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Serious Sam 2 Update

Croteam's Get Serious Website has an update on progress on Serious Sam 2, describing how happy they are with the decision to create a new version of the Serious engine, and how the tools for the Serious Engine 2 are already in workable shape, and their intention of releasing a technology demo/benchmark "in the near future." Thanks xxzen.

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37 Replies. 2 pages. Viewing page 1.
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37. Re: nitpicky, I know ... but ... Sep 23, 2003, 23:50 pancreas
 
I'm just wondering what they'll be doing to go up against the new competition they've spawned in the likes of Painkiller and Will Rock. Having played through the dramatic and novel setpieces of the 2nd Encounter, I do have faith in them.  
"Nothing livens up a robotic hymn of doom more than an amazing pair of jugs." - Brak
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36. Re: nitpicky, I know ... but ... Sep 23, 2003, 02:57 CyberNutz
 
Hear, hear! Exactly why the SS series was a subtle hit. Along with whiz bang, colorful graphics. And shoot em up fun. I hope they don't stray too far from the story line because its still fun.

 
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35. Re: Kick Bootay Sep 23, 2003, 01:17 Protoz
 
Also Nitro Family (due X-mas 2003) is SE tech and a few other games have been spawned from the engine...one has 3000AD in the name i know that and the other is Alpha black zero (which is looking quite nice btw)

Now I just wonder if I'll be in the credits again in SS2...hmm
*edit*
Damn Rodzilla beat me to it, oh well


This comment was edited on Sep 23, 01:19.
 
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34. Re: nitpicky, I know ... but ... Sep 22, 2003, 22:29 Fungu
 
I was about to say the same; that is the way the game is supposed to be. But to really understand the Serious Sam games you have to have been a long time gamer (Mainly PC) and community veteran. There are so many inside jokes, both subtle (The Duke Nukem Forever telephone booth call), and not so (1 word: Crates). It's a brilliant series and I hope it continues on triumphantly.

*hoping LeveLord makes a contribution to SS2*

 
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33. Re: nitpicky, I know ... but ... Sep 22, 2003, 22:21 RegularX
 
OK = outdated abbreviation for "All Clear"

 
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32. Re: nitpicky, I know ... but ... Sep 22, 2003, 21:33 Gojo
 
You are so much better at being an asshole than me. I bow down to your assholyness

LOL! Sorry, but I just found that really funny for some reason. I'm gonna have to remember that one.
 
=-Gojo-=
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31. Re: Looks interesting... Sep 22, 2003, 21:04 Rodzilla
 
Serious Engine games:

Serious Sam: FE and Serious Sam: SE
Serious Sam (XBox)
Alpha Black Zero (due to be released very soon) - http://www.seriouszone.com/cms/news.php?action=dosearch&query=alpha+black+zero
Nitro Family - http://www.seriouszone.com/cms/news.php?action=dosearch&query=nitro+family
Deer Hunter 2003 - http://www.seriousengine.com/bin/view/Engine/DeerHunter2003
Carnivores: Cityscape
Bird Hunter 2003

Full list: http://www.seriousengine.com/bin/view/Engine/WebHome

 
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30. Sweet! Sep 22, 2003, 19:54 jm0ris0n
 
All I can say is 'Woo-Hoo!'

 
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29. Re: nitpicky, I know ... but ... Sep 22, 2003, 19:06 sc4r4b
 
nin = asshole

You are so much better at being an asshole than me. I bow down to your assholyness.

the best part about life is knowing you put it together
 
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28. Re: nitpicky, I know ... but ... Sep 22, 2003, 18:55 nin
 
Look, you don't go capitalizing words just because you truncated the word, not in an language on Earth that I'm aware of (and definately no matter what some web site like that says).

OK!

(Sorry, couldn't resist! )

Supporter of the "A fredster By Any Other Name Is Still The Same" fan club.

http://www.nin.com
 
http://www.nin.com/pub/tension/
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27. Re: nitpicky, I know ... but ... Sep 22, 2003, 18:36 Quboid
 
Heh, look what's been kicked off here!

