Assassin's Creed Syndicate Released

Steam News announces the release of the Windows edition of Assassin's Creed Syndicate, offering the chance to make a killing during the industrial revolution. Here's word:
Assassin's Creed® Syndicate is Now Available on Steam!

London, 1868. In the heart of the Industrial Revolution, lead your underworld organization and grow your influence to fight those who exploit the less privileged in the name of progress.

As Jacob Frye, a young and reckless Assassin, use your skills to help those trampled by the march of progress. From freeing exploited children used as slave labour in factories, to stealing precious assets from enemy boats, you will stop at nothing to bring justice back to London’s streets.
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27.
 
Re: Assassin's Creed Syndicate Released
Nov 20, 2015, 07:07
Slick
 
27.
Re: Assassin's Creed Syndicate Released Nov 20, 2015, 07:07
Nov 20, 2015, 07:07
 Slick
 
harlock wrote on Nov 20, 2015, 06:44:
Slick wrote on Nov 20, 2015, 03:02:
Syndicate is what the next 6-7 games will look like that launch on this gen of consoles. enjoy them. I'll probably just keep replaying the one game they put out for real PC enthusiasts over and over. you know, the one that you all shit on for being too technologically demanding.

who are you blaming here? for your little pity party? are you a fucking toddler? did you miss your naptime? need your blanky?

fucking grow up you sniveling little brat

oh that's cute, the old role reversal. clever girl.

last I checked the toddlers and nap-deprived brats were the ones screaming bloody murder at ubi for the abortion which was unity. you remember! i know you do. you were probably one of the twats complaining: "how dare they make a game which doesn't run perfectly on my computer! harumph!". how DARE they!?!

And then the next week were complaining that some other game looked kinda shite, and it was pathetic how those "dickwad developers" couldn't make a game look decent.

the irony was so thick you could spread it over toast.

and now you've reaped what you sow. congrats. the one title in the last decade that over-delivered on every bit of "next gennyness" that us PC gamers have been promised for eons, now because of your whining it's gone back to consolised garbage. i hope you're happy. but who am I kidding, even if bringing doom and hate upon the world makes you 10x happier, you'd still be miserable.
Avatar 57545
26.
 
Re: Assassin's Creed Syndicate Released
Nov 20, 2015, 06:44
26.
Re: Assassin's Creed Syndicate Released Nov 20, 2015, 06:44
Nov 20, 2015, 06:44
 
Slick wrote on Nov 20, 2015, 03:02:
Syndicate is what the next 6-7 games will look like that launch on this gen of consoles. enjoy them. I'll probably just keep replaying the one game they put out for real PC enthusiasts over and over. you know, the one that you all shit on for being too technologically demanding.

who are you blaming here? for your little pity party? are you a fucking toddler? did you miss your naptime? need your blanky?

fucking grow up you sniveling little brat
25.
 
Re: Assassin's Creed Syndicate Released
Nov 20, 2015, 03:02
Slick
 
25.
Re: Assassin's Creed Syndicate Released Nov 20, 2015, 03:02
Nov 20, 2015, 03:02
 Slick
 
from metacritic:

"It runs smoothly on PC this year but it has poor graphics, low res textures and bland animations."

"8.5GB of Vram to make run at high quality a game that would have required less than 3GB is ridiculous. This PC port is a joke."

"Oh yes it runs well and with fewer bugs but the graphics is bare and very downgraded that it seems you are playing a Pc game of 5-6 years ago rather than a new game."

"This assassin's creed is a big shame. I wish I never bought it for PC but I did and my impressions are very negative because it has unsatisfying graphics, poor textures and poor world. The port has been made with no concern for PC gamers. They have pleased users who last year complained about the framerate and bugs in AC Unity but they have made a disaster with AC Syindicate graphic quality, it's under the average of a 2015 PC game."

------------

SEE?!?

that's what you babies get for bitching about Unity. They toned down EVERYTHING. congrats, you get more frames now of a much less advanced game.

I was doing a Unity replay in the last month waiting for Syndicate to come out, but I think I'll pass and just finish my second replay. If you haven't played Unity on at least high everything, then you're missing out on the "Crysis" of this generation. literally hundreds of AI, hundreds. the architecture is very well detailed and tesselated, the lighting engine, JESUS GOD that lighting engine, the dawn and dusk is so photorealistic, unlike any other game out there (I stand by that). Oh and tons of building interiors, it was just sooo much more game in every respect (apart from a decently storyline, but hey, it's AssCred, who cares).

