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Rome: Total War Demo

As promised, the demo version of Rome: Total War is now available, offering a sample of the latest installment in Creative Assembly's historically themed real-time strategy game. The demo is a 162 MB download, which debuted on FilePlanet (registration required), and is mirrored on 3D Downloads, 3D Gamers, ActionTrip (registration required), Boomtown (registration required), Computer Games Online, Eurogamer.net, Filerush (torrent), Fragland.net, GameArena, Gameguru Mania, Gamer's Hell, GameSpot DLX, and Worthplaying.

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70 Replies. 4 pages. Viewing page 1.
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70. Re: No subject Aug 24, 2004, 23:46 jm0ris0n
 
Oh Noes !

 
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69. Re: Piracy Aug 24, 2004, 17:04 Raptor
 
With that much strategy applied, winning battles in the real game wouldn't work out anyways.

 
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68. cookie woes Aug 24, 2004, 14:14 eric clapton is god
 
testing, testing, hope this works, if it does, then i hope this game sells, we need to support our limey devs, so limeys, buy this game  
5..4...3....2.........1...Thunderbirds are go !
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67. Re: No subject Aug 24, 2004, 08:59 OsinO
 
Well I finally played the demo, and it really is fun. Im surprised nobody has commented on the audio yet. To me that was the best part. The music is simply awesome, and really inspires you. The sounds of your men screaming as they charge and the sound of marching/galloping is great.

 
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66. No subject Aug 24, 2004, 04:23 Nexus
 
Sun-Tzu makes observations relevant to both strategy and tactics imo.

Particularly relevant might be:
Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win.
Sun-tzu, The Art of War. Strategic Assessments

 
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65. Re: Piracy Aug 24, 2004, 00:24 Xero
 
I'm a big RTS fan as far as the usual goes(warcraft,C&C, AoM), though never tried one of these Total War games. Having said that and having no idea how this game plays, I went into it, highlighted my entire army, right clicked the enemy, and watched the fun begin. The amazing part was when they were retreating and my men were chasing after them. I had no idea what was going on so I just zoomed in to watch the carnage. Pretty cool game when your into large scale battles. Other than that, this game isn't my cup of tea, I'll stay with Wc3 once again. Cheers!

"This my finest sword. If in your journey you should encounter God, God will be cut." -Hattori Hanzo ~Kill Bill
 
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Currently playing: Tomb Raider, Sleeping Dogs, Hitman Absolution, Far Cry 3, Starcraft 2
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64. Re: No subject Aug 23, 2004, 23:20 Sphinx
 
Woops. My bad. I misused the words and meant to expand on his argument by providing another thought. I grovel towards you Quboid and beg for your forum oversight committee to forgive me.

I have found that if I could spy on the units ahead of time, discover their strength and numbers and counter with the appropriate units it was a bit easy to win on the final tactical level. Which, as Creston said, is also important.
 
-Sphinx
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63. No subject Aug 23, 2004, 21:42 sauron
 
Don't remind me about the river battles. The only ways to win those were either to tempt the enemy onto the bridge and then kill them with arrows (took forever), or feint at the bridge and then cross at a ford on the other side of the map (meant switching the camera back and forth until you felt like throwing up).

Give me some heavy cavalry and a big hill to charge down, now THAT was fun!

 
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Kittens!
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62. Re: BLAH Aug 23, 2004, 20:09 PHJF
 
hmmm that elephant rush seemed rather fun.

It's too bad I'm not very good at strategy games, though

I usually bunker down (which obviously doesn't work in multiplay) because I'm not one for expending units. And in games like this it usually does devolve into a pub fight when I'm at the helm. But a very fun pub fight, with big elly-fonts.

Me like this more than Medeival.

------
“The closer you get to being a pro, the closer you can get to the client. The knife, for example, is the last thing you learn. Ok?"
 
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Steam + PSN: PHJF
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61. Re: No subject Aug 23, 2004, 19:58 Quboid
 
Apart from the Sun Tzu reference, what you said couldn't be MORE different to what Creston said. Creston was talking about tactics on the field and using your units too their strengths, you're talking about it being decided before it starts. How is he hitting the nail on it's head?

Quboid
 
Avatar 10439
 
- Quboid
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60. Re: No subject Aug 23, 2004, 19:35 Sphinx
 
Creston hit the nail on the head. Every battle's outcome, just like the Sun Tzu stuff said, is determined before the battle actually begins. If you go into battle with just hundreds of archers and the other guy has heavy horses, then just go home and retreat.

This isn't an RTS where you can just outbuild everything and it's not a squad based tactical where one mission doesn't have much to do with another.

