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| [Nov 09, 2004, 5:27 pm ET] - Share - Viewing Comments |
Activision sends word that Vampire: The Masquerade – Bloodlines, Troika's
eagerly anticipated RPG, is due on November 16, at the same time as its
Source-engine cousin Half-Life 2: Santa Monica, CA – November 9, 2004 –
The bloodletting begins on November 16, 2004 with the shipping of Activision,
Inc.’s (Nasdaq: ATVI) Vampire®: The Masquerade – Bloodlines™ for the PC.
An all-new RPG adventure, Vampire: The Masquerade – Bloodlines is filled with
rich character development, an intriguing storyline set in White Wolf’s World of
Darkness®, and mind-blowing graphics powered by Source™ - Valve’s next
generation engine technology. It will take a vicious array of vampire
disciplines and a healthy penchant for blood, for players to survive the dark
and gritty undying world of modern day L.A. Selecting from one of seven clans,
gamers will interact with other characters, decide with whom to ally themselves,
and watch as darkness takes over their soul while a mysterious plot
unfolds.
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| 66. |
Re: Another stupid RPG... |
Nov 9, 2004, 22:29 |
Evil Timmy |
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First of all, I'm quite happy to see this finally being released. HL2 still takes precedence (I'm a mod @ HLFallout.net, and I've already paid for it), but this is definitely on my to-play list. I also manage to have time because I'm doing my uni studies online. Most of my assignments are on a 3-6 week timeframe, so I'll slave to either get them done early or finish them off in the last few days, and alternate between that and game binges, depending on those releases. Between HL2, V:TMB, NFSU2, and EVE' Shiva/Exodus content patch, I'll have plenty to keep me busy, so these next couple of days involve a lot of slaving over schoolwork.
As for the text-menu thing, why not just have it action-based (at least, for the simple go-or-don't actions)? The guy talks to you, says "If you're interested, follow me" or "Meet me in the alley behind the bar in a few minutes. You leave first." If you go along, it starts the mission, if you don't, you stay in the world like normal, and there's no dialogue needed. Of course, this doesn't really work for cutscenes with dialog, but there's not much you can do about that. At least, not until games and quality voice recognition software collide.
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Date |
Subject |
Author |
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1. |
Nov 9, 16:29 |
vampire |
zuul |
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2. |
Nov 9, 16:33 |
Re: vampire |
Shredder133 |
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4. |
Nov 9, 16:37 |
Re: vampire |
Gandhi |
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3. |
Nov 9, 16:36 |
Re: vampire |
Billy Bob |
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10. |
Nov 9, 17:04 |
Re: vampire |
Nick Wilson |
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5. |
Nov 9, 16:37 |
Vampire... |
vacs |
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6. |
Nov 9, 16:41 |
Re: Vampire... |
Bet |
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7. |
Nov 9, 16:46 |
Re: Vampire... |
Beamer |
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8. |
Nov 9, 17:02 |
No subject |
Hump |
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9. |
Nov 9, 17:04 |
Potential problem... |
Q |
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12. |
Nov 9, 17:08 |
Re: Potential problem... |
Gandhi |
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14. |
Nov 9, 17:10 |
Re: Potential problem... |
ZigZang |
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15. |
Nov 9, 17:11 |
Re: Potential problem... |
Squirmer |
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24. |
Nov 9, 17:33 |
Re: Potential problem... |
John |
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16. |
Nov 9, 17:14 |
Re: Potential problem... |
Q |
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17. |
Nov 9, 17:18 |
Re: Potential problem... |
PHJF |
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26. |
Nov 9, 17:43 |
Re: Potential problem... |
quazz |
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35. |
Nov 9, 18:31 |
Re: Potential problem... |
Q |
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28. |
Nov 9, 17:45 |
Re: Potential problem... |
Gandhi |
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31. |
Nov 9, 17:59 |
Re: Potential problem... |
John |
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32. |
Nov 9, 18:04 |
Re: Potential problem... |
ExcessDan |
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33. |
Nov 9, 18:14 |
Re: Potential problem... |
DDI |
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36. |
Nov 9, 18:32 |
Re: Potential problem... |
ExcessDan |
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42. |
Nov 9, 19:33 |
Re: Potential problem... |
Frozensun |
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62. |
Nov 9, 21:59 |
Another stupid RPG... |