Syndicate is what the next 6-7 games will look like that launch on this gen of consoles. enjoy them. I'll probably just keep replaying the one game they put out for real PC enthusiasts over and over. you know, the one that you all shit on for being too technologically demanding.
Avatar 57545
24.
 
Re: Assassin's Creed Syndicate Released
Nov 19, 2015, 18:14
24.
Re: Assassin's Creed Syndicate Released Nov 19, 2015, 18:14
Nov 19, 2015, 18:14
 
its probly the best in a long time but still has the same bullshit issues with movement and combat... movement is actually especially frustrating - its like the movements are queued up rather than allowing you to interrupt an animation, so it ends up being crazy all over the place.. i dunno maybe the world maps are fucking with it too

hard to say overall so far.. some highs and lows

but the grappling hook is definitely a step in the right direction
23.
 
Re: Assassin's Creed Syndicate Released
Nov 19, 2015, 18:14
23.
Re: Assassin's Creed Syndicate Released Nov 19, 2015, 18:14
Nov 19, 2015, 18:14
 
I like reading a long series of books (Robin Hobb), but damn. There's like 10 (just pulling the number out) times $60-$80 each. Maybe their 12 studio worldwide production makes sense?
22.
 
Re: Assassin's Creed Syndicate Released
Nov 19, 2015, 17:45
22.
Re: Assassin's Creed Syndicate Released Nov 19, 2015, 17:45
Nov 19, 2015, 17:45
 
Doesnt work with Family Share - sad face.
21.
 
Re: Assassin's Creed Syndicate Released
Nov 19, 2015, 17:04
21.
Re: Assassin's Creed Syndicate Released Nov 19, 2015, 17:04
Nov 19, 2015, 17:04
 
Kxmode wrote on Nov 19, 2015, 13:13:
HorrorScope wrote on Nov 19, 2015, 11:07:
Kxmode, a big factor for me getting a game has to do with the Steam score, but as you allude to first day negs can weigh a game down forever. What we need for steam is a way per game to put in a date range and give us the score from that. This way I can cut out some initial release dates/reviews after a patch addresses those main concerns, then get a solid score.

I believe what you're advocating is what WB did when they re-released Arkham Knight. They changed the release date and then flagged all reviews prior to the new date as "Early Access Game". It was seen by most as complete bullshit. Even the gaming media thought it was uncool.

I understand your point but this could lead to "whitewashing" abuse by publishers. People have the right to know that a game has been "refurbished". The publisher can make it absolutely clear that the updated game is much better but not by changing the date and tagging early reviews as EAG.

My apologies if I'm wrong in your assessment.

Nah. The company essentially hiding old reviews is very bad. A slider to allow the USER to choose what reviews they care about would be really useful. Especially for games that get significant patches or dlc a year or two later.
20.
 
Re: Assassin's Creed Syndicate Released
Nov 19, 2015, 17:02
20.
Re: Assassin's Creed Syndicate Released Nov 19, 2015, 17:02
Nov 19, 2015, 17:02
 
harlock wrote on Nov 19, 2015, 17:01:
ForgedReality wrote on Nov 19, 2015, 16:50:
harlock wrote on Nov 19, 2015, 15:09:
managed to fix it by going to "global settings" in nvidia control panel and restoring defaults...

not sure what was making it unhappy - i suspect the DSR (upscaling), but even after i turned it off it still had the problem... only went away when i restored defaults - maybe it didnt like something else

Well, first comment on that video you linked says:

Solution: Turn off MFAA in Nvidia Control Panel to fix this issue for now.

that didnt work... as others mentioned in the thread below the video

Oh, my bad. I didn't read that far.
Avatar 55267
19.
 
Re: Assassin's Creed Syndicate Released
Nov 19, 2015, 17:01
19.
Re: Assassin's Creed Syndicate Released Nov 19, 2015, 17:01
Nov 19, 2015, 17:01
 
ForgedReality wrote on Nov 19, 2015, 16:50:
harlock wrote on Nov 19, 2015, 15:09:
managed to fix it by going to "global settings" in nvidia control panel and restoring defaults...

not sure what was making it unhappy - i suspect the DSR (upscaling), but even after i turned it off it still had the problem... only went away when i restored defaults - maybe it didnt like something else

Well, first comment on that video you linked says:

Solution: Turn off MFAA in Nvidia Control Panel to fix this issue for now.

that didnt work... as others mentioned in the thread below the video
18.
 
