Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Star Citizen at $50 Million; New Commercial

The Roberts Space Industries website offers a new Constellation video for Star Citizen showing off another spacecraft from the upcoming space game in a Kubrick-inspired commercial (it runs about 3:30, so its more of an infomercial). This comes as the game passes the $50 million mark in crowd-sourced funding, though no letter from the chairman has appeared yet to mark the milestone, so we can expect that soon.

View
59 Replies. 3 pages. Viewing page 1.
< Newer [ 1 2 3 ] Older >

59. Re: Star Citizen at $50 Million; New Commercial Aug 19, 2014, 13:17 LOL@U
 
I haven't followed development to the letter (far from it), but have the game specs changed to allow for planetfall and scenarios where you can get out of the ship and drive/walk around at your leisure?

Because that's kinda what the ad suggests.
 
Reply Quote Edit Delete Report
 
58. Re: Star Citizen at $50 Million; New Commercial Aug 18, 2014, 15:49 SlimRam
 
jdreyer wrote on Aug 17, 2014, 03:49:
SlimRam wrote on Aug 17, 2014, 03:32:
Indeed it did sir. She is the lovely and flexible Ginger Lynn She also came back for *cough* a second round in Prophecy.

As I recall, she wasn't bad.
Uh, are you referring to her as a porn actress or the part she played in the Wing Commander games? She was actually pretty good in both I don't think that her 'real' acting career ever went anywhere though. I could have sworn that I saw her on an episode of 'Cops' and I couldn't believe my eyes when I saw her she looks really really bad now. I even jumped up and pointed at the TV and yelled at my wife and said, "Holy Shit, that's Ginger Lynn!". Of course, she said, "Who's that?" And I was all like, "Uh...an old actress" *cough*. Yeah but the years have not been kind to her, she was pretty chubby and aged and looked like she was just used up...or maybe I should just say used? Lord knows she's taken more loads then a laundromat and aged female porn stars are a sad, sad sight *sighs*
 
Avatar 57335
 
They always say that everyone's good at something...

I just have to find the right kind of place that appreciates nude juggling of a midget, a hand grenade, and a porcupine while playing the kazoo and riding a unicycle backwards without a seat
Reply Quote Edit Delete Report
 
57. Re: Star Citizen at $50 Million; New Commercial Aug 17, 2014, 23:33 loomy
 
THEY WON'T MAKE ANY MORE MONEY BECAUSE EVERYONE WHO WANTS TO PLAY ALREADY BOUGHT IT!  
Reply Quote Edit Delete Report
 
56. Re: Star Citizen at $50 Million; New Commercial Aug 17, 2014, 20:15 Ant
 
TheVocalMinority wrote on Aug 16, 2014, 23:23:
xXBatmanXx wrote on Aug 16, 2014, 12:42:
//I don't believe that music is fair use - wonder how much that cost them.

Kids these days. No appreciation of the classics!


LOL.
https://en.wikipedia.org/wiki/Also_sprach_Zarathustra_%28Strauss%29
One of Elite Dangerous' gameplay videos, showing the docking into a space station, had a soundtrack from the movie too: http://www.youtube.com/watch?v=ex2nGIvbiVI
 
Avatar 1957
 
Ant @ The Ant Farm: http://antfarm.ma.cx and Ant's Quality Foraged Links: http://aqfl.net ...
Reply Quote Edit Delete Report
 
55. Re: Star Citizen at $50 Million; New Commercial Aug 17, 2014, 18:55 Kosumo
 
AAA voice acting in videogames is quite the waste of money these days.

You telling me that to spend even 10% of a budget rasied from your backers on (over) paying AAA hollywood actors to voice some lines in a computer game is a good move?

I bet that GTA 5 would have been lucky if they spent as much as 15% of their budget on the total of vocie acting (heaps of voice acting in there) and music (heaps, as in total shit loads, of music to lincence).

Even spending 2 million on Star Citizen voice acting would be over doing it, the fact you don't see that is mind bloggling.

PS, who are these AAA actors that are common in games now? I cant think of any.
 
