Elder Scrolls Teasers

A teaser image on The Elder Scrolls Website has folks abuzz over the possibility that the announcement of a fourth installment in the popular Elder Scrolls series (rumored to be titled "Elder Scrolls IV: Oblivion") is imminent. Supporting such thinking is a section on their newly reopened forums (thanks Jaded-Gamer) which includes a section for The Next Elder Scrolls Discussion.
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32.
 
Re: Elder Scrolls 4
Oct 21, 2004, 16:40
32.
Re: Elder Scrolls 4 Oct 21, 2004, 16:40
Oct 21, 2004, 16:40
 
This is something I could go on hours about, but I'll keep my opinion brief. Many of us have yet to find a good 1st-person open-ended non-linear off-line (with LAN or on-line as an added option) RPG that lets us fight things we're all familiar with, like dragons, mermaids, various undead, and giants, in a setting with elves, dwarves, humans, etc., in a huge world of wildernesses, oceans, and recognizeable wildlife (I could excuse some liberty on wildlife, as long as there are bears, crocodiles, wild cats, etc.), and quests ranging from minor errands to epic trials worthy of the greatest heroes. Everquest is the closest I've found, but you have to pay to play online (unless you're playing with EQEmu, which still has a rrrrrrreally long way to go). Everything about Morrowind is lonely, because of its long stretches of sandy, rocky, swampy, and otherwise dreary terrain, and few green areas to make up for it, no real companionship A.I. by any of the NPCs (even with the best companion mods, they seem more like robots than companions), no multiplayer, and a generally alien, uninviting feeling throughout. I'm poor, financially speaking, but I would jump hurdles to dish out $200 or more for such a game. I want it so bad(ly), and every 3D game in recent years has massively disappointed me. I'm a fan of Morrowind only because it's the closest thing to what I ask for (I don't ask too much?) and it doesn't even come close!!!! P.S. Rather than giant ugly-@$$ fleas for transportation, why not an airship? Or a horse? Or a dragon? Or just stick with boats and walk inland. No, we must have fleas because this is Morrowind. Oh yes, and giant mushrooms where trees or giant ferns or anything else should be instead, because we don't want people wandering into something they're familiar with (at some point there I succumbed to sarcasm; I'll let you guess where).

This comment was edited on Oct 21, 16:56.
31.
 
No arguing...
Sep 3, 2004, 14:00
31.
No arguing... Sep 3, 2004, 14:00
Sep 3, 2004, 14:00
 
All I have to say is that Morrowind is, for me, the most immersive PC RPG experience I've had in my years of gaming. I can't think of one game with such a capability to "suck you in" and suspend disbelief... perhaps Operation Flashpoint, but that's a different beast. Thinking of it, Gothic 2 comes close, but also in a different way.

Anyway, I'm very much into PC RPGs (Baldur's Gate, Icewind Dale, the Fallout series, Gothic 2, Neverwinter Nights, KotOR) and Morrowind is the one that impresses me the most this far. Of course, I barely started to play Morrowind, since I've only bought it about a month ago, but I like what I see.

All things considered, it's really only a matter of taste, and of how much of your own imagination you want to use with the game to complete it and have fun with it. And I can't think of a better game to let your imagination go wild than Morrowind.

30.
 
Re: No hopes
Sep 3, 2004, 10:37
30.
Re: No hopes Sep 3, 2004, 10:37
Sep 3, 2004, 10:37
 
Take a look at the Striders again, but as you said you didnt play the game for a couple of years, so I understand that. I dont even want to know when you last seen Dark Crystal...
Still, if a spaceship had the engines designed like Star Trek ones but not the rest (i.e. square shaped saucer), it is not ripped off just because the rest isedited? Alright!

No, not everything thats different is bad. You dont know shit about what I like and what not. There are enough (new) movies, games and books I love because they are completely different. THEY ARE COMPLETELY DIFFERENT! And not some mixed up stuff from dozens of other stories and styles, of course there might be some things that may seem similar to others, but those are rare, and if everything else is nicely done, who cares. I bet you would love german movies and books (even some games). Try them! If you like copied stuff, glued together to "something new" so much, you will be in paradise with those. I mean it.
I am pretty sure YOU know everything concerning me (no you dont, actually).

