Creston wrote on Feb 12, 2016, 18:09:
I had the most awesome sequence just now. Standard mission, I forward my ranger, and he unlocks 2 groups of 3 aliens each, at 12 and 9 o clock, and 2 more turrets at like 7 o clock.
My colonel sniper activates Serial, which refunds all your action points if you kill something with your sniper rifle. He takes 3 shots at 3 of the exposed aliens, and kills all 3. This empties his sniper rifle, which he reloads with a free reload from an item, then I put him on Kill Zone, which is a cone in which everything that moves gets an overwatch shot.
Which kills the other 3 aliens. :-wheeee-:
6 kills in one turn by one character, not using explosives. That's gotta be a record!
|RaptoR| wrote on Feb 11, 2016, 22:24:
Every time you return from a mission to the avenger for the duration of your session, pressing CAPS LOCK during the load sequence in the drop ship, it'll pause for 1-2 seconds and then immediately trigger the continue button.
Normally, it will sit there for 30-45 seconds showing the stats and the crew before it pops continue.
Creston wrote on Feb 11, 2016, 21:38:1badmf wrote on Feb 11, 2016, 18:02:
why is that even a thing? like, i don't... i can't even... caps lock?!? really?
I'm honestly not sure what people are talking about. I tried it, and the loading times are exactly as long as they were before (ie, insanely long.)
The only thing it seems to do (I'm not 100% sure, but it looks like it is) is that it's auto-interrupting some of the small cutscenes and advancing you that way. (so it interrupts the cutscenes of the avenger flying over, and your squad rappelling down.)
And yes, dialing AA to FXAA and reducing or turning off ambient occlusion makes an incredible difference in all the rigs I've seen.
Burrito of Peace wrote on Feb 11, 2016, 17:26:
So, I have a strange issue happening now that I am on my 12th mission.
The game goes through the loading cutscene of the meat puppets in the delivery can and allows me to hit the mission start button fairly quickly. Then it shows the cutscene where the meat puppets drop down the rope and loads the world...and then pauses. From anywhere between 3-7 minutes. Just pauses. Disk (SSD) isn't especially busy.
I'm using the leadership, SMG, disable mission timer, and slower Avatar mods. Disabling them all and starting a new game exhibits the same behavior.
Anyone else seeing that?
1badmf wrote on Feb 11, 2016, 18:02:
why is that even a thing? like, i don't... i can't even... caps lock?!? really?
Creston wrote on Feb 11, 2016, 16:39:|RaptoR| wrote on Feb 11, 2016, 14:30:
My performance was pretty terrible until I switched from MSAA down to FXAA. Slight dip in quality, but INSANE performance increase.
You're asking your card to render 50% (for MSAA 2x) less, so that seems fairly logical.
Also, hitting capslock while in the sky ranger to speed up load times is hilarious -- AND it works.
I need to try that. The load times are very annoying. There's no reason it should take 40 seconds to load something from a 500MB/s SSD...
Shok wrote on Feb 11, 2016, 15:26:MoreLuckThanSkill wrote on Feb 11, 2016, 13:12:I'm with you. In my case I need my Grim Dawn addiction to wane...
Excellent. By the time I get around to actually having the free time required to play this, it'll have dropped in price and be patched up enough to run well on my old desktop. Mwahaha!
|RaptoR| wrote on Feb 11, 2016, 14:30:
My performance was pretty terrible until I switched from MSAA down to FXAA. Slight dip in quality, but INSANE performance increase.
Also, hitting capslock while in the sky ranger to speed up load times is hilarious -- AND it works.