Quinn wrote on Apr 21, 2015, 07:51:
What a giant non sequitur, this. With that logic you're basically saying FPS games have better combat than (C)RPG games, while you obviously shouldn't compare the two this way. You better stop talking now before you make an even bigger fool of yourself.
Suppa7 wrote on Apr 21, 2015, 07:20:InBlack wrote on Apr 20, 2015, 02:38:Suppa7 wrote on Apr 20, 2015, 01:39:
The combat and leveling system of Infinity engine type games was always shit. So people who liked those old games really liked crap gameplay with moderate to decent stories.
Quoted for Extreme Stupidity.
If we go by sales numbers my comment stands. Infinity engine games are casual RPGS. They got nothing on early PC RPG's or console RPG's for that matter. RPG players tend to be the worst amongst gaming at videogames generally. aka thats why most RPG's today are giant movies. This trend was started back in the infinity engine era, you could say IE RPG's were one of the first 'story based RPG games' before cinematic gaming became a big thing.
InBlack wrote on Apr 20, 2015, 02:38:Suppa7 wrote on Apr 20, 2015, 01:39:
The combat and leveling system of Infinity engine type games was always shit. So people who liked those old games really liked crap gameplay with moderate to decent stories.
Quoted for Extreme Stupidity.
InBlack wrote on Apr 20, 2015, 05:07:Quinn wrote on Apr 20, 2015, 03:50:
I bought the most expensive place (500.000,- dollars) with the pre-order bonus. That, plus a car that looks like a '67 Chevrolet Impala. Then I bought some smokes at a store, headed into the mountains, parked my car at a place with a beautiful view of the city, and lit one up.
Good times.
Yep, escapism at its finest. If I had just purchased a 500k house in California in RL, I would have done the exact same thing.
Slashman wrote on Apr 20, 2015, 09:01:jdreyer wrote on Apr 20, 2015, 03:36:Suppa7 wrote on Apr 20, 2015, 01:39:
Not to mention people who are buying PoE are getting it off GOG.COM or some other website besides steam. There's no reason to buy a DRM free game on steam. So the steam numbers are skewed to only those who use steam for gaming.
You say that like Steam users are a small fraction when the likelihood is that it's a vast majority.
It's the old 'Steam doesn't have as many users as most sensible people know it has and I want to pretend it is much less relevant than it is'argument.
Oh and that's on top of the 'most gamers really really care about Steam DRM' argument.
jdreyer wrote on Apr 20, 2015, 03:36:Suppa7 wrote on Apr 20, 2015, 01:39:
Not to mention people who are buying PoE are getting it off GOG.COM or some other website besides steam. There's no reason to buy a DRM free game on steam. So the steam numbers are skewed to only those who use steam for gaming.
You say that like Steam users are a small fraction when the likelihood is that it's a vast majority.
Redmask wrote on Apr 20, 2015, 07:31:NKD wrote on Apr 20, 2015, 04:43:
GTA Online has been a pretty big exercise in frustration for my friends and me.
We often have to try multiple times to get into the same session, whether public, friends, or crew session. Often times after completing a mission or other online activity we end up split up into different sessions. Many times we can't join each others sessions from the friends list without an explicit invite or else we simply get an error like "Could not find compatible friends session."
That's to say nothing of the frequent time outs while joining sessions, and the horrible workflow for dealing with sessions. For example if I am in a public session I apparently have to load into single player to create a friend or crew session.
There are also some pretty annoying gameplay decisions. For example blowing up personal vehicles to get some guys armored vehicle off your ass gets you flagged as a Bad Sport after a while, plus you have to pay a fine every time.
That is pretty much how the console experience was and this is why people wanted Steamworks integration on the PC instead of this bullshit. Many people here defended Rockstar at the time but we see time and time again that many companies just can't do infrastructure and MP frameworks properly.
NKD wrote on Apr 20, 2015, 04:43:
GTA Online has been a pretty big exercise in frustration for my friends and me.
We often have to try multiple times to get into the same session, whether public, friends, or crew session. Often times after completing a mission or other online activity we end up split up into different sessions. Many times we can't join each others sessions from the friends list without an explicit invite or else we simply get an error like "Could not find compatible friends session."
That's to say nothing of the frequent time outs while joining sessions, and the horrible workflow for dealing with sessions. For example if I am in a public session I apparently have to load into single player to create a friend or crew session.
There are also some pretty annoying gameplay decisions. For example blowing up personal vehicles to get some guys armored vehicle off your ass gets you flagged as a Bad Sport after a while, plus you have to pay a fine every time.
Quinn wrote on Apr 20, 2015, 03:50:
I bought the most expensive place (500.000,- dollars) with the pre-order bonus. That, plus a car that looks like a '67 Chevrolet Impala. Then I bought some smokes at a store, headed into the mountains, parked my car at a place with a beautiful view of the city, and lit one up.
Good times.
NKD wrote on Apr 20, 2015, 04:43:
GTA Online has been a pretty big exercise in frustration for my friends and me.
We often have to try multiple times to get into the same session, whether public, friends, or crew session. Often times after completing a mission or other online activity we end up split up into different sessions. Many times we can't join each others sessions from the friends list without an explicit invite or else we simply get an error like "Could not find compatible friends session."
That's to say nothing of the frequent time outs while joining sessions, and the horrible workflow for dealing with sessions. For example if I am in a public session I apparently have to load into single player to create a friend or crew session.
There are also some pretty annoying gameplay decisions. For example blowing up personal vehicles to get some guys armored vehicle off your ass gets you flagged as a Bad Sport after a while, plus you have to pay a fine every time.
jdreyer wrote on Apr 19, 2015, 23:21:CJ_Parker wrote on Apr 19, 2015, 20:13:
Pillars has dropped surprisingly fast. Elite Dangerous has been around since December 16 last year and with its 6DoF gameplay is arguably WAY more niche than BG clone PoE.
Yet it's still ahead of PoE and of course no sale to be seen anywhere for both games which might explain the difference.
With the high popularity of PoE and the almost exceptionally raving reviews (contrary to ED which has had only mostly positive but more mixed reviews), I really have just one single conclusion here: Grats to David Braben for making the right choice (at least from a business POV) when he introduced the always online DRM of ED.
At the same time, DRM-free PoE is probably getting freeloaded left, right and center so it's falling fast off the charts.
E:D has only been on Steam for a couple of weeks. Before that it was sold exclusively through Frontier's website.
Suppa7 wrote on Apr 20, 2015, 01:39:
Not to mention people who are buying PoE are getting it off GOG.COM or some other website besides steam. There's no reason to buy a DRM free game on steam. So the steam numbers are skewed to only those who use steam for gaming.
Caladell wrote on Apr 19, 2015, 23:53:
I'm getting quite frustrated with GTA Online. It always freezes after each mission. First time it happened, the game wouldn't launch afterwards. Not even single player. Had to restart my computer, then it would work again. Did a mission, freeze. Ugh.