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Ships Ahoy - Half-Life 2

As noted on Steam News Half-Life 2 is now officially available at retail stores throughout North America. Though Valve's highly anticipated sequel has been available early at some over-caffeinated stores (story), the online activation process is now underway, and copies of the game purchased at stores or online via Steam can now be unlocked by restarting Steam:

Half-Life 2 is available now for purchase and to play. Those who pre-purchased their copy via Steam may access the game by restarting Steam, then double-clicking on the Half-Life 2 icon in their Steam Games directory. To purchase your copy via Steam, get Steam now.

We hope you enjoy it!

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535 Replies. 27 pages. Viewing page 3.
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495. Re: No subject Nov 19, 2004, 23:45 MapleBob
 
Ah yes, socialism. MY old formula was:

Socialism=Applied Boredom

Which it is.

 
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494. Re: Have You Noticed? Nov 19, 2004, 23:41 MapleBob
 
The worst I've heard about H-L2 so far is that it is average.

IMO, it is so so so far above average that the only other game that comes close to it is the original Half-Life.

Deus Ex was great too.

Of the games I've played recently, Tron 2.0 was really good but nowhere near the first few levels of H-L2.

Marrying such a great a beautiful game to something like Steam would be like marrying Linda O'Neil to a garden slug.

 
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493. Have You Noticed? Nov 19, 2004, 23:34 Hpankin
 
This might not be all that significant to you lot but I figured I'd point it out anyway.

In this day of slagging everything from music to movies to games, there hasn't been a really dissatisfied user experience of Half Life 2? With Steam, on the other hand, there have been many complaints. But even those who complain about Steam are able to separate it from the game experience.

So I guess what I'm saying is that the opinion of HL2 seems to be pretty unanimous. That is so astounding! It's nearly impossible when you think about it...that a game could be so overwhelmingly embraced! Not even System Shock 2 offered this kind of "love-in," and that was a great game, too!

I just thought that was pretty unprecedented. Now, bring on the mods!

 
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492. No subject Nov 19, 2004, 23:02 Malakai
 
I finished HL2 last night, i have to say that the ending half-makes up for the game. I just didnt care about Gordon, and the ending?! Damn that raises more questions about the whole series. I thought it would have answered a few, but it answered none. Ish.

And i'd still say that Deus Ex was the best FPS (arguably a cross-genre, but it was an FPS none the less) game ever released. HL2 cannot touch Deus Ex in story line, feeling for the person you play as, or NPC caring about. HL2, for me, is nowhere near GoTY for me. That is reserved for NFS:U2 at the moment. If we talk about FPS, it'd be Far Cry.

If HL2 came out a year ago like ti waas supposed to, it would be higher, but since farcry and doom 3, HL2 cannot be crowned (for me) the Next Gen FPS King.

Anyway it's 4am, im drunk and i need to passout somewhere. Enjoy the game, it has it's highlights, it has down points (more downpoints for me than highlights, but anyway) the end part is worth it though.

This comment was edited on Nov 19, 23:08.
 
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491. Re: No subject Nov 19, 2004, 22:57 cronik
 
What a f#$%ing great game.

Shoe in for game of the year and possibly best game of all time. If you are an FPS fan and you do not like this game then you have serious issues and should consider switching genres.

 
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490. No subject Nov 19, 2004, 22:16 SamBeckett
 
The game was great, the ending was great.

I hope games like this make people relize how stupid Halo 2 and Doom 3 where. They were crap. HL2 ROCKED!

Even with the Steam issues, Valve rules because of such a great game.
 
http://www.lazygirls.info
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489. Re: No subject Nov 19, 2004, 22:09 S_DOG34
 
Socialism? Now that's taking an analogy a bit too far, don't you think?
And neogaming? First time I ever heard that...

I think both words are appropriate. He wants all games to be exactly the same, so I made the leap. I like buzzwords.

C.M. Burns, "Oh meltdown; that's one of those buzzwords. We prefer to call it an 'unrequested fission surplus'."

 
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488. Re: No subject Nov 19, 2004, 20:44 FRAGaLOT
 
I tend to agree with both issues.. there needs to be comparisons with different games of the same type, since that CAN enhance your enjoyment of the game when you realize something in one game was better done in another. Otherwise you won't have a refernece as to what is bad, good, or better.

However you can go overboard with this which will lead to diminishing your enjoyment of the game or even the entire genre of a game it self if you dwell too much on the stuff you don't like.

But for one who has not played HL2 yet, I'd rather not read nor hear the bitches and moaning about this game, especially from people who haven't even played the game yet.

I've already played D3, and BTW it is a "horror" type game since it's scared the shit outta me a few times. Most FPS games in the past were into eye candy, more than shock.

__ FRAGaLOT
http://home.comcast.net/~zalle2/blog.htm
 
__ FRAGaLOT
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487. Re: No subject Nov 19, 2004, 19:53 Ihya
 
HL 2 is good, but with a little over half completed, it is yet to knock farcry off my fps of the year award...

