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Devastation Demo Fix

Digitalo has released the promised (story) fix for the Devastation multiplayer demo (story), providing framerate improvements. The file is a 2.7 MB download, and it has been mirrored on 3D Gamers, AusGamers, edgefiles.com, Fragland.net, and Worthplaying. Here's the deal on this update:

ARUSH Entertainment, Groove Games and Digitalo have just released a performance fix for the Devastation Multiplayer Demo. This is a performance fix and not a full patch. This performance fix addresses specific problems that may cause players to experience extreme frame rate loss and connection lags even when running a local LAN game.

A full patch will be released sometime in the coming weeks. It will fix many of the other problems that have been reported on the DevastationGame.com Forums like server browser issues, miscellaneous gameplay issues, physics, and even audio problems.

NOTE: The issue that caused the poor performance is NOT an issue in the retail version of the game. It only appeared in the demo.

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4. Okay... Mar 22, 2003, 10:45 Unmaker
 
Okay, the patch was a step in the right direction. I'm pleased to see that the team is comitted to its product, but sorry guys: no sale. Your level design has a nice asthetic, but the overall experience is lacking: stumpy player models, unconvincing animations, anemic sounds. Where is the territories gametype? You didn't need to demonstrate CTF for us--we've all played vanilla CTF. Where's this new innovative and interactive gametype?
If Devastation were solely a multiplayer game one could argue that territories was the free milk of the proverbial cow, but since Devastation supposedly has an extensive single-player campaign and since territories experience (for lack of a better word) consititutes more than a single map... it just doesn't make any sense to omit territories from the demo. Unless of course it makes a better teaser than an actual experience (i.e. it's not particularly fun). *shrug*

 
Previous Post Next Post Reply Quote Edit Delete Report
 
    Date Subject Author
  1. Mar 22, 09:36 NM Hump
  2. Mar 22, 10:20 hah garry
  3. Mar 22, 10:45  Re: hah Morgan19
>> 4. Mar 22, 10:45 Okay... Unmaker
  5. Mar 22, 11:21  the patch bluesdude
  6. Mar 22, 11:35   Pilot TangledThorns
  7. Mar 22, 13:17    Re: Pilot changingman
  8. Mar 22, 13:24     Has potential... BlueF
  9. Mar 22, 14:43 I kinda enjoy.. pay[oh]tea
  10. Mar 22, 15:01  Re: I kinda enjoy.. joeslim
  14. Mar 22, 17:47   Re: I kinda enjoy.. Shadrak
  15. Mar 22, 20:31    Weapon sounds are being redone Blashy
  17. Mar 22, 20:43     Re: Weapon sounds are being redone kyleb
  18. Mar 22, 20:46     Re: Weapon sounds are being redone Hump
  19. Mar 22, 21:04      Re: Weapon sounds are being redone Mad Max RW
  16. Mar 22, 20:32    Re: I kinda enjoy.. Snivel Engineer
  11. Mar 22, 16:58 still believe SpectralMeat
  12. Mar 22, 17:09 No subject Nonicknameforme
  13. Mar 22, 17:46  Re: No subject SpectralMeat
  20. Mar 22, 23:48  Re: No subject John
  21. Mar 23, 04:53   Re: No subject Chance
  22. Mar 23, 04:56   Re: No subject Hump
  23. Mar 23, 09:00 Unreal 2 Nexus
  24. Mar 23, 09:24 No Bots?? ExitWound
  25. Mar 23, 13:39  Re: No Bots?? Nonicknameforme


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