I dont get your logic there comparing a game to real life cities and architecture, Ive yet to see a RPG in real life style. And even if you wanna be so stupid and compare those... Ive never seen a skyscraper standing next to a 500 year old barn (no thats not the exact case in Morrowind, its just an example, there are no skyscrapers in Morrowind, as you should very well know. Or are there? ;P).

I was not talking about a spaceship hovering over your head, aliens stealing your brain capacity or phasers that are being shot at you. I was simply talking about pieces from scifi styles, like the design of some characters, looking more like a race from Star Wars, Star Trek or different scifi games (no not pointy ears, smartass).

Funny you blame the immaturity fully on me now. You might want to read your post again. My answer was just an overdone "illustration" of yours filled with sarcasm.
As for defending my points well, I did, but somehow your limited memory only sticks to Dungeon Siege and completely ignores others (maybe to protect your ego?). But thanks for the proof of my points anyway.

If you like Morrowind, fine. But dont try to beat your opinion into other people. In a few years you may have learned that. Just that is a reason to call you a fanboy.
OMG, how could I dare...

________
I don't like arguing. Why can't we all just get along instead of fighting and arguing?
I have given up on waiting for BIS to come back to their senses and do a real ArmA 2 successor.
Avatar 12928
29.
 
Re: No hopes
Sep 3, 2004, 09:29
29.
Re: No hopes Sep 3, 2004, 09:29
Sep 3, 2004, 09:29
 
Should have known that I would hurt some fanboy with my post again... sigh.

Actually I haven't played MW in a couple years after going through and getting my fill of it, you're not hurting anyone's feelings. Sorry you think your argument is iron-clad, but the holes needed pointing out and you're not taking it too well.

The atmosphere was was simply put sterile, the models looked stupid, most of the scenery looked like they came out of the head of some 5 year old boy, and all the things didnt fit together. Baldurs Gate for example is awesome, Arx Fatalis is awesome, Dungeon Siege is nice (tho no real RPG) and there are tons of other RPGs that own Morrowind lefthanded.

I'll grant you that Baldur's Gate was good, but it also has decades of D&D history behind it. Of course it's going to have more atmosphere from all that source material. What I find hard to believe is that you think Arx and DS have better atmosphere. It's pretty obvious you're a sucker for cookie-cutter Tolkien RPGs, which is fine. What's retarded about your opinion is that you think MW, which really is unique, is dumb because it's not like everything else. Your examples alone say as much.

The Striders for example. Duh.

Ahhhh ok, so your "so many things it stole from The Neverending Story and The Dark Crystal that don't fit" is the quicktravel mode? That's really pushing it. Striders look nothing like landstriders, apart from the long legs.

This made the game look sterile. If everything would have worked together, ok. But it didnt. Some things looked like the classic Tolkien fantasy and others looked like sci fi stuff or things from other fantasy styles. They stole so many things from different movies, games, books and thought all together would pose a good new style. It didnt create a dense atmosphere just because of this. I am sure some people love such screwed up things because it comes close to what they think would make a better fantasy style.

So... Anything that's different is bad. Dungeon Siege is good because it's just like everything else. Morrowind "stole" ideas from other things and is therefore not worth a second look, and yet the other games you like are simply riding the Tolkien fantasy bandwagon without attempting to make a new spin on fantasy. No offense, but your logic is awful.

As for different elements not working together, have you bothered looking out your window or travelling at all? Even in one city, you can find a ton of different cultures and architectural styles. By your logic, that makes it not good. Hmm.

By the way, I'm still curious as to how the heck MW is even remotely sci-fi, as you threw that out as a major part of your original argument yet, even though it's totally wrong, you can't seem to let it go. You've yet to defend that and continue calling it a sci-fi hybrid game. Is it just because the elves have pointy eyes and ears and remind you of Spock?

Wah wah youre stupid because because and I know it better you suck blah blah my ass blah blah whine whine. I really wonder why I made the effort writing this after I read this childish comment.

