The more I think about it, the more I think The Framerate Police is a good idea dogged by a poor implementation. The idea of presenting framerate information is sound, but TFP ends up being a scarlet letter that's scaring devs and causing the Master Race zealots to wield it as a weapon. TB isn't intending to be judgmental with it, but since the only options using the curation system are a warning (negative) or seal of approval (positive), it can't really stay neutral.
Ideally this information needs to be in the technical specs, for as many games as possible. Otherwise I fear the current system is going to cause as many problems as it solves. It's a good way to make a point, but in the long run it's a poor way to truly convey information in a neutral manner.
eRe4s3r wrote on Jul 18, 2015, 14:47:
If this is something all developers do, all the better.. the problem is even worse though with "Locked FOV" which is ALSO a banned tag on steam.
The thing about tags is that Valve clearly intended them to convey genre/gameplay information, not technical information. Which is why any technical tags are getting banned. It would be nice to have more technical information, but I understand why Valve wants to keep it so narrowly focused.