Julio wrote on Aug 29, 2014, 06:27:
Thanks for all the links ASeven, great reading. Looks like there are plenty of people on the internet who are becoming the real gaming journalists now...And for some reason I'm now associating a 'Game Jam' as when a SJW is screwing a member of the gaming press.
When it’s time to be a whistleblower, people will demand proof. It only makes sense. When no notable media sources provide this proof, the Internet’s fifth estate will snap to action and investigate for themselves. The investigation is hard, and it takes time. The proof comes in the form of links and images and text. As a result, people often have these reactions: “Could’ve been fake”, “Looks sketchy”, “I meant from a real source!” This is the fundamental problem with whistleblowing in the journalism industry. The journalists themselves have cornered the market on “legitimate sources” and “trustworthiness”. So when some Internet nobody rushes in to oppose them, their proof is never good enough.
If the “most trusted source” should happen to screw up, you’ll need to provide trustworthy proof of the incident. But if that proof doesn’t come from the “most trusted source”, who’s gonna believe it? That’s the catch-22 of journalistic whistleblowing. That’s why this has been an uphill battle for the people trying to indict Kotaku—a once beloved site—for its corruption.
That’s what’s so frustrating about all of this. We loved Kotaku, and Polygon, and VICE, and their “independent voices” in this otherwise-unbearable media environment. We came to trust them, and that trust doesn’t come easy. Only after we came to trust them did we read their articles faithfully, view their links as legitimate, and accept their messages as truth.
The people supporting the indie devs in this battle will look at a single piece of evidence and say: “Fake!” Those who stick around to look at a few more pieces of evidence say: “Well… they definitely could have altered these.” When hundreds of pieces of evidence from different sources and sites, from different people with different opinions, and from Zoe herself are gathered; dismissing the evidence as “fake” requires a whole new kind of zeal.
Holy shit, you accepted Kotaku as some kind of bastion of integrity and truth? KOTAKU??
I... I don't even...
ASeven wrote on Aug 26, 2014, 04:44:
Words from an actual, real feminist on this matter.
A new picture detailing the conflict of interest between Nathan and Zoe.
Another picture demonstrating another conflict of interest between the Gone Home devs and Polygon.
ASeven wrote on Aug 26, 2014, 11:51:nin wrote on Aug 26, 2014, 09:37:ASeven wrote on Aug 26, 2014, 09:30:
One of the staunch defenders of Zoe Quinn [url=http://www.twitlonger.com/show/n_1s644c0]just apologized to 4chan (let that sink in)
Now THAT'S newsworthy.
Interesting how the real feminists are now distancing themselves as far as possible from this and from SJWs in general. Heck, this is fun to watch, not only is gaming journalism getting a good exposition on how it is even more shitty than we thought, the usual SJWs are getting trounced by both the real feminists (who even call them part of the patriarchy, for crying out loud), they are exposed for the censoring hypocrites they are.
These last days have really been fun.
Also, the dev that made that post above fears that revealing her identity will cost her job. Holy shit how deep does this shit go?
nin wrote on Aug 26, 2014, 09:37:ASeven wrote on Aug 26, 2014, 09:30:
One of the staunch defenders of Zoe Quinn [url=http://www.twitlonger.com/show/n_1s644c0]just apologized to 4chan (let that sink in)
Now THAT'S newsworthy.
ASeven wrote on Aug 26, 2014, 09:30:
One of the staunch defenders of Zoe Quinn [url=http://www.twitlonger.com/show/n_1s644c0]just apologized to 4chan (let that sink in)
ASeven wrote on Aug 26, 2014, 04:44:
Words from an actual, real feminist on this matter.
A new picture detailing the conflict of interest between Nathan and Zoe.
Another picture demonstrating another conflict of interest between the Gone Home devs and Polygon.