Well that was interesting. I guess you don't like discussing things, eh? Problems with criticism? Lash out if it makes you feel better, just try and defend your argument next time instead of this immature crap. Actually being able to back up your stance makes for a more interesting read, I wouldn't resort to tantrum-throwing quite yet if I were you. And I was happy to have written back, I'm curious to see what you think about more of the holes in your opinions, nevermind your totally erroneous knowledge of the game. In the end, don't play it if you don't like it. You have more than enough Dungeon Sieges to keep you busy for years.

I enjoy your signature, by the way. Doesn't at all make you a huge hypocrite.

m19

This comment was edited on Sep 3, 09:50.
Avatar 11406
28.
 
Re: No hopes
Sep 3, 2004, 08:50
28.
Re: No hopes Sep 3, 2004, 08:50
Sep 3, 2004, 08:50
 
Should have known that I would hurt some fanboy with my post again... sigh.

I find that hard to believe. What games do you consider to have atmosphere, Quake? If it's things like ambient noise and non-enemy creatures, there're a ton of mods for that sort of thing.

The atmosphere was was simply put sterile, the models looked stupid, most of the scenery looked like they came out of the head of some 5 year old boy, and all the things didnt fit together.
Baldurs Gate for example is awesome, Arx Fatalis is awesome, Dungeon Siege is nice (tho no real RPG) and there are tons of other RPGs that own Morrowind lefthanded.

Such as...?

The Striders for example. Duh.

Well that's your fault for being so narrow-minded about what an RPG is. Morrowind was never supposed to be Dungeons & Dragons, on of the points is that it is different. If it was castles and dragons and pixies and leprechauns you'd be complaining that it's just like everything else. The fact that it is so different and has created such a believable world within a setting that's so unique is one of the best things about it.

This made the game look sterile. If everything would have worked together, ok. But it didnt. Some things looked like the classic Tolkien fantasy and others looked like sci fi stuff or things from other fantasy styles. They stole so many things from different movies, games, books and thought all together would pose a good new style. It didnt create a dense atmosphere just because of this. I am sure some people love such screwed up things because it comes close to what they think would make a better fantasy style.

You're stupid. This is the part that makes it pretty clear you actually haven't played Morrowind or even know anything about it. It isn't scifi, there's nothing scifi about it. Way to judge something by appearances alone and try to pass it off like knowledge. 10 hours my ass.

Wah wah youre stupid because because and I know it better you suck blah blah my ass blah blah whine whine.
I really wonder why I made the effort writing this after I read this childish comment.

________
I don't like arguing. Why can't we all just get along instead of fighting and arguing?
I have given up on waiting for BIS to come back to their senses and do a real ArmA 2 successor.
Avatar 12928
27.
 
Re: No hopes
Sep 3, 2004, 07:58
27.
Re: No hopes Sep 3, 2004, 07:58
Sep 3, 2004, 07:58
 
The atmosphere was nonexistent (except maybe at night in the wilderness and some towns).

I find that hard to believe. What games do you consider to have atmosphere, Quake? If it's things like ambient noise and non-enemy creatures, there're a ton of mods for that sort of thing.

Some things seemed simply stolen from the Never Ending Story or Dark Crystal movies, and of course these things didnt fit in at all.

Such as...?

And then those NPCs and character models and faces. They looked like aliens from an sci-fi game but didnt fit in an fantasy RPG.

Well that's your fault for being so narrow-minded about what an RPG is. Morrowind was never supposed to be Dungeons & Dragons, on of the points is that it is different. If it was castles and dragons and pixies and leprechauns you'd be complaining that it's just like everything else. The fact that it is so different and has created such a believable world within a setting that's so unique is one of the best things about it.

Since there are so many people who like this sci-fi-fantasy atmosphere mix I have no hopes of a better part this time.

You're stupid. This is the part that makes it pretty clear you actually haven't played Morrowind or even know anything about it. It isn't scifi, there's nothing scifi about it. Way to judge something by appearances alone and try to pass it off like knowledge. 10 hours my ass.

Yeesh.

m19


This comment was edited on Sep 3, 08:03.
Avatar 11406
26.
 
