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Ships Ahoy - Star Wars Battlefront

LucasArts Blasts onto Store Shelves with the Release of Star Wars Battlefront for the PS2, Xbox and PC is the expected press release announcing that the new Star Wars action game is in stores, coinciding with the release of the original Star Wars trilogy on DVD: "The team-based action within Star Wars Battlefront is set in 16 unique locations across 10 diverse planets including Hoth, Geonosis and Endor. Players can select one of the 20 different soldier types from each of the four factions: Rebel Alliance, Imperial Army, Clone Army and Droid Army. Each soldier has specialized abilities and the freedom to use ground-based turrets found on the battlefront as well as over 25 diverse ground and air vehicles including the AT-ST, X-wing and speeder bike."

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76. Re: Vehicles Sep 23, 2004, 12:44 Rilus
 
[Battlefront is] slow-paced, the combat is simplistic and boring, and the vehicles are too powerful and underutilized. Most of the maps I've played don't even have vehicles. And the snowspeeders are too hard to control. Also, it seems like a lot of air battles are unrelated to the ground battle, so they become irrevelant to the game. Very disappointing. Oh well, Evil Genius next week!!!!

I am loving this game the same way I love BF1942. Its graphics are really well done even at low poly count. Much like Blizzard with WoW, Pandemic shows you can have a gorgeous game without 40,000 poly characters. (Bethesda and Morrowind anyone?) The combat is as simplistic (or complex) as BF1942. Period.
The vehicles are powerful and like Teddy said, I am glad they're powerful. I don't want a single guy with rocket launcher to kill me in my AT-AT or AT-ST within 30 seconds (a la BF1942.) If you've played enough BF1942, though, you'll know that a tank can kill any naked infantry almost just by looking at it. The splash damage for tanks is almost apocalyptic in BF1942 and the machine guns will just tear through infantry like they're made of wet paper.
Underutilized?? Wow! What server have you been playing in? In any given server I've played, I've seen a good 5th of my forces be pilots and go out and wage amazing skirmishes. Geonosis comes to mind.
All the vehicles, to me, are ten times easier to handle in Battlefront than they ever have been in BF1942. Play Galactic Conquest and try to fly an X-Wing at full speed in Hoth. *shudder*
I even remember when BF1942 first came out how all the reviews used to joke about the steep learning curve to learn how to fly planes.
The first time I played in Hoth, in Battlefront, I was (literally) running circles around the AT-ST's while my AI buddy lassoed their feet. They never even got to the first bunker. It was awesome.
The best pilots I have seen in Cloud City and Geonosis blast the hell out of ground troops while trying to stave off incoming air-to-air fire.
This game may not be the holy grail of gaming, but I am having a blast with it.
The only gripe I have is the connectivity problems.
I can't wait for Evil Genius, either, though. =P

