Terraria: Otherworld Tower Defense Elements Revealed

The Terraria Community Forums follow up on showing off Terraria: Otherworld at GDC with new details about the sandbox survival sequel (thanks VG247). The update includes their GDC trailer as well as details on the game's strategic side, saying this will include elements of the tower defense genre. Here's word:
Strategy Elements:

  • The main objective of the game is not simply to explore, gather, build (although the player is still free to do this – we want to stress the fact that though this is a more structured approach, we are absolutely trying to retain as much player freedom as possible) - but rather to return the world to its pristine form.
  • The player achieves this goal by pushing back the Corruption until it is no more. Your primary method towards achieving this goal will be finding/crafting and then activating Purifying Towers. These machines of ancient design will push back anything unnatural in the world.
  • Not content to simply allow the player to purify the land, the vile force behind the world’s corruption fights back. The resonance from the crystals in the purifying tower attracts enemies, driving them to destroy the towers and re-corrupt the player’s hard-won terrain.
  • The Purifying Towers need to be defended and even the best players would not be able to cover and defend the entire map at once (nor does that sound all that much fun)- so Terraria: Otherworld introduces another strategic element: Tower Defense. Through the use of customizable Wartowers – and any other clever defensive approaches - the player can ward off the advances of the evil forces without having to be physically present.
  • These Wartowers can have a wide range of different weapons and defenses but are not self-powered. They need to be built in the vicinity of a Purifying Tower to get power from the Crystal.

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14.
 
Re: Terraria: Otherworld Tower Defense Elements Revealed
Mar 12, 2015, 04:40
Vio
14.
Re: Terraria: Otherworld Tower Defense Elements Revealed Mar 12, 2015, 04:40
Mar 12, 2015, 04:40
Vio
 
I don't think Starbound is a failure at all, it's looking pretty good. That being said this new Otherworld trailer looks excellent as well, and leaves me with the feeling of "why buy one when you can have two at twice the price".
13.
 
Re: Terraria: Otherworld Tower Defense Elements Revealed
Mar 11, 2015, 21:05
13.
Re: Terraria: Otherworld Tower Defense Elements Revealed Mar 11, 2015, 21:05
Mar 11, 2015, 21:05
 
The trailer confirmed my suspicion that they're kind of taking a kitchen sink approach. Still, looks like there are some more varied objectives than make this kill that so Otherworld seems like a positive.

I enjoyed the first one a great deal it takes a really long time before you can start building cool stuff. There probably should have been some midgame switches or something with an objective to teach you how to use it. Figuring out the wiring is obtuse as hell, though I eventually did get the teleporters set up and the fire blasting front gates to protect me from birds and low level slimes.
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12.
 
Re: Terraria: Otherworld Tower Defense Elements Revealed
Mar 11, 2015, 19:44
12.
Re: Terraria: Otherworld Tower Defense Elements Revealed Mar 11, 2015, 19:44
Mar 11, 2015, 19:44
 
Personally felt the game was a piece of crap. Even the kids, who love minecraft, dumped it fast.

It is like someone started with good intentions and then just stopped in the middle of developing it.
11.
 
Re: Terraria: Otherworld Tower Defense Elements Revealed
Mar 11, 2015, 19:42
11.
Re: Terraria: Otherworld Tower Defense Elements Revealed Mar 11, 2015, 19:42
Mar 11, 2015, 19:42
 
Alamar wrote on Mar 11, 2015, 17:50:
The snippet Blue posted is neat, but there's so much more info in the link, and I likey... I know I'll anger some Bluesnewsians, but, I would totally pre-order and EA this title ; )

DrSquick wrote on Mar 11, 2015, 15:55:
I have a silly question - Minecraft with mods was one of my favorite games of all time. I really enjoyed Starbound, but I am totally lost in Terraria!