Reply Quote Edit Delete Report
 
54. Re: Star Citizen at $50 Million; New Commercial Aug 17, 2014, 16:11 theyarecomingforyou
 
El Pit wrote on Aug 17, 2014, 10:51:
Ehm... Big names in Wing Commander? Mark Hamill seems to be a very nice guy, but nowhere a big name in movie biz. Except for Star Wars, his career has been less then stellar (pun intended). And Rhys-Davies neither is a top star in Hollywood, but has been co-starring in some good movies (Raiders, Rings...) AND starred in a lot of cheap b- and c-movie productions. Both are not earning million(s) for (voice) acting.
They were some of the biggest names to have appeared in a video game at that time, so it's all relative. Nowadays AAA voice acting in videogames is quite common.
 
Avatar 22891
 
SteamID: theyarecomingforyou
Star Citizen: Blue's News
Reply Quote Edit Delete Report
 
53. Re: Star Citizen at $50 Million; New Commercial Aug 17, 2014, 10:51 El Pit
 
Ehm... Big names in Wing Commander? Mark Hamill seems to be a very nice guy, but nowhere a big name in movie biz. Except for Star Wars, his career has been less then stellar (pun intended). And Rhys-Davies neither is a top star in Hollywood, but has been co-starring in some good movies (Raiders, Rings...) AND starred in a lot of cheap b- and c-movie productions. Both are not earning million(s) for (voice) acting.  
Consoles? I owned two: a Pong clone and an Atari 2600. And that's it.
Reply Quote Edit Delete Report
 
52. Re: Star Citizen at $50 Million; New Commercial Aug 17, 2014, 07:56 theyarecomingforyou
 
The game has raised over $1m in two days, all through the publicity from the trailer and Gamescom appearance. The trailer has more than paid for itself. Clearly people are happy with the direction the game is going.

Now to address a couple of other criticisms I've seen posted recently. There is talk of a reward system within Arena Commander that will allow people to earn better ships than they have pledged for, which should negate some of the P2W criticism before the release of the PU. As for the cost of voice acting, I think games benefit from having big names attached to them - Oblivion, Fallout 3 and the Batman games certainly did, as did Wing Commander back in the day. Certainly they should be sensible with the amount spent but the game has yet to even be released and they've pulled in an obscene amount of money.
 
Avatar 22891
 
SteamID: theyarecomingforyou
Star Citizen: Blue's News
Reply Quote Edit Delete Report
 
51. Re: Star Citizen at $50 Million; New Commercial Aug 17, 2014, 06:28 Luke
 
snip alot of jerkoff words

[BUY THIS GAME]


(What Game ? Clown )
 
Reply Quote Edit Delete Report
 
50. Re: Star Citizen at $50 Million; New Commercial Aug 17, 2014, 03:49 jdreyer
 
SlimRam wrote on Aug 17, 2014, 03:32:
Indeed it did sir. She is the lovely and flexible Ginger Lynn She also came back for *cough* a second round in Prophecy.

As I recall, she wasn't bad.
 
Avatar 22024
 
"It's just a bunch of mystic bovine scatology to me." - 1badmf
Reply Quote Edit Delete Report
 
49. Re: Star Citizen at $50 Million; New Commercial Aug 17, 2014, 03:32 SlimRam
 
jdreyer wrote on Aug 17, 2014, 03:12:
panbient wrote on Aug 16, 2014, 21:08:
theyarecomingforyou wrote on Aug 16, 2014, 19:16:
Don't forget that a lot of Chris Roberts' games have featured major voice actors and Squadron 42 is being developed as a full game in itself. It's also worth remembering that the game is going to raise significantly more money between now and its release, as many people are waiting for it to be released before buying it. I'd be surprised if the game doesn't hit $75m, given that this release pulled in $500,000 alone and it's managing $40 a day.

Also don't forget that most of those major names from back in the day hadn't been seen on a screen in years and/or were in 'low' points of their careers (Mark Hamill / Malcolm McDowell). As proven by their willingness to work in a relatively obscure medium (at the time).

This is no longer the case.

Even if they do hit $75M, spending a full 3rd of their budget on voice acting is absurd.

Also, didn't WC3 feature a porn actress?
Indeed it did sir. She is the lovely and flexible Ginger Lynn She also came back for *cough* a second round in Prophecy.

This comment was edited on Aug 17, 2014, 03:41.
 