Re: Assassin's Creed Syndicate Released
Nov 19, 2015, 16:50
18.
Re: Assassin's Creed Syndicate Released Nov 19, 2015, 16:50
Nov 19, 2015, 16:50
 
harlock wrote on Nov 19, 2015, 15:09:
managed to fix it by going to "global settings" in nvidia control panel and restoring defaults...

not sure what was making it unhappy - i suspect the DSR (upscaling), but even after i turned it off it still had the problem... only went away when i restored defaults - maybe it didnt like something else

Well, first comment on that video you linked says:

Solution: Turn off MFAA in Nvidia Control Panel to fix this issue for now.
Avatar 55267
17.
 
Re: Assassin's Creed Syndicate Released
Nov 19, 2015, 16:46
nin
17.
Re: Assassin's Creed Syndicate Released Nov 19, 2015, 16:46
Nov 19, 2015, 16:46
nin
 
Nucas wrote on Nov 19, 2015, 16:32:
i really wish they would just leave the retarded GENETIC MEMORY ANCESTOR bullshit behind and fully embrace their lore, because that part is just embarrassingly stupid.

So far (think I'm about a quarter of the way through) there's very little Abstergo, and what there is I don't understand (how it relates to the story). I wish they'd drop it, too...

16.
 
Re: Assassin's Creed Syndicate Released
Nov 19, 2015, 16:32
Nucas
 
16.
Re: Assassin's Creed Syndicate Released Nov 19, 2015, 16:32
Nov 19, 2015, 16:32
 Nucas
 
nin wrote on Nov 19, 2015, 10:36:
I skipped Unity after all the outcry, but I really like Syndicate. It's pretty, the zip line is fun, Evie is cool, and I like the way you can customize each character differently via separate skill trees.

(Though I'd like it just a bit more if it didn't involve kidnapping missions where I end up killing the person, their guards, the police, and anyone else in a 100 yard radius. )

It's certainly not game changing (at all), but it feels more polished, gameplay wise.


that's good to hear, i'm going to need something to segue to after fallout 4. i actually wanted to like unity, but it was just so.. bad.

i really wish they would just leave the retarded GENETIC MEMORY ANCESTOR bullshit behind and fully embrace their lore, because that part is just embarrassingly stupid.
Avatar 49584
15.
 
Re: Assassin's Creed Syndicate Released
Nov 19, 2015, 15:09
15.
Re: Assassin's Creed Syndicate Released Nov 19, 2015, 15:09
Nov 19, 2015, 15:09
 
managed to fix it by going to "global settings" in nvidia control panel and restoring defaults...

not sure what was making it unhappy - i suspect the DSR (upscaling), but even after i turned it off it still had the problem... only went away when i restored defaults - maybe it didnt like something else
14.
 
Re: Assassin's Creed Syndicate Released
Nov 19, 2015, 14:37
14.
Re: Assassin's Creed Syndicate Released Nov 19, 2015, 14:37
Nov 19, 2015, 14:37
 
I'll definitely get this at some point but like all digital games and especially these annual releases it will have to drop to <= €9.99 for the GOTY before I take the plunge. Still waiting for Unity and Rogue to drop into that region as well.
13.
 
Re: Assassin's Creed Syndicate Released
Nov 19, 2015, 14:36
13.
Re: Assassin's Creed Syndicate Released Nov 19, 2015, 14:36
Nov 19, 2015, 14:36
 
already downloaded latest drivers, tried changing some settings

but its obviously due to a specific effect or shader or something in the game, for example the machine with the first peice of eden is all crazy, also a big glass building when approaching from the front

some kind of fog or haze or maybe godray type effect, anyways its totally killing the engine when it happens, but then you move away and its normal again

looks like this: https://www.youtube.com/watch?v=EW84X01UhzI
12.
 