Yes, there's my "fanboy" rant. While the full 3D graphics are nice I didn't mind the 2D sprites for units. For some reason they just moved smoother in marching but the initial sight of horses smashing into infantry has now made me a convert.
 
-Sphinx
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59. No subject Aug 23, 2004, 18:40 space captain
 
the juice of berries was a blood simulation, so the elephants could get their bloodlust on

__________________________________________________
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I'd rather run with Ramsey, swim in quicksand... shit by a tree, fuckin live off the land..."
 
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58. Re: Pub Fight Aug 23, 2004, 18:31 quazz
 
Oh noes! I made a mistake on the interweb, someone kill me!

You should still be able to get the general idea of my previous post.

 
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57. Pub Fight Aug 23, 2004, 18:18 Creston
 
The total war games only devolve into a pub fight if you don't know what you're doing. Unlike the standard Tiberian Shit and Warcraft RTS games, having more units in total war does not mean you will win.
Having better units does not mean you will win.
Having more, and better units, and having better terrain positions does not mean you will win.

Tactics MATTER. If you don't use tactics, you will get your ass handed to you on a platter by the tiniest army. I still vividly (and with much horror) remember the time I sent 4 columns of infantry and two full groups of cavalry after a single group of warrior monks in Shogun, then ignored it while diverting my attention elsewhere.
The warrior monks retreated into a forest, and proceeded to chop the shit out of my troops despite their 6:1 odds. I only realized I was being massacred when I heard the "Your General is running away!" message.

Morale is a major, major factor in total war. Let your shitty troops get butchered while keeping your heavy boys back, and they will run as soon as they take 5% casualties without doing any significant damage, turning into a massive rout, and breaking up your own lines, thereby demoralizing your heavy guys who are watching their peons run through their ranks like whipped dogs.

And never, ever, ever, has there been a more godawful battle to try to win than total war's river battles, where you have to cross that one fucking bridge.

I love it.

Medieval fucked it up for me in their idiotic "Every land must have 18 priests, six assassins and 4 spies, otherwise your most decorated armies will turn rebel on you within a single turn" bullshit during the map part, but the battles were unparalelled. I bought and read the Art of War for Shogun, and it's amazing how well those ancient "rules" of warfare translate into the game.

I'd download the demo, but I think I'll just wait for the full version. I already know I'll love the battles, it's more the map version I'm a bit worried about.

Creston

This comment was edited on Aug 23, 18:19.
 
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56. Re: BLAH Aug 23, 2004, 18:06 Wolfox
 
"Number of [anticipated] game that had demo before their release this year: ONE"

"Number of idiots who checked their memory before posting this year: 0"

People arguing on something almost completely off-topic: Priceless

 
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55. Re: Dissapointing to be honest... Aug 23, 2004, 17:58 Cnaeus
 
It very well could be a great game, but a demo is supposed to sell the game, and this one took about two minutes to complete, which is disapointing.

 
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54. Re: Dissapointing to be honest... Aug 23, 2004, 17:57 Tango
 
I'd never heard of this game before, but it looks amazing. Shame about the site design though http://www.totalwar.com/community/rome.htm

One to download when I get broadband back

 
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53. Re: Dissapointing to be honest... Aug 23, 2004, 17:47 Nomaar
 
it all ends up as an uncontrollable 'pub-fight' within minutes of a battle

I used to think the same thing, but then I learned the opposite is true. These Total War games are strategically deep--a lot like chess. You might say the "pub fight" is equivalent to the end-game of a well-played chess match. I could really go on forever on what a good battle plan involves (formations, picking the right units, deciding between defence v. offence, charge v. hold, timing flank attacks, etc.)

 
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52. 2nd Demo? Aug 23, 2004, 17:34 Hurcules
 

I am hoping they will release another demo, maybe with a mini campaign (5 areas, 3 factions) or a skirmish mode. This won was good but it was to short. I really can't wait for the full version now.

 
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51. Re: BLAH Aug 23, 2004, 17:32 Moog Operator
 
"Number of [anticipated] game that had demo before their release this year: ONE"

far cry came out this year, ut2004, splinter cell PD, probably more

Number of idiots who checked their memory before posting this year: 0

My computer specifications are so interesting I hope everyone likes them.
 
STAY RIGHT WHERE YOU ARE, GET OUT OF THAT BED AND GET DOWN ON THE FLOOR, GET OUTSIDE RIGHT NOW, RIGHT HERE: GET DOWN ON THE CEMENT, I DONT CARE IF YOU'RE NUDE, GET DOWN ON THE CEMENT, I DON'T CARE IF ITS FREEZING! WHERES THE DRUGS, WE KNOW YOU GOT THE DRU
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