 
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486. Re: No subject Nov 19, 2004, 18:05 Cynips
 
Socialism? Now that's taking an analogy a bit too far, don't you think?
And neogaming? First time I ever heard that...

 
listening to http://www.progulus.com/ a mountain stream of progressive, rock and metal
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485. Re: No subject Nov 19, 2004, 17:08 S_DOG34
 
I'm sorry I just dont get the point of argueing an object of entertainment. If you receieve the entertainment why must it be pitted against other forms of entertainment, in the end you are just subjecting yourself to a diminished experience.

Why is arguing entertainment any different than arguing anything else? Exactly, it's not. As for the 'subjecting yourself to a diminished experience' thought, well, that is completely idiotic. I have had amazing experiences with games and movies when I went in expecting the worst. OTOH, sometimes believing whole heartedly in a single company/game can also boost your experience. I am willing to bet that the HL fanboy who bashed Doom3 constantly loved HL2 even more than the rest of us did. When you put all your eggs in one basket and it succeeds, you get a high that others couldn't possibly get.

And I'm tired of people already pulling the 'Doom3 and HL2 aren't comparable' argument. That is total bullshit. They are both FPS games with cutting edge graphics and highly touted singleplayer that were released within months of each other. I would not even consider either in a subcategory like FPS/RPG or some other neogaming crap (and no, D3 is NOT a horror game in any sense of the word). How can you not consider them comparable? Just because they play differently (any two games do) or have slightly different goals (again, any two games do)does NOT mean that the two cannot be directly compared. By that rationale NO two games could be compared. And D4rkKnight, how would we possibly think of games if we could not compare them to something? By your line of reasoning, every game would be the best of it's kind because it would have no competition! Comparisons allow us to recognize good games from bad ones. If Mortyr were the only FPS ever released, we might all think it was the greatest thing ever. But, it's not, and thankfully, we don't. So, take your videogaming socialism elsewhere, because on the bluesnews forums, everything is decidedly NOT created equal and we like it that way.

This comment was edited on Nov 19, 17:09.
 
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484. No subject Nov 19, 2004, 16:27 D4rkKnight
 
Does that really matter? You find so much to nitpick about and in the end it only detracts from one persons experience with the game, yours.

HL2 was not designed to be a direct competitor to Doom 3, it was designed to be the sequel to HL1, why must people compare the two games in every aspect? The only person who loses here is yourself, you come in with this pre-conceived notion that one game is better then the other, and as a result your game experience is detrimented. Just play the game, and enjoy it.

I'm sorry I just dont get the point of argueing an object of entertainment. If you receieve the entertainment why must it be pitted against other forms of entertainment, in the end you are just subjecting yourself to a diminished experience.

 
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483. Re: Doom3 Nov 19, 2004, 15:23 Dante_uk
 
The Physics engine in HL2 is really the crown jewel of the game.

Yes but valve don't write the physics engine, it's havoks, valve just did a very good job of implementing it.

 
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482. Doom3 Nov 19, 2004, 12:24 Tumbler
 
I didn't much care for doom 3. I played through the first few levels at eventually just typed in the cheat codes and pushed through to the end. Ebay'd it about a week later.

HL2 is much more entertaining to play. Enviroments are much more interesting and interactive. The way things move and feel is much better as well. The Physics engine in HL2 is really the crown jewel of the game, IMO. The way the environment reacts to your actions is the most enjoyable part of the game. Bridges can collapse if you detonate explosives below them, you can put weights on one side of a board to make the other end come up. When things explode debris goes flying around. When you bump something, it moves, falling onto a pile of barrels will knock them over, falling on a box or crate with destoy that object.

Most of that may be specifically setup to be destroyed, so it's not like the whole environment can be destroyed but it adds a lot ot the game to see it happen.

The vehicles are a another major thing in HL2. Doom 3 didn't have things flying around that looked and acted real. Seeing a helicoptor fly by and the ground debris get kicked up is awesome. The attention to detail with just how those aircraft turn and move really adds to the game.

I'd have to lean to HL2 as the better game. Doom3 had a stunning engine visually but the beauty was only skin deep. The environment was all but static. Really not much to do there but look. Very pretty, but not much else. HL2 is very pretty and has a lot of excellent gameplay that shows off the engine. Several of the puzzels are just a way of showing u things the physics engine can do. (putting blocks on the board, putting boyant barrels under water, etc.) All very clever ways of showing off an amazing feature of the game.

Some of the things that really blow me away about the physics engine.
1. Water - Dropping things in the water will cause them to float as expected. Trying to get on top of something that is floating is tricky and in the case of a barrel, you will just roll off. And if you take that barrel underwater and let it go it will shoot up and out of the water for a second, then come splashing down.
2. Explosions - never get tired of things exploding and sending things in all directions.

