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Pathologic Announced

Buka sends along word of plans for a new horror/adventure game in the works at developer Ice-pick Lodge called Pathologic due for release in the fourth quarter of this year:

Pathologic is a unique example of a dramatic game, which directly affects the player’s state of mind.

…In the depths of the Ancient Steppe appeared a weird town. Once a small drover settlement scattered around the monstrous Abattoir, it unexpectedly developed into a mysterious, isolated establishment with an odd social structure. This odd society has managed to survive for several generations. It could have continued to aspire, were it not for a sudden outbreak of some enigmatic, lethal and inescapable disease, which begins to mercilessly slaughter the denizens inhabiting the area. Even science has proven helpless in finding a cure, or at least providing some explanation.

… Three outsiders arrive in the contaminated town. The first was a highly-educated Bachelor with a ruthless manner of investigation, assigned by the provincial authorities. The second one is a far-sighted Ripper with a reputation of an ingenious surgeon, in search of his father's terrible heritage. The last character is an eccentric girl, possessing mystic healing abilities, that could become the town’s heavenly salvation were it not for the constant fear in her dejected eyes and fresh memory of the horrors of her recent past…

Each of them must survive in this hell and play a vital role in the fate of the doomed town…

One of them could be you. The show is about to begin.

The atmosphere of the game reproduces the tense feeling of constant danger, maddening awareness of the enemy’s invincibility. You’ll witness dreadful images of city agony, incessant death of the infected world and dramatic tragedies of the doomed people

Key features:

    • A bizarre combination of first-person game, role-playing features, non-linear plot and real time flow;
    • The town has a life of its own, it constantly changes and adequately reacts to the player's behaviour and random circumstances;
    • Well-balanced proportion of random factors and pre-arranged events;
    • Original enemy concept – omnipresent, omniscient, invisible infection;
    • 3 unique campaigns, several endings;
    • Original graphic concept and photorealistic portraits of NPCs;
    • A complicated system of context-sensitive music arrangement. Artistic sound direction;
    • A large variety of individual survival and resource-hunting strategies under the resource hunger conditions;
    • 3 heroes act independently: when one chosen, the two rejected heroes act on their own, plotting against the player.

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33 Replies. 2 pages. Viewing page 1.
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33. Re: eBay scammer Mar 31, 2004, 09:46 gerauchertes
 
J/K: Right, but that doesn't necessarily prevent innovative developers from breaking any new ground, assuming they can find a publisher willing to take a risk. If the product is solid enough, you don't need the EA or UbiSoft logos attached to it to knock out a homer on the market.

This one is an interesting concept, at least, for whatever that's worth. It's hard to tell from the post whether it's pipe dreaming developers or just a bad translation. If it were Japanese, I'd write it off immediately as a transparent pretense for inserting an "eccentric (thirteen year old) girl" within a nipple-stiffening environment where a chill, haunting wind forever howls past to ruffle an inexplicably donned miniskirt.

Since the old Evil Empire has been doing a lot of good in the gaming world lately, we can reasonably hope they can pull off...whatever the fuck this is supposed to be.

 
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32. Re: eBay scammer Mar 31, 2004, 08:41 J/K
 
publishers go more than anything else by what already has proven to sell.
So they see let's say the UT4 sales numbers and you bet that the next thing they want is UT5.
Only when they see proven products saturating the market and sales going down, they might consider
something really new. Or what do you think why we get drowned in war themed games currently?
Of course this is very simplified and generalized, but in the end that's the bottom line.

 
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31. Is this the game? Mar 31, 2004, 02:11 Razerious
 
Are these screenshots from this game?

http://www.buka.ru/game/Game_1863.htm

 
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30. Re: eBay scammer Mar 31, 2004, 00:15 Creston
 
If I was a publisher or investor and I saw the reactions like I've seen in this thread, I'd be extremely hesitant to back it, when it might turn out to be a cool game.

Oh yes, I'm sure decisions on which games to publish or not are ALWAYS based on the reactions of some twenty odd forum nerds, somewhere on the Internet.

Hello? Do you even live on the same planet as we do? When the fuck did a publisher EVER give a fuck what people thought of anything?

Creston


 
Avatar 15604
 
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29. No subject Mar 31, 2004, 00:07 Nonicknameforme
 
What part of the fact that this is a Russian company did you miss?

http://www.ice-pick.com/
 
"I'm too much of a narcisist to really hate stupid people."
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28. Re: No subject Mar 30, 2004, 23:47 J/K
 
obviously you never tried to get a deal with a publisher.
it is guts, cause usually your chances for getting something signed that does not fit into the well known pigeon holes are slim.

 
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27. No subject Mar 30, 2004, 23:35 Nonicknameforme
 
Its really not guts, its an attempt to grab some of the market. They know if they do a game in a popular style then it will just be another clone. If they do something original and do it decent enough to be fun, then they have created a new genere and reap the assoiciated rewards.  
"I'm too much of a narcisist to really hate stupid people."
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26. Re: eBay scammer Mar 30, 2004, 22:42 Hyperion_72
 
Point taken. I'm just saying people like to crap all over or ignore games they see as "weird." It's like a kneejerk reaction - if they can't pigeonhole a game in under 3 seconds, they shrug it off and dump all over it without ever giving it a second thought.

If I was a publisher or investor and I saw the reactions like I've seen in this thread, I'd be extremely hesitant to back it, when it might turn out to be a cool game.

