73 Replies. 4 pages. Viewing page 1.
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| 73. |
No subject |
May 4, 2004, 09:59 |
Nexus |
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I have a funny feeling that the worst complaint I would really agree with about being out X amount of cash would be the depreciation of the XT minus the depreciation of the card you would have got anyway.
If you didn't really need the card at the time or since (as we're considering the depreciation of the card from then to now), you were spending money completely frivolously anyway, considering FarCry.
Additionally, factor in that the same cards are now selling without the HL2 offer, meaning that you should factor that into the depreciated cost of the card over time before working out how bad a deal it was.
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| 72. |
Re: The ID & Valve Conversation |
May 4, 2004, 06:21 |
Ray Marden |
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| 71. |
No subject |
May 4, 2004, 06:16 |
Ajax |
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What can I say? I'm that good.
The only thing ground breaking I see is Half-life's facial animation system. Other than that, more of the same, just with added flash. The time where they would be revolutionary passed, not their fault though.
I at least hope they have some good stories behind them.
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| 70. |
Betting !!!!!! |
May 4, 2004, 06:07 |
Kosumo |
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| 69. |
Re: No subject |
May 4, 2004, 05:36 |
Tango |
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HL2 And Doom3 are really more of the same. From what I can tell there isn't much of a gameplay innovation. If my powers of prediction were that accurate, I'd spend my time at a betting shop.
_____________________________ Insert funny quote here |
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| 68. |
Re: No subject |
May 4, 2004, 03:52 |
Evil Timmy |
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ID: Yep. We've been done with the game since February. We just wanted to go to E3 again. It's fun.
You owe me a mouthful of Pepsi over that line. Let's say, two ounces? Okay, good.
Personally, I stopped caring about game release dates and pre-release hype and all that a long time ago. For some of these people, it seems like they feel delaying, say, Half-Life 2, is equivalent to Gabe Newell personally running over their dog, then pissing on it and tossing it on their front porch. It's a reality of the gaming industry: things often take longer than was originally planned. And yes, Valve screwed up with their incredibly late delay announcement. However, if you weren't following it that closely, it wasn't anything to get upset about. It also leaves you more open to the option of other games; Halo, Etherlords II, Jedi Academy, Homeworld 2 and MOH:AA Breakthrough were all worthy of your time and came out in September 2003.
If you get your hopes up based on pre-release hype, there's little you can be but disappointed. However, if you stick largely to games that have garnered good feedback from reviewers and the gaming public, you're likely to have an overall much more enjoyable experience, and to play games that may not have huge marketing and PR teams, but that are more worth your time than half a dozen lame sequels.
Edit: Fixed formatting. Thanks for using completely non-standard tags, to mess with my php/webdesign habits and sensibilities! This comment was edited on May 4, 03:53. |
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| 67. |
No subject |
May 4, 2004, 01:54 |
Ajax |
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Whatever
HL2 And Doom3 are really more of the same. From what I can tell there isn't much of a gameplay innovation. Maybe they will release something exciting about the game this year. They are both pretty, HL2 has a pretty cool character system, but I'll just rent Final Fantsay if you think pretty characters make a game. They certainly help but they don't make it fun.
I hope they at least make it fun. Too bad Far Cry came out of left field and beat them all to punch by being Good lucking AND fun. It's downfall was boring and buggy mp and a save system that pisses some but not all people off. The AI was pretty solid, graphics were good, enviroments were pretty and expansive(interiors look REAL cool). Nothing really new though, story was entertaining but not deep.
I personally think the next gamplay innovation will come from Stalker. Wether it's fun or not we'll have to wait and see.
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| 66. |
Sorry |
May 4, 2004, 00:37 |
Kosumo |
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Sorry, your right even thought my last post was made before I read you comment, my eternly shame!
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| 65. |
Maybe? Micheal Touchson |
May 4, 2004, 00:32 |
Kosumo |
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In regaurd to post #29
Look, It's Vapourware if every I've seen it
have you seen blues roof? no? neither!