Avatar 57335
 
They always say that everyone's good at something...

I just have to find the right kind of place that appreciates nude juggling of a midget, a hand grenade, and a porcupine while playing the kazoo and riding a unicycle backwards without a seat
Reply Quote Edit Delete Report
 
48. Re: Star Citizen at $50 Million; New Commercial Aug 17, 2014, 03:13 jdreyer
 
Eirikrautha wrote on Aug 16, 2014, 20:46:
You know, RSI should make some more commercials about Star Citizen. I really hadn't heard much about this game, and it could definitely use some more exposure.

Heh.
 
Avatar 22024
 
"It's just a bunch of mystic bovine scatology to me." - 1badmf
Reply Quote Edit Delete Report
 
47. Re: Star Citizen at $50 Million; New Commercial Aug 17, 2014, 03:12 jdreyer
 
panbient wrote on Aug 16, 2014, 21:08:
theyarecomingforyou wrote on Aug 16, 2014, 19:16:
Don't forget that a lot of Chris Roberts' games have featured major voice actors and Squadron 42 is being developed as a full game in itself. It's also worth remembering that the game is going to raise significantly more money between now and its release, as many people are waiting for it to be released before buying it. I'd be surprised if the game doesn't hit $75m, given that this release pulled in $500,000 alone and it's managing $40 a day.

Also don't forget that most of those major names from back in the day hadn't been seen on a screen in years and/or were in 'low' points of their careers (Mark Hamill / Malcolm McDowell). As proven by their willingness to work in a relatively obscure medium (at the time).

This is no longer the case.

Even if they do hit $75M, spending a full 3rd of their budget on voice acting is absurd.

Also, didn't WC3 feature a porn actress?
 
Avatar 22024
 
"It's just a bunch of mystic bovine scatology to me." - 1badmf
Reply Quote Edit Delete Report
 
46. Re: Star Citizen at $50 Million; New Commercial Aug 17, 2014, 03:11 SlimRam
 
Forgive the slight derailment but, I sold enough plasma to buy the Elite: Dangerous Beta and I have NO REGRETS. If you want to play a modern version of 'Privateer' right now (without a campaign)...BUY THIS. The freedom is amazing, the graphics are simple but beautiful ( i've actually just sat in the middle of an asteriod field for like 15 minutes just watching the shadows play off of the other asteroids. It was awesome and relaxing). I just fly wherever, whenever, no pressure or care, it's wonderful. I broke out my old Logitec Wingman Extreme joystick and it actually works with this (and Windows 7 heh). The controls are completely remap-able but trying to fly with the mouse was a no go for me but you can do it. This is fully multiplayer right now (if you choose) and playing with real people is pretty much what you would expect...Most people are kind and helpful and of course there are the others that are already pirates and have the most powerful ships in the game and.....you want to stay away from these people It's still being fleshed out but plays very well right now and they are slowly opening up more sections of....well...the galaxy. If you can afford the 75 bucks and are a total space nerd like myself and itching to "get back into the black" BUY THIS GAME

This comment was edited on Aug 17, 2014, 03:16.
 
Avatar 57335
 
They always say that everyone's good at something...

I just have to find the right kind of place that appreciates nude juggling of a midget, a hand grenade, and a porcupine while playing the kazoo and riding a unicycle backwards without a seat
Reply Quote Edit Delete Report
 
45. Re: Star Citizen at $50 Million; New Commercial Aug 16, 2014, 23:23 TheVocalMinority
 
xXBatmanXx wrote on Aug 16, 2014, 12:42:
//I don't believe that music is fair use - wonder how much that cost them.

Kids these days. No appreciation of the classics!


LOL.
https://en.wikipedia.org/wiki/Also_sprach_Zarathustra_%28Strauss%29
 
Assley Putz
"Was vocalminority assley putzs most recent handle?"
-nin May 16, 2012, 10:52
Reply Quote Edit Delete Report
 
44. Re: Star Citizen at $50 Million; New Commercial Aug 16, 2014, 22:37 Scheherazade
 
crypto wrote on Aug 16, 2014, 22:02:
theyarecomingforyou wrote on Aug 16, 2014, 16:36:
Since releasing the trailer for the Constellation and ship racing at Gamescon the game has raised half a million dollars in a day, which pays for developing the game. The commercials more than pay for themselves and that's important for a game funded exclusively by crowdfunding.