The fact this game isn't a WW2 shooter already has me at least interested in it. I'm sick and tired of sequelware and cloneware all the time.

I'm glad the developers in Europe and Asia tend to have the vision and guts to do something different.

This comment was edited on Mar 30, 22:44.
 
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25. Re: eBay scammer Mar 30, 2004, 21:41 Nonicknameforme
 
Just because something is different dosen't make it good. If I cut of my penis and shoved it up my own ass it would be different but definately not good. Unless you're halsy and would like to see me preform said act, I hear he's got stacks of 8mm films...

I should note I have no opinion of this game.


This comment was edited on Mar 30, 21:42.
 
"I'm too much of a narcisist to really hate stupid people."
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24. Different /= crap Mar 30, 2004, 20:33 Hyperion_72
 
I hope all you premature haters of this game drown under the waves of mediocre clones you only seem to want. Thanks for helping further water down an already stagnant industry.

You just made the conservative, money-centric publishers all very happy. I'm sure they've just approved the next batch of sequels for you based on these reactions alone.

 
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23. Re: Sounds cool Mar 30, 2004, 19:43 Bill Borre
 
Jesus. These people need to hire better writers.

 
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22. Re: Wow Mar 30, 2004, 19:29 Creston
 
Writing misleading Press Releases while banging an intern.

Shit, sign me up!

A bizarre combination of first-person game, role-playing features, non-linear plot and real time flow;

Read : We have no design document, and basically no idea what on earth we're actually trying to make. We're coming up with this shit as we go.

Well-balanced proportion of random factors and pre-arranged events;

If your random factors are well-balanced, are they still random?

3 heroes act independently: when one chosen, the two rejected heroes act on their own, plotting against the player

The last bit seems pretty interesting, although it will require some funky AI to pull that off...

Creston

This comment was edited on Mar 30, 19:30.
 
Avatar 15604
 
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21. Re: Sounds cool Mar 30, 2004, 17:56 J/K
 
couldn't agree more.
especially on the slamming. this has just gotten completely absurd. games already get slammed for their anouncement.. ages before a demo or anything that shows what a game actually pulls off or doesn't.

This comment was edited on Mar 30, 17:56.
 
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20. WTG Babelfish Mar 30, 2004, 17:45 gerauchertes
 
• Original enemy concept – omnipresent, omniscient, invisible infection

Hell yeah, it's original. I don't even know what the fuck that means!

 
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19. Sounds cool Mar 30, 2004, 17:38 Shadowcat
 
Calm down, people. So what if the wording of the description is a bit intentionally elaborate. I kinda liked it myself -- I suspect the style ties in somewhat with the art direction and such. Why do people feel the need to slam people for announcing a list of features? Just ignore the game if you don't think it's worth your time.

We get almost no horror-themed first-person games, let alone ones that actually sound interesting(!), so I for one am excited to read this. The list of features is very promising, so they could have a fine game on their hands if they manage to pull it off.

A note to the developers, though: Please please do not underestimate the immense value of good voice acting in a game such as this. Bad voice acting WILL kill your atmosphere.

This comment was edited on Mar 30, 17:42.
 
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18. Re: Wow Mar 30, 2004, 17:06 Apathy Curve
 
A bizarre combination of first-person game, role-playing features, non-linear plot and real time flow

Just a small observation: it would perhaps be better not to use the word "bizarre" when describing game mechanics.

 
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17. so what Mar 30, 2004, 16:10 Jim
 
when I first glanced at such a large block of yellow text, I was expecting to see DOOM 3 GONE GOLD as the subtitle, as I'm guessing could possibly happen any day now (or just as easily not happen for another 6 months).

The lack of any significant gaming news recently does seem to point to an immenent major release though.

This comment was edited on Mar 30, 16:12.
 
Jim
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16. Re: Wow Mar 30, 2004, 16:10 space captain
 
""Yes! And the special weapon for that class will be the "Frivolous Lawsuit +5" !!!""

LOL... this reminds me of that old story with Bill Gates character sheet from D&D

http://www.theonion.com/onion3121/billgates.html

Microsoft head Bill Gates, already considered by many to be among the most powerful men in the world, further increased his powers Monday, augmenting several of his key statistics to near-immortal levels.

Among the most striking increases were a +2 raise in dexterity to 18, and an overwhelming charisma increase to an above-human score of 20, placing Gates in the realm of deities and demigods.
_____________________________________________
Give me slack. Or kill me.
This comment was edited on Mar 30, 16:13.
 
______________________________________________
"When the bomb drops it'll be a bank holiday
Everybody happy in their tents and caravans
Everybody happy in their ignorance and apathy
No one realizes until the television breaks down..."

- SUBHUMANS
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15. Re: Wow Mar 30, 2004, 16:09 Gandhi
 
When I read the Key Features list, the first thought that came to my mind is "finally, a game that Morrowind *should* have been" - assuming they can pull it off of course ....

You cannot make anything fool-proof. The fools are too inventive
 
Avatar 11944
 
You cannot make anything fool-proof. The fools are too inventive

GW: Tr Gandhi (Ra), Shiva Sung (Mo), Mangal Pandey (Ne), Rana Pratap Singh (Wa), Boddhi Satwa (Ri), Bhagat Singh (De), Bahadur Shastri (Pa)
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14. Re: Wow Mar 30, 2004, 15:55 nightfend
 
Great, another buggy game from a crappy Russian developer.

 
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33 Replies. 2 pages. Viewing page 1.
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