Nothing more than milking the money the the bluetower(tm) is drowning in! hype hype hype thats all it is, face it, Blue and Miss Blue are only protentys owned by Disney, Miss Blue is played by the same person that plays Britney Spears! look, there is so much more I've got to say but I've got to go to the wholesalers again, and NO I'm not out of holes!
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| 64. |
Re: Why D3&HL2 are delayed... again!!! |
May 3, 2004, 23:48 |
vajbern |
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Zeph: very, very funny.
ID: Hi Gabe, I see you've delayed HL2 again. Still having problems with the AI? I could help.
Valve: No John, you know the rules of business. I don't want to be sued by you for royalties when our game kicks your ass.
I'm not 100% sure but I think John Carmack only works on the games (rendering) engine and not the character AI. But your post is still hilarious, and mine is neither definitely correct nor important.
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| 63. |
Re: F.Y.I.!!! |
May 3, 2004, 23:33 |
vajbern |
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I'm getting sick of these idiots complaining about havng to wait months to get copies of the HalfLife movies.
The 600+meg shakycam movie was of fairly good quality: good enough to be indicative of the quality of the game itself, and I still have it on my computer. It took me a few days to download with my 56 k dial-up, but the date I unzipped it was 2003/05/22.
The HQ-Bink movies were a little disappointing because, although they were significantly clearer than the massive shakycam video, they revealed every single visual artifact problem with the game: no anti-aliasing to clean up the "jaggies".
The shakycam movie left me completely awe-struck, and I would hate for Valve to not release another (or two) this time round. F**K the bink videos. I don't want to wait weeks for them to be slowly bled onto the net. I don't mind taking a few days to download a couple of large HL2 movies immediately after E3, like I did last year (if you're reading, Valve).
So please stop complaining about having to wait for the media to be released to everyone. Or we probably won't see anything till the damned game is released.
"If we wait long enough, IT will come!!!"
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| 62. |
No subject |
May 3, 2004, 23:07 |
Pete |
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zeph wins for funniest post in this thread
Im now looking for reasons to keep my SWG account active |
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| 61. |
Re: 32 |
May 3, 2004, 21:45 |
BATTLE4MY |
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"no by the time HL2 comes out, the 9800XT will be onboard the motherboard."
^LMAO
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| 60. |
Re: 32 |
May 3, 2004, 20:55 |
The Truth |
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Now, when Half Life 2 does finally hit store shelves, that same 9800XT will probably be anywhere from $50 to $100 cheaper
no by the time HL2 comes out, the 9800XT will be onboard the motherboard.
as a side note, based off all the bitching about that deal, does anyone know if ATI's sales went up after they announced that deal, or if people just waited for the game to come out first?
------ Leading the "Support our Arrow keys" movement! |
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------ Diablo & Diablo 2 for the DS, it makes sense Blizzard! |
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| 59. |
Re: The ID & Valve Conversation |
May 3, 2004, 20:52 |
The Truth |
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now that was funny!
------ Leading the "Support our Arrow keys" movement! |
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------ Diablo & Diablo 2 for the DS, it makes sense Blizzard! |
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| 58. |
Re: The ID & Valve Conversation |
May 3, 2004, 20:39 |
wasrad |
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Back in the day, kids would have probably made a new counter-strike outta that alpha.
That is definitely something Carmack would say. It is just so true.
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| 57. |
Re: The ID & Valve Conversation |
May 3, 2004, 20:38 |
hebrew_national |
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Zeph- that was a funny piece you wrote up, except it doesnt make sense that JC is "in" on fucking the community up the ass. He hasn't.
Gabe [Hamburgler] however....
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| 56. |
Re: No subject |
May 3, 2004, 20:34 |
Tony!!! |
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Jon, I'll take em!
-Tony!!!;) |
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-Tony!!!;) my 360 user name is Robo Pop |
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| 55. |
WTF People |
May 3, 2004, 20:31 |
wasrad |
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Why do some of you bitch about games not coming out???
