=666
666+8%=719.28


I used the numbers from my original post!
Stay in school kids math is an important skill in the real world! Lacher pas les enfants faut commencer par a savoir compter et le reste viendra LOL!

This comment was edited on Apr 14, 21:54.
 
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14. Re: Now, now, Blue Apr 14, 2005, 21:43 4D-Boxing
 
I gues i'll give you kids a small math class to so you understand.

IF like I said the first Xbox to be sold here in Canada (atlantic region) was $450 CAN release date in 2000 or when ever. A game is $50 a controller about the same. IF you live on planet earth like the rest of us (a couple) means 2.

So this means 2 games at $50 CAN plus one controller at $50 CAN and the system at $450 CAN. Now add a sales provincial sales taxe at 11% & GST at 8%.

450+50+50+50=600
600+11%=666
666+8%=719.28


I used the numbers from my original post!
Stay in school kids math is an important skill in the real world! Lacher pas les enfants faut commencer par a savoir compter et le reste viendra LOL!

This comment was edited on Apr 14, 21:53.
 
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13. Re: Now, now, Blue Apr 14, 2005, 21:20 4D-Boxing
 
after getting a couple games & the xtra controller.

What are you smoking?!!?
Can't you guys read? A couple of games does not mean one.

Kids you should read before posting idotic replies. You're just making youself look childish!

This comment was edited on Apr 14, 21:57.
 
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12. Re: Now, now, Blue Apr 14, 2005, 20:14 Kobalt
 
In the future(november) all games cost $150

 
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11. Re: Now, now, Blue Apr 14, 2005, 19:58 Overflow
 
I suppose that if you add tax to these items.

Maybe $425 or so...

 
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10. Re: Now, now, Blue Apr 14, 2005, 19:35 Beamer
 
Apparently one controller and one game costs $200 now...

 
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