Zephalephelah |
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64. |
Nov 9, 22:12 |
Re: Another stupid RPG... |
Wazootyman |
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65. |
Nov 9, 22:19 |
Nice |
ZzeusS |
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69. |
Nov 10, 04:35 |
Re: Another stupid RPG... |
Zephalephelah |
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71. |
Nov 10, 07:38 |
Re: Another stupid RPG... |
Nexus |
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73. |
Nov 10, 13:47 |
Re: Another stupid RPG... |
John |
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74. |
Nov 10, 17:34 |
Re: Another stupid RPG... |
Zephalephelah |
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75. |
Nov 15, 11:55 |
Re: Another stupid RPG... |
Gandhi |
| >> |
66. |
Nov 9, 22:29 |
Re: Another stupid RPG... |
Evil Timmy |
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67. |
Nov 9, 23:28 |
Re: Another stupid RPG... |
terrapin |
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11. |
Nov 9, 17:05 |
No subject |
Bosanac |
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13. |
Nov 9, 17:08 |
To quote Uma in Pulp Fiction |
ZigZang |
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18. |
Nov 9, 17:25 |
No subject |
aesir05 |
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19. |
Nov 9, 17:26 |
No subject |
Frozensun |
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23. |
Nov 9, 17:31 |
Re: No subject |
Halsy |
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40. |
Nov 9, 18:58 |
Re: No subject |
nin |
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46. |
Nov 9, 19:49 |
Re: No subject |
Sixis |
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47. |
Nov 9, 19:56 |
Re: No subject |
Silicon Avatar |
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49. |
Nov 9, 19:59 |
Re: No subject |
Warhawk |
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50. |
Nov 9, 20:06 |
Re: No subject |
Bunko |
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51. |
Nov 9, 20:16 |
Re: No subject |
Michael Bolton's hair dresser |
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55. |
Nov 9, 20:27 |
Re: No subject |
Halsy |
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57. |
Nov 9, 20:35 |
Re: No subject |
terrapin |
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58. |
Nov 9, 20:38 |
Re: No subject |
Sixis |
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68. |
Nov 9, 23:34 |
Re: No subject |
Warhawk |
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37. |
Nov 9, 18:37 |
Re: No subject |
Troy |
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20. |
Nov 9, 17:26 |
No subject |
sauron |
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25. |
Nov 9, 17:36 |
Re: No subject |
sc4r4b |
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21. |
Nov 9, 17:28 |
No subject |
sauron |
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22. |
Nov 9, 17:30 |
Stupid. |
Exitium |
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27. |
Nov 9, 17:44 |
No subject |
Xero |
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29. |
Nov 9, 17:53 |
Re: No subject |
sc4r4b |
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30. |
Nov 9, 17:55 |
No subject |
Xero |
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34. |
Nov 9, 18:24 |
Really cool |
Ray Marden |
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45. |
Nov 9, 19:41 |
Re: Really cool |
Wowbagger_TIP |
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60. |
Nov 9, 21:16 |
Re: Wowbagger_TIP |
sc4r4b |
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38. |
Nov 9, 18:41 |
No subject |
Exitium |
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39. |
Nov 9, 18:53 |
Re: No subject |
Fantaz |
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41. |
Nov 9, 19:12 |
Dorks |
Cheese |
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43. |
Nov 9, 19:33 |
Re: Dorks |
Zyrxil |
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44. |
Nov 9, 19:34 |
Re: Dorks |
Viranth |
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48. |
Nov 9, 19:59 |
Source SDK |
Mazer |
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52. |
Nov 9, 20:18 |
No subject |
Silicon Avatar |
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53. |
Nov 9, 20:22 |
Congrats Blue! :) |
Acleacius |
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54. |
Nov 9, 20:24 |
Dang! |
TangledThorns |
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56. |
Nov 9, 20:34 |
Re: No subject |
space captain |
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59. |
Nov 9, 21:05 |
Amazing |
Hezekiah |
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61. |
Nov 9, 21:20 |
Re: Amazing |
Gandhi |
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63. |
Nov 9, 22:03 |
Re: Another stupid RPG... |
neko_ |
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70. |
Nov 10, 07:30 |
No subject |
Tanto Edge |
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72. |
Nov 10, 11:58 |
Worth The wait |
VampiricuS |
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