Good, stable games take alot of work and with todays technology, thats alot of work.
I have a suggestion for all of you bitching about release dates taking forever:
Get a fucking life.
~Your metal friend The Wasrad
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| 54. |
The ID & Valve Conversation |
May 3, 2004, 20:26 |
Zephalephelah |
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ID: Hi Gabe, I see you've delayed HL2 again. Still having problems with the AI? I could help.
Valve: No John, you know the rules of business. I don't want to be sued by you for royalties when our game kicks your ass.
ID: Well I don't think that those scripted sequences will work after you told everyone that it was intelligent AI, but okay. Anyway, looks like we're both at E3 again, huh?
Valve: Well that was the plan right? I mean that's why we came up with that stolen source-code bullshit last year.
ID: Yeah, that was a good one; lots of free publicity and community sympathy.
Valve: Well, it was certainly better than the ATI alpha leak crap you guys pulled.
ID: Yeah, that didn't work so well. The younger generation of gamers have no fucking clue at all. They actually believed that the alpha was fully rendered, full AI, with actual creature hit points. I'd like to see them try that shit on my pinky dog in the real game. Like it takes 4 shots to kill that fucking thing. Oh well, these kids are so dumb nowadays. Back in the day, kids would have probably made a new counter-strike outta that alpha.
Valve: I know what you mean. So what are we going to do about release dates? You're game is done too right?
ID: Yeah, just what the fuck are we gonna do about this game of the year stuff?
Valve: Well, we want to add another creature type in and these scripts that we wrote aren't cutting it. The two kids we kidnapped for testing keep on figuring out that the AI is complete bullshit and we have to add so many new subscripts that it "appears" to be intelligent AI, but no one has made good AI. Humans are just so unpredictable. You can't make a monster decide it doesn't want to eat you after all, or make it come up with it's own ambush plan. AI is still so primitive.
ID: So you want us to go first still...
Valve: Look, John, one of us has too.
ID: Rock, paper, sissors?
Valve: (laughs) We want 2005 John. So just put the game out already.
ID: You really are a fat slob, you know that Gabe?
Valve: Are you going to sell the game or just keep going to E3's until someone comes to Texas and blows up your shop?
ID: They say that the 3rd time's the charm.
Valve: You really are an asshole.
ID: Yeah, but I'm not fat.
Valve: Fuck you.
ID: And ugly.
Valve: You're nose looks like a skeleton head, you four-eyed fucktard.
ID: Good one. Yeah, we're shipping next week. We're announcing it Gold on day 1 of E3.
Valve: Really?
ID: No. Just fucking with you. It's the same date as all our games, December.
Valve: This year?
ID: Yep. We've been done with the game since February. We just wanted to go to E3 again. It's fun.
Valve: Yeah it is. I wonder if the gaming community knows we're fucking with them?
ID: You read bluesnews? They know. But it doesn't matter. We're making sequels to their favorite games. They have to wait. They have no choice.
Valve: I guess you're right. You better not be fucking with me. December 2004 right?
ID: Hey, it's done. We just want to put it out on the same dates as our previous games.
Valve: Can I have a copy now?
ID: Sure. No problem.
Valve: It sure has been fun fucking the gaming community up the ass and making hype out of nothing hasn't it?
ID: Yes, it's been a gas. Making people buy 9800XTs, that was funny. Stupid bitches...
Valve: (laughs) Yeah, kids are our puppets on the strings of our cleverness.
ID: So are you gonna pay me?
Valve: I don't think you won. You're putting the game out in December. I thought the bet was who could make the most money by putting things off the longest.
ID: Two words. Micro Soft. (laughs) They paid me $24 million for XBOX Console exclusivity. Dumb asses.
Valve: Okay, you win, I'll send you the dollarbill when I get my copy of Doom.
ID: Deal. Bye.
Valve: Bye.
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73 Replies. 4 pages. Viewing page 1.
< Newer [ 1 2 3 4 ] Older >
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