I see pictures of people with automated things, pools of honey to heal them, and every time I try to play I get stuck building some houses for the villagers and then don't know what to do next. Does anyone have any idea of what the next goals are supposed to be, or any good video tutorial series on it?

http://terraria.gamepedia.com/Terraria_Wiki has a list of areas with suggested order... If you want more, structured, help, there are plenty of video's... I haven't looked in years, but even then, it wasn't hard to find some intro or progression vids... A lot of the stuff you seem interested in is, not surprisingly, late game, so expect it to take some time.

Thanks! I'm sure I would absolutely love it when I get into it. I have spent thousands of hours on Minecraft with tons of mods making incredibly complex industrial supply paths and Rube Goldberg machines, so I'm sure I will love it. Thanks for the links!
10.
 
Re: Terraria: Otherworld Tower Defense Elements Revealed
Mar 11, 2015, 17:50
10.
Re: Terraria: Otherworld Tower Defense Elements Revealed Mar 11, 2015, 17:50
Mar 11, 2015, 17:50
 
The snippet Blue posted is neat, but there's so much more info in the link, and I likey... I know I'll anger some Bluesnewsians, but, I would totally pre-order and EA this title ; )

DrSquick wrote on Mar 11, 2015, 15:55:
I have a silly question - Minecraft with mods was one of my favorite games of all time. I really enjoyed Starbound, but I am totally lost in Terraria!

I see pictures of people with automated things, pools of honey to heal them, and every time I try to play I get stuck building some houses for the villagers and then don't know what to do next. Does anyone have any idea of what the next goals are supposed to be, or any good video tutorial series on it?

http://terraria.gamepedia.com/Terraria_Wiki has a list of areas with suggested order... If you want more, structured, help, there are plenty of video's... I haven't looked in years, but even then, it wasn't hard to find some intro or progression vids... A lot of the stuff you seem interested in is, not surprisingly, late game, so expect it to take some time.
Avatar 22996
9.
 
Re: Terraria: Otherworld Tower Defense Elements Revealed
Mar 11, 2015, 16:04
9.
Re: Terraria: Otherworld Tower Defense Elements Revealed Mar 11, 2015, 16:04
Mar 11, 2015, 16:04
 
Verno wrote on Mar 11, 2015, 15:30:
gilly775 wrote on Mar 11, 2015, 11:16:
Verno wrote on Mar 11, 2015, 09:52:
Really excited about this, got a lot of mileage out of Terraria, the addition of actual goals and objectives to sandboxers doesn't hurt things at all. Shame Starbound totally failed to deliver but hopefully this doesn't disappoint.

How did it totally fail to deliver? I'm still finding fun in both games.

Early on they were pretty tight in following the roadmap and adding new features. Then one of the leads left and things seemed to stagnate. I've also been frustrated that they seem to focus a lot on grindy bullshit that no one liked, often ignoring overwhelming feedback from users. A lot of aspects of the game could really use a sanity check in terms of time spent vs enjoyment. To be fair I haven't played it in awhile (since they forked it), I got kind of fed up and put it on the backburner. Maybe I'll spend some time on the weekend with the new version.

hmmm...I guess to me Starbound is 10x what Terraria is. Terraria just stopped - nothing going on. Starbound has been in constant development and improvements. Going to other planets and systems is over half of the enjoyment of the game to me. I just stopped SB because each iteration broke my game or my ship. I was waiting a while to go back.
8.
 
Re: Terraria: Otherworld Tower Defense Elements Revealed
Mar 11, 2015, 15:55
8.
Re: Terraria: Otherworld Tower Defense Elements Revealed Mar 11, 2015, 15:55
Mar 11, 2015, 15:55
 
I have a silly question - Minecraft with mods was one of my favorite games of all time. I really enjoyed Starbound, but I am totally lost in Terraria!

I see pictures of people with automated things, pools of honey to heal them, and every time I try to play I get stuck building some houses for the villagers and then don't know what to do next. Does anyone have any idea of what the next goals are supposed to be, or any good video tutorial series on it?
7.
 
