All pledges are applied to improving Torment: Tides of Numenera, but with this Stretch Goal, one specific improvement we can commit to is restoring the Gullet to the Bloom, per George Ziets' original design. We had cut this area to control scope of the Bloom zone. Restoring it to the design would complete George's original vision for the Bloom and increase its scope by roughly 10%.
Verno wrote on Oct 29, 2014, 13:43:MoreLuckThanSkill wrote on Oct 29, 2014, 13:06:
Pillars of Eternity, Torment:Tides of Numenera. The money has been thrown at you, please turn out to be well done, (relatively) bug free games!
Also, Grim Dawn, please be finished in my lifetime, thanks.
Thus concludes the Kickstarter prayer.
Yeah I'm starting to get antsy about Grim Dawn, I know they're making progress but its taking so long.
jdreyer wrote on Oct 29, 2014, 14:39:Yes
Huh, I didn't know they were still receiving funding. How are they doing it? Paypal link on their website or something?
Creston wrote on Oct 29, 2014, 14:39:
In a somewhat related topic, my Wasteland 2 box showed up yesterday, and it is beautiful. The cloth map is now hanging above my desk (after I chastised my wife for saying it looked like a "dirty handkerchief!" )
Creston wrote on Oct 29, 2014, 14:39:
In a somewhat related topic, my Wasteland 2 box showed up yesterday, and it is beautiful. The cloth map is now hanging above my desk (after I chastised my wife for saying it looked like a "dirty handkerchief!" )
saluk wrote on Oct 29, 2014, 14:29:
How can they possibly make stretch goals without releasing more ships to buy?
MoreLuckThanSkill wrote on Oct 29, 2014, 13:06:
Pillars of Eternity, Torment:Tides of Numenera. The money has been thrown at you, please turn out to be well done, (relatively) bug free games!
Also, Grim Dawn, please be finished in my lifetime, thanks.
Thus concludes the Kickstarter prayer.