jdreyer wrote on Oct 16, 2015, 17:08:Flashbacks? Urgh, don't make me cry!theyarecomingforyou wrote on Oct 16, 2015, 08:48:Kxmode wrote on Oct 14, 2015, 02:09:I hadn't seen that. It's reassuring to hear that he wants to come back, which presumably means he isn't one of the characters killed off.
Gary Oldman sends his appreciation to Star Citizens.
He could be killed off, and return in flashbacks.
theyarecomingforyou wrote on Oct 16, 2015, 08:48:Kxmode wrote on Oct 14, 2015, 02:09:I hadn't seen that. It's reassuring to hear that he wants to come back, which presumably means he isn't one of the characters killed off.
Gary Oldman sends his appreciation to Star Citizens.
Kxmode wrote on Oct 14, 2015, 02:09:I hadn't seen that. It's reassuring to hear that he wants to come back, which presumably means he isn't one of the characters killed off.
Gary Oldman sends his appreciation to Star Citizens.
RedEye9 wrote on Oct 13, 2015, 22:00:Flatline wrote on Oct 13, 2015, 20:03:
TIL: Chris Roberts looks like he's getting chunky developing Star Citizen.
Needs more white "weight loss" powder. New stretch goal.
Tumbler wrote on Oct 13, 2015, 16:45:That's a really good point, but how is crowdfunding benefiting backers? Based on the project's health I would say crowdfunding hasn't benefited backers.
This is before crowdfunding: Star Citizen Pitch Video
This is with crowdfunding:
I think Angels Fall First is an excellent example of a game like star citizen built on a smaller budget.
If they'd shut down the crowdfunding side of things at the end of 2012 I'm guessing we'd be seeing a game that looks like Angels Fall First. The game they're showing instead I think is a big plus to backers and the crowdfunding dollars are the reason that can happen.
Flatline wrote on Oct 13, 2015, 12:04:
Homeworld is an rts and not a space combat system. In fact, it seems like your entire post is suggesting that SC should be an RTS. I'm not particularly interested in that idea.
The idea that "star wars is cool" doesn't work doesn't understand the origins of Star Wars ship combat. It was based on WW2 dogfighting. And that *is* fun. It's been fun for 20+ years. And the memory and idea of it was still fun when I backed SC when it was claiming to be a slightly more advanced WW2 style flight control model.
That's a really good point, but how is crowdfunding benefiting backers? Based on the project's health I would say crowdfunding hasn't benefited backers.
Flatline wrote on Oct 13, 2015, 12:04:
The idea that "star wars is cool" doesn't work doesn't understand the origins of Star Wars ship combat. It was based on WW2 dogfighting. And that *is* fun. It's been fun for 20+ years. And the memory and idea of it was still fun when I backed SC when it was claiming to be a slightly more advanced WW2 style flight control model.
Peeeling wrote on Oct 13, 2015, 09:56:
The point about the combat is particularly relevant.
Making space combat fun is deceptively difficult. Depending on your flight model you end up either in a space-based medieval joust or a zero-g Quake with no map, shooting at bits of HUD because the actual ships are just glittery pixels. It turns out that "Star Wars was super cool!" is not a design.
That's not to say it's impossible. Homeworld, for instance, was a great game.
theyarecomingforyou wrote on Oct 13, 2015, 06:46:
We don't know the terms. For instance, Turbulent may have developed it for a lower price on the basis that they could licence it to other developers - that would BENEFIT backers. Even if that wasn't the case, backers funded a system needed for the game.
theyarecomingforyou wrote on Oct 13, 2015, 06:46:
You haven't demonstrate harm to backers
Kosumo wrote on Oct 12, 2015, 18:43:
To agree with what Peeeling is saying, I would have thought that you would 'white box'/make a simple interal version of the spaceflight and combat before you start investing all those man hours into making 'fidelity' ships.
theyarecomingforyou wrote on Oct 13, 2015, 06:46:
The Escapist cannot be trusted as a source. It has used anonymous comments from Glassdoor before in relation to Carbine Studios and which were refuted by employees of the company.Kxmode wrote on Oct 12, 2015, 21:18:We don't know the terms. For instance, Turbulent may have developed it for a lower price on the basis that they could licence it to other developers - that would BENEFIT backers. Even if that wasn't the case, backers funded a system needed for the game. It really doesn't matter who else it was licenced to as it was something CIG needed. I see the Legion Of Derek™ is getting pretty desperate. You haven't demonstrate harm to backers.
Check this out!
Escapist article: CS7 indicated that Cloud Imperium Games Montreal entered into a joint venture partnership with Turbulent to continue to develop and sell the crowdfunding platform that was built for Star Citizen to other companies - and that backer money was being used for this project.
They didn't even bother hiding this. It's all out there.