Since no one answered my question I went and found out that this game is funded with pre-sales of game and in game items in the guise of pledges... call it crowd funding if you want but as far as I'm concerned crowd funding at this caliber would equal a f2p game because it is f2d. In fact, at this point, if they cared about their backers they would make it f2p to ensure the backers had lots of people to play with... but thats just me after a few glasses of wine

It's supposed to have a round-about F2P option once the PU (persistent universe) is out.

Players are supposed to be able to make a free [or hellishly cheap, e.g. $5] character that has no 'game package+ship', but can crew with other players that have a 'game package + ship'.
In this manner, that player can earn in-game money and eventually buy his own ship.

However, only players that purchase a 'game package + ship' will be able to play solo from day1.
A purchase of an 'addon ship package' by itself (no game package) will not grant independent playability.

But then again, why buy a game package when you can get a free character and buy an addon ship?
I have no idea how a free-ish non-ship non-game-package character + 'addon ship package' would work out in practice.
Maybe it would be like starcraft1 where you need to 'buddy' with someone at all times if you play for free - but that's just me guessing. I really don't know.

None of this free-ish stuff is set in stone or fully figured out. *Subject to change or clarification.

-scheherazade
 
Reply Quote Edit Delete Report
 
43. Re: Star Citizen at $50 Million; New Commercial Aug 16, 2014, 22:02 crypto
 
theyarecomingforyou wrote on Aug 16, 2014, 16:36:
Since releasing the trailer for the Constellation and ship racing at Gamescon the game has raised half a million dollars in a day, which pays for developing the game. The commercials more than pay for themselves and that's important for a game funded exclusively by crowdfunding.

Since no one answered my question I went and found out that this game is funded with pre-sales of game and in game items in the guise of pledges... call it crowd funding if you want but as far as I'm concerned crowd funding at this caliber would equal a f2p game because it is f2d. In fact, at this point, if they cared about their backers they would make it f2p to ensure the backers had lots of people to play with... but thats just me after a few glasses of wine
 
Reply Quote Edit Delete Report
 
42. Re: Star Citizen at $50 Million; New Commercial Aug 16, 2014, 21:08 panbient
 
theyarecomingforyou wrote on Aug 16, 2014, 19:16:
Don't forget that a lot of Chris Roberts' games have featured major voice actors and Squadron 42 is being developed as a full game in itself. It's also worth remembering that the game is going to raise significantly more money between now and its release, as many people are waiting for it to be released before buying it. I'd be surprised if the game doesn't hit $75m, given that this release pulled in $500,000 alone and it's managing $40 a day.

Also don't forget that most of those major names from back in the day hadn't been seen on a screen in years and/or were in 'low' points of their careers (Mark Hamill / Malcolm McDowell). As proven by their willingness to work in a relatively obscure medium (at the time).

This is no longer the case.

Even if they do hit $75M, spending a full 3rd of their budget on voice acting is absurd.
 
Reply Quote Edit Delete Report
 
41. Re: Star Citizen at $50 Million; New Commercial Aug 16, 2014, 20:46 Eirikrautha
 
You know, RSI should make some more commercials about Star Citizen. I really hadn't heard much about this game, and it could definitely use some more exposure.  
Reply Quote Edit Delete Report
 
40. Re: Star Citizen at $50 Million; New Commercial Aug 16, 2014, 19:32 nin
 
jdreyer wrote on Aug 16, 2014, 18:35:
theyarecomingforyou wrote on Aug 16, 2014, 16:57:
As for the extra money raised, that's going to things like hiring big name voice actors (which they reckon could cost $20-30m), developers (a substantial cost given the skills required), supporting the persistent universe for years, etc.
That's the worst idea I've heard yet. I hope they're not wasting that much. There are plenty of talented voice actors that could pull off what needs to be done at scale.

Yeah, that's a horrible idea. What a waste of money.

 
http://store.nin.com/index.php?cPath=10
Reply Quote Edit Delete Report
 
59 Replies. 3 pages. Viewing page 1.
< Newer [ 1 2 3 ] Older >


footer

Blue's News logo