Star Citizen Arena Commander Version 1.0 Released

The Roberts Space Industries website announces the release of version 1.0 of the Arena Commander module for Star Citizen, news accompanied by the release of a new Arena Commander manual and sales of some new ships for Cloud Imperium's space combat game. Here's word on what this means:
As you know, the team has been working very hard to release Arena Commander today and we’re especially excited to publish this patch before our Holiday break. We would have ideally liked another 4-5 days of internal stress testing and polish but with everyone looking forward to some well-earned time off I didn’t want to eat into people’s break. That said, being cognizant of the fact that the upcoming holidays are a time when everyone (myself included) looks forward to playing their favorite games we wanted to make sure that we released Arena Commander 1.0 for all our backers to enjoy over the holidays. With that in mind, I’ve opted to push today’s build of Arena Commander 1.0 to all of our backers today. So please, enjoy this significant update, give us your feedback, and we’ll come back in the New Year ready to continue polishing Arena Commander and developing the BDSSE!

I would like to stress that today’s release of Arena Commander 1.0 is a beginning, not an ending. This milestone does not denote the completion of Arena Commander, it kicks off an even more significant phase of its development. With this update, we’ve added a significant number of ships, items, missiles, and systems which means more interconnected systems, more servers to stress and more bugs to squash. These future changes won’t be limited to fixing technical glitches and balance issues.

Some elements, like the initial Avenger and Cutlass, will be converted to the new modular ship component system, but we wanted long-waiting owners to get an early look at their ships. So I encourage you to experience everything we’ve added to Arena Commander 1.0, but also to know that much, much more is in the works!
View : : :
59.
 
Re: Star Citizen Arena Commander Version 1.0 Released
Dec 22, 2014, 14:12
59.
Re: Star Citizen Arena Commander Version 1.0 Released Dec 22, 2014, 14:12
Dec 22, 2014, 14:12
 
The ships are basically fundraiser swag.

The prices have nothing to do with any difficulty level of attributing them to your user account, nor do the prices scale proportionately to the usefulness of the ship.

The prices track the in-lore rarity of a ship more than its in-game power. There are nice/rate variants of weak ships that cost as much as base model variants of better ships.

eg.
300i for ~$60
350R for ~$100 (bit weaker, bit faster, not 'better' per se - but much rarer in lore. Patently NOT 2x the value of a 300i.)

Hornet for ~$100 (more guns, more health. slower - 300 series can simply run away)
Freelancer for ~$100 (better at trade - but worse at fighting. slower)
Cutlass for ~$100 (better at piracy - worse at fighting. slower. Kinda in between 300i and Freelancer.)

There are also variants of the Hornet/Freelancer/Cutlass that cost more - but like the 300i->350R, their price goes up while their utility is basically the same as the base model.

There is only 1 remaining 'jack of all trades' ship that's over ~$100, and that's the Constellation, which can be had for ~$150 for the base model.

The rest of the game's expensive ships are large and/or specialized - basically guild/org workhorses/mules that need either protection or crewing or whatever to make them useful beyond flying from A to B with something less than ideal for simply flying around.

-scheherazade

This comment was edited on Dec 22, 2014, 14:24.
Date
Subject
Author
29.
Dec 22, 2014Dec 22 2014
30.
Dec 22, 2014Dec 22 2014
31.
Dec 22, 2014Dec 22 2014
42.
Dec 22, 2014Dec 22 2014
43.
Dec 22, 2014Dec 22 2014
7.
Dec 21, 2014Dec 21 2014
48.
Dec 22, 2014Dec 22 2014
49.
Dec 22, 2014Dec 22 2014
56.
Dec 22, 2014Dec 22 2014
52.
Dec 22, 2014Dec 22 2014
51.
Dec 22, 2014Dec 22 2014
57.
Dec 22, 2014Dec 22 2014
58.
Dec 22, 2014Dec 22 2014
76.
Dec 23, 2014Dec 23 2014
 59.
Dec 22, 2014Dec 22 2014
Re: Star Citizen Arena Commander Version 1.0 Released
65.
Dec 22, 2014Dec 22 2014
71.
Dec 23, 2014Dec 23 2014