Being an Eww! citizen is pretty bad, but I live in the Yuck!, which is a member of Eww!

FWIW, I think SS's gameplay was pretty dated when it came out anyway. It was just the guys with exploding heads and buffalo monsters that made the gameplay fun, not it's new game mechanics or great plot.

Cheers,
Quboid
 
Avatar 10439
 
- Quboid
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26. Re: nitpicky, I know ... but ... Sep 22, 2003, 18:07 qwoozy
 
21: Serious sam was created for that reason, an alternative to these new generation of FPS's that turn out to be tactical shooters, while those are good, people want mindless shooting sometimes, I for one hope it doesnt change because I enjoy the mindless killing it offers and would like to see it with an engine like the X-ray or Crytek engines.

 
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25. Re: nitpicky, I know ... but ... Sep 22, 2003, 17:58 sc4r4b
 
I guess next time I will have to add some <sarcasm> tags to my posts since it was so unapparent.

the best part about life is knowing you put it together
 
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24. Re: nitpicky, I know ... but ... Sep 22, 2003, 17:54 RegularX
 
abbreviation, initialism, acronym, hurrah.

Look, you don't go capitalizing words just because you truncated the word, not in an language on Earth that I'm aware of (and definately no matter what some web site like that says).

If you did, then I'd be calling SAM like yelling at him, you would point loudly at that MOUNT over there, and pretty soon we'd be celebrating XMAS by sending EMAILS over the NET.

Acronyms are capitalized specifically to indicate that the letters stand for other words. People starting capitalizing mod because it started to become a marketing term and/or they were feeling particlarly L33T that day. As someone who mods frequently, I'd prefer we stopped yelling the word typographically.

 
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23. Re: nitpicky, I know ... but ... Sep 22, 2003, 17:41 Ihya
 
ac·ro·nym

A word formed from the initial letters of a name, such as WAC for Women's Army Corps, or by combining initial letters or parts of a series of words, such as radar for radio detecting and ranging.

in·i·tial·ism


An abbreviation consisting of the first letter or letters of words in a phrase (for example, IRS for Internal Revenue Service), syllables or components of a word (TNT for trinitrotoluene), or a combination of words and syllables (ESP for extrasensory perception) and pronounced by spelling out the letters one by one rather than as a solid word.

So USA is an initialism, MOD is an abbreviation, and today we were brought to you by the letter T and number 7. You might be oosa citizens, and that's pretty bad until you think about me being an Eww! (EU) citizen.

Anyway... I might just go kill a sirian werebull now all this sam talk has whetted my appetite...

 
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22. Re: Can anyone help w/this tech problem? Sep 22, 2003, 17:28 Silent Sorrow
 
No. 9, I'm pretty sure I tried it with smoothing off and there was no difference. I'm wondering if I should also turn off mouse accel under properties in Windows. But then that might screw up other games like Quake 3. Sigh.

 
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21. Re: nitpicky, I know ... but ... Sep 22, 2003, 17:26 vacs
 
Actually it is an acronym ...

MOD Modify


some people seem to be confused:

acronym e.g.: ASAP = As Soon As Possible
abbreviation e.g.: mod = modification

either way Croteam really need to do some drastic changes to the gameplay or SS2 will look old.

I had enough after SS, SS:SE and Will Rock and even if those games are fun for a while, after fighting endless spawning enemies you really want to get over with it and try something new... Doom it isn't!

 
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20. Re: Kick Bootay Sep 22, 2003, 17:07 Deez
 
I know Carnivores: Cityscape used Serious tech, but I can't think of any others off the top of my head.

 
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19. Re: Kick Bootay Sep 22, 2003, 16:55 kyleb
 
"I worked with the engine for a long time as well (on a couple of budget titles)"

what other games use the serious engine? i did not realise there are any.


ohh and who wants to bet the new engine will use lots of partial presision shaders and anything else they can to make the fx look good? best i can tell nvidia has croteam in it's pocket.

 
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18. Re: nitpicky, I know ... but ... Sep 22, 2003, 16:46 ZigZang
 
Rock in the Oosa, rock in the Oosa, rock in the Oosa-R!  
ZigZang
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