No hopes
Sep 3, 2004, 04:53
26.
No hopes Sep 3, 2004, 04:53
Sep 3, 2004, 04:53
 
I never liked Morrowind. I played it for about 10 hours or so and then deinstalled it. The atmosphere was nonexistent (except maybe at night in the wilderness and some towns). Some things seemed simply stolen from the Never Ending Story or Dark Crystal movies, and of course these things didnt fit in at all. And then those NPCs and character models and faces. They looked like aliens from an sci-fi game but didnt fit in an fantasy RPG.
Since there are so many people who like this sci-fi-fantasy atmosphere mix I have no hopes of a better part this time.

________
I don't like arguing. Why can't we all just get along instead of fighting and arguing?
I have given up on waiting for BIS to come back to their senses and do a real ArmA 2 successor.
Avatar 12928
25.
 
Re: Elder Scrolls 4
Sep 3, 2004, 03:57
25.
Re: Elder Scrolls 4 Sep 3, 2004, 03:57
Sep 3, 2004, 03:57
 
I hope the engine isn't so choppy this time.

Avatar 18037
24.
 
Late
Sep 3, 2004, 03:32
24.
Late Sep 3, 2004, 03:32
Sep 3, 2004, 03:32
 
I went ahead and compared their track record on announcing games, when they're released, and when they said they started working on it, and by all appearences, the whole crew took a year off after they finished Morrowind. Those expansions don't stack up as 'hard work'.

23.
 
Re: My biggest issue
Sep 3, 2004, 03:31
Duc
23.
Re: My biggest issue Sep 3, 2004, 03:31
Sep 3, 2004, 03:31
Duc
 
Actually what I would have liked to see is travel working properly, boats boating, striders striding etc.. and the ability to take npc's on them.

22.
 
Re: My biggest issue
Sep 3, 2004, 01:47
PHJF
 
22.
Re: My biggest issue Sep 3, 2004, 01:47
Sep 3, 2004, 01:47
 PHJF
 
Ah ha, I love games like this. Sometimes it's fun just to forget all about a storyline and character development and just roam around. I *never* finished the main story after putting over 200 hours into this on various characters, yet i maxed my levels and had ridiculously good [edit]gear[/edit].

From TES4 I expect...

-More viable ranged fighters
-More viable spell-casters (I could never get a descent mage going, I always just whacked stuff in the end)
-More *distinct* character classes. Like instead of just a werewolf, how about a shapeshifter or a druid or something.

And it would be very interesting if it actually had coop... which it dearly should. Or party play. Or something to make those long treks out in the middle or nowhere more interesting.

I guess what I am trying to say is... I want AD&D thrown into the Morrowind world. Bioware + Bethesda: Team up! Or something. I'm spent.


------
“The closer you get to being a pro, the closer you can get to the client. The knife, for example, is the last thing you learn. Ok?"
This comment was edited on Sep 3, 01:47.
Steam + PSN: PHJF
Avatar 17251
21.
 
My biggest issue
Sep 2, 2004, 21:00
21.
My biggest issue Sep 2, 2004, 21:00
Sep 2, 2004, 21:00
 
with Morrowind was the (lack of a) difficulty level. Sure, the patch eventually introduced a slider, but all that did was increase numbers. The monsters didn't become any harder.

You could reach level 10 in a matter of a few hours playing, and once you had reached that, the only things that could still kill you were those weirdos in the dungeons.

It made the whole thing pretty boring.

It was a great world to romp through, however, and had very interesting things to explore.
The missions lost my interest once I had to take ANOTHER NPC halfway across the frigging island, BY WALKING.

In order for ES4 to get my attention, it would have to really focus on the missions and storylines.

But, I still played it for about 100+ hours or so, which not a whole lot of games can say.

Creston


Avatar 15604
20.
 
2 minor comments...
Sep 2, 2004, 19:56
20.
2 minor comments... Sep 2, 2004, 19:56
Sep 2, 2004, 19:56
 
Reply to #15 and #18:

One way to keep leveling up is agreeing to go to jail. You'll lose a few points on skills, and if you "retrain" those points still account for leveling. Some may consider that "cheating"... I haven't made up my mind yet, since I'm a Morrowind newbie. :-)

Reply to all based on #12:

Arena is freely available for download from www.elderscrolls.com, for those who would like to give it a go. I've seen that here in Bluesnews a while ago, but I felt like reminding you of that. :-)

19.
 