October 7, 2014 – Marc Beaudet (CEO of Turbulent) writes “We thank Cloud Imperium Games for taking a risk with us and for contributing conceptually and commercially to making HEAP C3MS fantastic for content monetization.”
April 7th, 2014 – TURBULENT’s HEAP C3MS platform was recently selected by Behaviour Interactive for the development of their Warhammer 40,000 Eternal Crusade Pre-order Founders Program store and their new website which will be unveiled next spring during E3.
So the Backers basically gave CIG money to develop a game, who then funded the development of a crowdfunding/preorder platform with Turbulent (Star Citizen’s webmasters) that Behaviour (also working on Star Citizen) then took and used for Warhammer 40,000 Eternal Crusade; another game that's not Star Citizen or Star Citizen related.
Hire a hooker and stop taking out your sexual frustration on Star Citizen.
Vall Forran wrote on Oct 12, 2015, 17:51:
The star map looks cool!
Kxmode wrote on Oct 12, 2015, 21:18:We don't know the terms. For instance, Turbulent may have developed it for a lower price on the basis that they could licence it to other developers - that would BENEFIT backers. Even if that wasn't the case, backers funded a system needed for the game. It really doesn't matter who else it was licenced to as it was something CIG needed. I see the Legion Of Derek™ is getting pretty desperate. You haven't demonstrate harm to backers.
Check this out!
Escapist article: CS7 indicated that Cloud Imperium Games Montreal entered into a joint venture partnership with Turbulent to continue to develop and sell the crowdfunding platform that was built for Star Citizen to other companies - and that backer money was being used for this project.
They didn't even bother hiding this. It's all out there.
October 7, 2014 – Marc Beaudet (CEO of Turbulent) writes “We thank Cloud Imperium Games for taking a risk with us and for contributing conceptually and commercially to making HEAP C3MS fantastic for content monetization.”
April 7th, 2014 – TURBULENT’s HEAP C3MS platform was recently selected by Behaviour Interactive for the development of their Warhammer 40,000 Eternal Crusade Pre-order Founders Program store and their new website which will be unveiled next spring during E3.
So the Backers basically gave CIG money to develop a game, who then funded the development of a crowdfunding/preorder platform with Turbulent (Star Citizen’s webmasters) that Behaviour (also working on Star Citizen) then took and used for Warhammer 40,000 Eternal Crusade; another game that's not Star Citizen or Star Citizen related.
harlock wrote on Oct 12, 2015, 22:14:AgentCooper wrote on Oct 12, 2015, 20:02:harlock wrote on Oct 12, 2015, 19:03:
i see into all kinds of psyches... the vast majority are not "pretty", in a civilized human type of way
its pretty simple, mechanically - instinctual motivations become progressively abstracted into the sphere of conceptual thought through repeated social enforcement, then fiction replaces reality, delusion becomes gospel, and so on
such dramatic, much wow
you can give me a blowjob backstage
AgentCooper wrote on Oct 12, 2015, 20:02:harlock wrote on Oct 12, 2015, 19:03:
i see into all kinds of psyches... the vast majority are not "pretty", in a civilized human type of way
its pretty simple, mechanically - instinctual motivations become progressively abstracted into the sphere of conceptual thought through repeated social enforcement, then fiction replaces reality, delusion becomes gospel, and so on
such dramatic, much wow
Kxmode wrote on Oct 12, 2015, 21:18:You can't help yourself can you? Emotionally disturbed much? Let's rehash it over and over I guess since you are not on a crusade right? You just want this game to succeed as much as the next guy but are afraid this will bring down all crowdfunding of games or whatever bullshit you were spewing the other day. Do you actually think anyone believes you?
Check this out!
Escapist article: CS7 indicated that Cloud Imperium Games Montreal entered into a joint venture partnership with Turbulent to continue to develop and sell the crowdfunding platform that was built for Star Citizen to other companies - and that backer money was being used for this project.
They didn't even bother hiding this. It's all out there.
October 7, 2014 – Marc Beaudet (CEO of Turbulent) writes “We thank Cloud Imperium Games for taking a risk with us and for contributing conceptually and commercially to making HEAP C3MS fantastic for content monetization.”
April 7th, 2014 – TURBULENT’s HEAP C3MS platform was recently selected by Behaviour Interactive for the development of their Warhammer 40,000 Eternal Crusade Pre-order Founders Program store and their new website which will be unveiled next spring during E3.
So the Backers basically gave CIG money to develop a game, who then funded the development of a crowdfunding/preorder platform with Turbulent (Star Citizen’s webmasters) that Behaviour (also working on Star Citizen) then took and used for Warhammer 40,000 Eternal Crusade; another game that's not Star Citizen or Star Citizen related.
How is this not a misappropriation of crowdfunded money? There's a word for this. It's called fraud. "Wrongful or criminal deception intended to result in financial or personal gain."
Wow...