Ships Ahoy - Children of the Nile

The Game That's Fit for a Pharaoh! Myelin Media and Tilted Mill Announce 'Immortal Cities Children of the Nile' Hits Retailers Nationwide (thanks Frans) is the press release announcing the U.S. availability of Tilted Mill Entertainment's city building game:
"Chris Beatrice and his team have genuinely evolved the city building category in a way that we believe will expand the market beyond some of the previous successes this team has been part of" says Gene Mauro, CEO of Myelin. "They did this ahead of schedule and on budget, something to be extremely proud of with such an ambitious project."

"Immortal Cities is the city-building game that I always wanted to make," said Chris Beatrice, president of Tilted Mill Entertainment. "We were able to incorporate many innovative elements that have never been done before. The ability to roam a living and breathing virtual city and interact on a personal and emotional level with your citizens is both unique and captivating, and we feel players will enjoy this fresh new experience from a popular genre that has not evolved as quickly as other genres have."

For further information, please go to www.immortalcities.com
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Re: Well
Nov 9, 2004, 14:25
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Re: Well Nov 9, 2004, 14:25
Nov 9, 2004, 14:25
 
I posted on these boards a few days back about how I hated the name. I picked it up anyway over the weekend. Honestly, the interface isn't that bad. I can easily get to everything I need, albeit I haven't gotten very far yet.

The only problem i have with the interface is that the graphics aren't very clean and sharp. It's more of a stylistic issue. I just prefer bland utilitarian interfaces that are easy to navigate.

I also want to mention that this game supports non-standard resolutions. The developers deserve a lot of credit for this capability as I can play the game at my laptop's native resoltion (1680x1050).

So far it's pretty fun. I have a feeling it's gonna get really good when my city gets a lot larger.

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