Re: Terraria: Otherworld Tower Defense Elements Revealed
Mar 11, 2015, 15:30
7.
Re: Terraria: Otherworld Tower Defense Elements Revealed Mar 11, 2015, 15:30
Mar 11, 2015, 15:30
 
gilly775 wrote on Mar 11, 2015, 11:16:
Verno wrote on Mar 11, 2015, 09:52:
Really excited about this, got a lot of mileage out of Terraria, the addition of actual goals and objectives to sandboxers doesn't hurt things at all. Shame Starbound totally failed to deliver but hopefully this doesn't disappoint.

How did it totally fail to deliver? I'm still finding fun in both games.

Early on they were pretty tight in following the roadmap and adding new features. Then one of the leads left and things seemed to stagnate. I've also been frustrated that they seem to focus a lot on grindy bullshit that no one liked, often ignoring overwhelming feedback from users. A lot of aspects of the game could really use a sanity check in terms of time spent vs enjoyment. To be fair I haven't played it in awhile (since they forked it), I got kind of fed up and put it on the backburner. Maybe I'll spend some time on the weekend with the new version.
Avatar 51617
6.
 
Re: Terraria: Otherworld Tower Defense Elements Revealed
Mar 11, 2015, 14:57
6.
Re: Terraria: Otherworld Tower Defense Elements Revealed Mar 11, 2015, 14:57
Mar 11, 2015, 14:57
 
Very much looking forward to this.

To add my own thoughts, Starbound has promise. Early on the game suffered from really poor combat mechanics but they've been working hard to turn that around. Lets remember that technically the game isn't in full release yet.
Avatar 17499
5.
 
Re: Terraria: Otherworld Tower Defense Elements Revealed
Mar 11, 2015, 12:58
5.
Re: Terraria: Otherworld Tower Defense Elements Revealed Mar 11, 2015, 12:58
Mar 11, 2015, 12:58
 
base game already has tower defense type stuff, with the bloodmoon, goblin invasion and pirate attacks - and you can build all kinds of traps and/or scavenge them from dungeons

but it doesnt have towers, i guess thats the add

anyways, looking forward to this... makes me think of Actraiser a bit
4.
 
Re: Terraria: Otherworld Tower Defense Elements Revealed
Mar 11, 2015, 11:16
4.
Re: Terraria: Otherworld Tower Defense Elements Revealed Mar 11, 2015, 11:16
Mar 11, 2015, 11:16
 
Verno wrote on Mar 11, 2015, 09:52:
Really excited about this, got a lot of mileage out of Terraria, the addition of actual goals and objectives to sandboxers doesn't hurt things at all. Shame Starbound totally failed to deliver but hopefully this doesn't disappoint.

How did it totally fail to deliver? I'm still finding fun in both games.
3.
 
Re: Terraria: Otherworld Tower Defense Elements Revealed
Mar 11, 2015, 10:55
3.
Re: Terraria: Otherworld Tower Defense Elements Revealed Mar 11, 2015, 10:55
Mar 11, 2015, 10:55
 
Really looking forward to giving this one a go. I love Terraria
2.
 
Re: Terraria: Otherworld Tower Defense Elements Revealed
Mar 11, 2015, 10:25
2.
Re: Terraria: Otherworld Tower Defense Elements Revealed Mar 11, 2015, 10:25
Mar 11, 2015, 10:25
 
Terraria was pretty much everything (well almost) Minecraft was supposed to be, but in 2D form. Glad we'll be seeing this and a Terraria 2 in the future.
1.
 
Re: Terraria: Otherworld Tower Defense Elements Revealed
Mar 11, 2015, 09:52
1.
Re: Terraria: Otherworld Tower Defense Elements Revealed Mar 11, 2015, 09:52
Mar 11, 2015, 09:52
 
Really excited about this, got a lot of mileage out of Terraria, the addition of actual goals and objectives to sandboxers doesn't hurt things at all. Shame Starbound totally failed to deliver but hopefully this doesn't disappoint.

This comment was edited on Mar 11, 2015, 11:01.
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