Tron 2.0 Demo

A multiplayer demo for Tron 2.0 has hit the internet after being included on the cover CD of a print magazine. Extensive efforts to determine whether it was kosher to have posted this have not resulted in any sort of response, but with the list of mirrors rapidly growing, it seems difficult to call it anything but released at this point. The demo of Monolith's upcoming movie follow-up includes a light cycle tutorial level and a pair of MP levels (Conscript's Revenge—also playable solo—and Corrupted Sector). The 161 MB file is available from 3D Downloads, 3D Gamers, Boomtown (registration required), FilePlanet (registration required), FileShack (registration required), Gamer's Hell, GameTab, Pregaming, and Worthplaying. Update: FilePlanet points out their "official" version is a different size than the CD cover copy, but it is in fact identical, and official word is that the powers that be are okay with the uncontrolled manner that this demo has been released.
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Re: Bugs, and bad design
Jul 1, 2003, 06:50
35.
Re: Bugs, and bad design Jul 1, 2003, 06:50
Jul 1, 2003, 06:50
 
Well why are you playing the cycles with the bots, play with people online, it's not only lan, you can play on the WWW. Join the cycle games you see in the server list and it works, they only suggest you play on lan, that's all. I just did with 4 people and I hardly ever saw lag. The map for multi also is more difficult with the green area everywhere in the tight area and the turbo curse power-up really speeds things up for everyone. When you die, hit space key to view other people while you wait.


I got my disc out after hitting the keys randomly, and I still don't know the right key, I need to check. After a while in the disk arena I learned the tiles that are not yellow can be shut off by targets high above the area. So if some coward hides behind a pillar and you know by your side that there are all green tiles there, you then shoot for the green tile target to knock them out across the stage, it does effect your side, though.

I found it all fun, but I need to learn how to control the disc more. Its no too hard to just to do a straight shot at someone to damage them. Sometimes you can do better that way than focusing on the tiles. You then might shoot tiles where you think his next move will be also.

Anyway, I want to play it more. It's just something really different with unique gameplay.

What are the bugs? They could be gone by the final version. Also, what wrong with the design? I know the level they include for the cycles is the same as the red trails, but who says that there all level are red for the cycles. But I really didn't have trouble spotting the paths. The camera is not an issue to me. I though it was going to be difficult, but you can see plenty. With practice, you get the hang of the camera and making sure you don't get mixed up with the turn keys at odd angles. At least with other people you know they are in the same boat, compared to bots.


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