Please not an MMORPG
Sep 2, 2004, 19:40
19.
Please not an MMORPG Sep 2, 2004, 19:40
Sep 2, 2004, 19:40
 
my biggest fear is that they might turn the franchise into a MMORPG. Of course they'd probably make tons of money this way and it would probably be very successful. But it's just not the Morrowind I know and love.

Morrowind is a lonely game. It wouldn't be nearly as entertaining IMO with a bunch of multiplayer dudes around you scratching themselves while you're trying to fight a monster.

18.
 
Re: Elder Scrolls 4
Sep 2, 2004, 18:28
18.
Re: Elder Scrolls 4 Sep 2, 2004, 18:28
Sep 2, 2004, 18:28
 
Sepharo, I'm sure you probably know this but in case you don't, if you want to boost your strength, enchant a ring, amulate, pants, skirt, etc. with constant effect fortify strength (1-40 or such) and then just keep casting til you get a high value. I've got a few things (coupled with other strength boosting artifacts I've found) that let's me keep my melee character well above 800 strength all/most of the time.

In any case, great game, I've played through it twice now and am going back to do the vampire quests. Best, I still have yet to do Bloodmoon (though its been installed for a long time) I've just been enjoying all the things I'd not seen the first time through. Can't wait for TES:4.
ZigZang
17.
 
No subject
Sep 2, 2004, 17:57
17.
No subject Sep 2, 2004, 17:57
Sep 2, 2004, 17:57
 
Yeah, top 5 easily, I must have put 100 hours into Morrowind.

Really looking forward to TES4:Oblivion.

Kittens!
Avatar 8692
16.
 
Re: Elder Scrolls 4
Sep 2, 2004, 17:39
16.
Re: Elder Scrolls 4 Sep 2, 2004, 17:39
Sep 2, 2004, 17:39
 
My name is dave (hi dave) and I also have a morrowind addiction.

Easily one of the games on my top 5 list. The fact the cities are so different is just astounding.

dave snider
co-founder | guzzlefish.com
my dvd, cd, and game collections
http://www.guzzlefish.com/?user=dave
dave snider
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15.
 
Re: Elder Scrolls 4
Sep 2, 2004, 17:19
15.
Re: Elder Scrolls 4 Sep 2, 2004, 17:19
Sep 2, 2004, 17:19
 
God, if this game comes out it will be the end of my life. I bought morrowind the day it came out and am still playing now... Many of you may find this hard to believe but it's true. I can't get enough of the mods, of the collecting, the story, the mini-quests, the expansion packs. The game is just amazing. My house under the floor of eldafires house in seyda neen is nearing fullness. Armors, swords, daedrics, everything. The only thing I wish could be changed is I hate having the weight limit maxed at 500. I want to constantly improve. I hate reaching the max of my skills and attributes. I don't care if after a while it takes a month to gain one more point because of increasing difficulties I want constant improvement to infinty....

My name is Tony, and I am a morrowind addict.

Avatar 17249
14.
 
Re: Elder Scrolls 4
Sep 2, 2004, 15:01
14.
Re: Elder Scrolls 4 Sep 2, 2004, 15:01
Sep 2, 2004, 15:01
 
I hope we don't have to wait for Gothic 3 like we did with Gothic 1 & 2. That really sucked waiting almost a year. Love those games!


"We only came to kick some ass. Rock the fuckin' house and kick some ass."
- Tenacious D
"And then, suddenly and without warning, it turned into a real-life case of hungry, hungry hippos."
- Stephen Colbert
13.
 
Re: Elder Scrolls 4
Sep 2, 2004, 14:50
13.
Re: Elder Scrolls 4 Sep 2, 2004, 14:50
Sep 2, 2004, 14:50
 
Bunko, I'm afraid you'll probably have to wait for Gothic 3 for that kind of richness. Who can blame them though when the gaming press and fanboys alike seem completely oblivious to the fact that Morrowind is a static and insipid world with only tread-milling, hundreds of fed-ex quests and a bazillion cardboard sign-post NPCs to sustain the player's interest. Developers quite simply have little impetuous to improve fundamental problems in their franchise when it is huge cash cow....
This comment was edited on Sep 2, 14:54.
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