Re: Assassin's Creed Syndicate Released
Nov 19, 2015, 13:29
Kxmode
 
12.
Re: Assassin's Creed Syndicate Released Nov 19, 2015, 13:29
Nov 19, 2015, 13:29
 Kxmode
 
@harlock - Do you have a nVidia card? 359.00 WHQL was released today for an optimal experience for Assassin’s Creed: Syndicate and Overwatch: Beta.
"...and in stonks, Fizzy Squeezy Stocklebocks leaped over Droopy Whoopy Bondfluffs, hitting 300-gigglebits to their 150-snorebucks. Meanwhile, in Whimsyland's market, the pancakes reached parity with pogo sticks."
Avatar 18786
11.
 
Re: Assassin's Creed Syndicate Released
Nov 19, 2015, 13:23
Kxmode
 
11.
Re: Assassin's Creed Syndicate Released Nov 19, 2015, 13:23
Nov 19, 2015, 13:23
 Kxmode
 
Kxmode wrote on Nov 19, 2015, 10:54:
Anyhow, going to still buy ACS.

It's really weird but some Steam users are reporting fantastic performance: "Good storyline with good graphics. They deffinetly made up for unity with this game. Consistant 60 FPS on ultra!" And not so fantastic: "Ubisoft fuc3king sucks so much di3ck i cannot believe how many fucking bugs are in this game, all i wanna do is penetrate ubisofts as3". I'm going to wait a day or two until I get a better sense of this console port. I think it might be wise to wait for Total Biscuit's Port Report (if he does one).
"...and in stonks, Fizzy Squeezy Stocklebocks leaped over Droopy Whoopy Bondfluffs, hitting 300-gigglebits to their 150-snorebucks. Meanwhile, in Whimsyland's market, the pancakes reached parity with pogo sticks."
Avatar 18786
10.
 
Re: Assassin's Creed Syndicate Released
Nov 19, 2015, 13:21
10.
Re: Assassin's Creed Syndicate Released Nov 19, 2015, 13:21
Nov 19, 2015, 13:21
 
its got those hardcore graphics glitches that are in all the AC games at release time now... its pretty shitty, like its rendering stuff wrong... shimmering flat planes and strobing type effects

not like a rare thing, its almost constantly doing it

trying to find out what causes it, seems to be wide variety of hardware so its looking like bugs as usual
9.
 
Re: Assassin's Creed Syndicate Released
Nov 19, 2015, 13:13
Kxmode
 
9.
Re: Assassin's Creed Syndicate Released Nov 19, 2015, 13:13
Nov 19, 2015, 13:13
 Kxmode
 
HorrorScope wrote on Nov 19, 2015, 11:07:
Kxmode, a big factor for me getting a game has to do with the Steam score, but as you allude to first day negs can weigh a game down forever. What we need for steam is a way per game to put in a date range and give us the score from that. This way I can cut out some initial release dates/reviews after a patch addresses those main concerns, then get a solid score.

I believe what you're advocating is what WB did when they re-released Arkham Knight. They changed the release date and then flagged all reviews prior to the new date as "Early Access Game". It was seen by most as complete bullshit. Even the gaming media thought it was uncool.

I understand your point but this could lead to "whitewashing" abuse by publishers. People have the right to know that a game has been "refurbished". The publisher can make it absolutely clear that the updated game is much better but not by changing the date and tagging early reviews as EAG.

My apologies if I'm wrong in your assessment.
"...and in stonks, Fizzy Squeezy Stocklebocks leaped over Droopy Whoopy Bondfluffs, hitting 300-gigglebits to their 150-snorebucks. Meanwhile, in Whimsyland's market, the pancakes reached parity with pogo sticks."
Avatar 18786
8.
 
Re: Assassin's Creed Syndicate Released
Nov 19, 2015, 12:03
8.
Re: Assassin's Creed Syndicate Released Nov 19, 2015, 12:03
Nov 19, 2015, 12:03
 
BIGtrouble77 wrote on Nov 19, 2015, 10:56:
Now I need to wait for Unity to go on sale for $15 during the steam holiday sale just like I did for Black Flag. From what I've seen, Syndicate isn't going to hold my interest. I'm more interested i the historical settings than the actual storyline and Industrial Revolution England isn't as interesting as Pirates or French Revolution.

My sentiments exactly. And Unity wasn't that good either for all kinds of reasons. I really don't have much interest in industrial England. They should be going back in time to different parts of the world. DO Kyoto in feudal Japan or something.
"The horse I bet on was so slow, the jockey kept a diary of the trip." - Henny Youngman
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