 
Previous Post Next Post Reply Quote Edit Delete Report
 
    Date Subject Author
  1. Sep 21, 10:29 1st ZigZang
  2. Sep 21, 10:31  Re: 1st Bao98
  3. Sep 21, 10:34   Re: 1st DDI
  4. Sep 21, 10:39    I hope they're wrong... Paranoid Jack
  5. Sep 21, 10:39    Re: 1st trog
  8. Sep 21, 10:48     Re: 1st Hump
  6. Sep 21, 10:40 demo Jim
  7. Sep 21, 10:47  Re: demo Ihya
  30. Sep 21, 14:31   Re: demo FourPak
  31. Sep 21, 14:39    Re: demo Sphinx
  34. Sep 21, 14:58  Re: demo Ant
  35. Sep 21, 15:38   Re: demo 7.62WorldOrder
  36. Sep 21, 15:43    Re: demo nin
  37. Sep 21, 16:36   Re: demo Hump
  44. Sep 21, 17:22    Re: demo Ant
  9. Sep 21, 10:54 Do we need another battlefield? Tehol
  10. Sep 21, 10:58  Re: Do we need another battlefield? Sphinx
  14. Sep 21, 11:37  Re: Do we need another battlefield? Hump
  22. Sep 21, 12:42   Re: Do we need another battlefield? Bodolza
  11. Sep 21, 11:01 Crappy Battlefield knockoff Nick Wilson
  12. Sep 21, 11:07  Re: Crappy Battlefield knockoff Shataan
  13. Sep 21, 11:32  Re: Crappy Battlefield knockoff sauron
  15. Sep 21, 12:00 No subject sauron
  16. Sep 21, 12:02  Re: No subject ExcessDan
  32. Sep 21, 14:56  #15... Ant
  17. Sep 21, 12:22 Having fun with it! maddog
  18. Sep 21, 12:25 No subject Animals for Crackers
  19. Sep 21, 12:34  Up to 16 players?! Jaenos
  20. Sep 21, 12:36   Re: Up to 16 players?! Animals for Crackers
  23. Sep 21, 13:21    Re: Up to 16 players?! Razor6
  29. Sep 21, 14:15    Re: Up to 16 players?! Sphinx
  21. Sep 21, 12:37  Re: No subject ZzeusS
  24. Sep 21, 13:25 No subject fujiJuice
  26. Sep 21, 13:31  Re: No subject maddog
  28. Sep 21, 14:01   Re: No subject WebDemon
  25. Sep 21, 13:30 good game, but frustrating BLaRG
  27. Sep 21, 14:00  Re: good game, but frustrating ZzeusS
  33. Sep 21, 14:56 Not that bad Cheese
  38. Sep 21, 16:47 No subject DangerDog
  39. Sep 21, 17:07  Ugh TangledThorns
  40. Sep 21, 17:10  Re: No subject Krovven
  43. Sep 21, 17:20   No subject Animals for Crackers
  45. Sep 21, 17:46    Re: No subject Krovven
  46. Sep 21, 17:50    Re: No subject Grounded
  48. Sep 21, 17:58     Re: No subject ZigZang
  41. Sep 21, 17:12  Demo Bao98
  42. Sep 21, 17:13   Re: Demo Ant
  47. Sep 21, 17:54 It's selling well Creston
  52. Sep 21, 18:55  Re: It's selling well Krovven
  49. Sep 21, 18:13 After further play Cheese
  50. Sep 21, 18:26  Re: After further play Hump
  51. Sep 21, 18:54   Re: After further play Kevlar
  53. Sep 21, 18:56  Re: After further play Muscular Beaver
  58. Sep 21, 20:24   Re: After further play sponge
  59. Sep 21, 21:06   Re: After further play Teddy
  60. Sep 21, 21:21    Re: After further play D4rkKnight
  54. Sep 21, 19:03 No subject Animals for Crackers
  55. Sep 21, 19:21 Demo first please Tumbler
  56. Sep 21, 19:34 Conquest mode Cheese
  57. Sep 21, 19:49 shallow but fun Charlie_Six
  61. Sep 21, 21:43 Vehicles Cheese
  62. Sep 21, 23:18  Re: Vehicles captawe
  63. Sep 21, 23:30   No subject WebDemon
  64. Sep 21, 23:49    Re: No subject Teddy
  65. Sep 21, 23:54     Re: No subject Krovven
  66. Sep 22, 03:57      Worth the $50 easy. Paranoid Jack
  67. Sep 22, 08:18       Re: Worth the $50 easy. Muscular Beaver
  68. Sep 22, 08:47        Re: Worth the $50 easy. Animals for Crackers
  69. Sep 22, 10:00         Re: Worth the $50 easy. z0dd
  71. Sep 22, 12:33       Re: Worth the $50 easy. Tumbler
>> 76. Sep 23, 12:44   Re: Vehicles Rilus
  77. Sep 23, 19:35    Re: Vehicles Muscular Beaver
  78. Sep 24, 16:26     Re: Vehicles Animals for Crackers
  79. Sep 24, 23:08      Re: Vehicles Muscular Beaver
  70. Sep 22, 10:14 :-\ dorian
  72. Sep 22, 12:35  Re: :-\ bizarro
  73. Sep 22, 14:03 LucasArts' TS replied on demo... Ant
  74. Sep 22, 19:22 Some more... Muscular Beaver
  75. Sep 23, 00:44  Re: Some more... Animals for Crackers


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