 
99gamers.com-Game trading site, PC digital trading!
Kickstarter "Game Developer"!
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481. Re: Keep it up! Nov 19, 2004, 11:58 kanniballl
 
As doom3 fanboy I'd like to flamebait by saying that the gfx are not impressive at all. Some of those under ground sewer areas are very well lit, as in lots of light and no light sources to be seen. Does Gordons suit mean he can see perfect daylight all the time? even underground and in tunnels?
As we all know from the HL2 movies and screenshots, the lighting sucks. Now I've see in the final version it's true.

I'm sort of torn.

Game
Half-Life 2 (as a game) is more fun than Doom 3 in my opinion. There's more going on here. Sure, some of the puzzles are annoying, but overall it's a fun experience. The whole environment is flowing with activity.

Doom 3 was very retitive (though mostly fun). Walk into a dark room and kill the baddies. Pickup the armor/health, which triggers more baddies to spawn behind you. Wash-rinse-repeat until you get to Hell.


Technology
Doom 3 looks like it has a more advanced engine, but the game didn't do it justice. Most of the levels were in close quarters and really dark and made it hard to gauge the graphics at times. I know that's the nature of the game, but it doesn't really demonstrate what the engine is capable of.

It looked like there was real possibility in the Doom 3 engine. IT had decent physics and some interactivity in the environment, not to mention the lighting and other cool things it could do.

However, it runs pretty slow on current systems. In 6 months to a year, it will probably be running as fast as Half-Life 2 does now.

Half-Life 2's engine runs on slower machines and looks pretty good. I actually don't care too much about lighting and I ALWAYS turn shadows off or as low as I can. To me, they're neat but they slow down the performance and I'd rather play without them.

Conclusion
I think Half-Life 2 definately wins in the gaming department, but tech-wise it's not as clear-cut. Had Doom 3 demonstrated more in their game, it might be the clear winner. However, in my opinion it inches it out only slightly.



"Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you."
-Fry, Futurmama
This comment was edited on Nov 19, 11:59.
 
"Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you."
-Fry, Futurama
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480. Re: Keep it up! Nov 19, 2004, 10:48 JoeV2-MCM
 
Only 20 more posts until 500...

 
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479. Re: Keep it up! Nov 19, 2004, 04:55 Dante_uk
 
Only took 1 hour from inserting DVD in driver to see HL2 menus. Wow I must be lucky.

Now I'll have to read 24 pages of crap to see if anyones found a way to run this thing without steam, or at least in offline mode.

Why the F*#k does steam.exe need 24mb of memory when it's just sitting in my systray ?

HL2 - impressions.
So far not bad, but... Every time it starts to get good and tentsion is building and I'm lost in the game world 'Loading...'. That sucks, this has to have some of the worst placed level transitions ever.

As doom3 fanboy I'd like to flamebait by saying that the gfx are not impressive at all. Some of those under ground sewer areas are very well lit, as in lots of light and no light sources to be seen. Does Gordons suit mean he can see perfect daylight all the time? even underground and in tunnels?
As we all know from the HL2 movies and screenshots, the lighting sucks. Now I've see in the final version it's true.

The most impressive thing so far in the havoc physics engine ( not even got the gravity gun yet!! ). My hats off to the havoc guys, and to valve to implementing it so well into the game world. All the floating stuff and puzzles are great.

Maybe the next id game will have more physics stuff, obviously they didn't have too much time with D3 because they also wrote their own physics engine from scratch, which must have taken a while, valve just bought theirs.

HL2 & D3 are two very different game and should not be compared( like I did ). I loved D3 and I'm enjoying HL2, so far...

This comment was edited on Nov 19, 05:47.
 
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478. Re: Keep it up! Nov 19, 2004, 01:09 MapleBob
 
I thought Doom 3 looked pretty good on those Voodoo2 shots. I mean, you could see stuff.

It is funny how id makes these great graphics engines then makes games that are all set in the dark!

They should try making Smurf game that takes place mostly in daylight.

Still and all, I liked Doom 3, well, as much of it as I played. Comparing Doom 3 to half-life 2, the game, not steam, is like comparing it to Half-Life.

 
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477. Re: Keep it up! Nov 19, 2004, 00:36 jm0ris0n
 
The gas comment made me chuckle.

Yeah, this game really makes me rethink my purchase of DoomIII and the defence I made about its game design.

Doom3 multiplayer = ass (this still bothers me...)
Doom3 framereate = slower than HL2
Hl2 = Prettier than doom3
Source engine = freaking amazing. I still don't know how it pulls off all that it does off.
Doom3 engine = cramped corridors, No sense of scale

HL2 > Doom3 = True

 
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476. Re: Keep it up! Nov 19, 2004, 00:16 S_DOG34
 
Hmmm...any game sites/mags want to rethink their Doom3 scores now? That the two games could garner comparable reviews is ludicrous.

Meh, maybe thats enough to keep this thread going. If there are any Doom3 fanboys still left...

 
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535 Replies. 27 pages. Viewing page 3.
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