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Deep Silver Acquires Homefront from Crytek

Publisher Deep Silver announces the acquisition of the Homefront intellectual property and all related assets from financially troubled publisher/developer Crytek, offering no hint about what they paid for the shooter series. Word is development of Homefront: The Revolution will continue in Nottingham, England at a newly formed studio called Deep Silver Dambuster Studios. Here's the announcement:

Today, Koch Media together with its publishing label Deep Silver announces that it has acquired the Homefront brand and all coherent assets from Crytek. This includes Homefront: The Revolution which has been announced on 2nd June 2014. The development will be continued in newly founded, Nottingham-based Deep Silver Dambuster Studios.

“We are thrilled to see another great IP joining the Deep Silver universe,” says Dr. Klemens Kundratitz. “We strongly believe in the potential of Homefront: The Revolution and trust in the new team to continue the path we have been walking in the last years.”

Deep Silver Dambuster Studios is the third development studio within the Koch Media Group, joining Deep Silver Volition and Deep Silver Fishlabs.

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20. Re: Deep Silver Acquires Homefront from Crytek Jul 31, 2014, 11:30 bhcompy
 
Agent.X7 wrote on Jul 31, 2014, 03:44:
bhcompy wrote on Jul 30, 2014, 15:36:
Task wrote on Jul 30, 2014, 15:19:
They are going to end up being a mainly engine based company like Unreal, they aren't going anywhere.

The problem is that they have very little in the engine market to begin with. EA is on a Frostbite or die kick. id is purely idtech. Everyone else is on Unreal Tech.

Star Citizen, Evolve, and Archeage come to mind.

And other than Star Citizen, they're all nothing games, and Star Citizen isn't going to change much for Crytek regardless
 
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19. Re: Deep Silver Acquires Homefront from Crytek Jul 31, 2014, 03:44 Agent.X7
 
bhcompy wrote on Jul 30, 2014, 15:36:
Task wrote on Jul 30, 2014, 15:19:
They are going to end up being a mainly engine based company like Unreal, they aren't going anywhere.

The problem is that they have very little in the engine market to begin with. EA is on a Frostbite or die kick. id is purely idtech. Everyone else is on Unreal Tech.

Star Citizen, Evolve, and Archeage come to mind.
 
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18. Re: Deep Silver Acquires Homefront from Crytek Jul 30, 2014, 18:02 nin
 
NewMaxx wrote on Jul 30, 2014, 17:38:
jacobvandy wrote on Jul 30, 2014, 12:47:
Interesting. Crytek was really excited about making this game, weren't they? Shows how desperate they are/were that they had to part with it...

As I said in two other posts on this site in months past, the part of the company having the issues was Crytek UK, which only worked on the new Homefront. It is not surprising to anyone following the events of the preceding months that this was the part that would be sold off. It's also not surprising that development was kept in the UK (take a guess where they got the people for the "new studio"). Industry analysts anticipated this quite a while ago...

Had they been truly excited about it they would have utilized Crytek Frankfurt. It does seem that they will have to shift their focus after this, though, in terms of development versus publishing and their engine.

That's not their only problem...

 
http://www.nin.com/pub/tension/
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17. Re: Deep Silver Acquires Homefront from Crytek Jul 30, 2014, 17:41 Numinar
 
Is Crysis that awesome? I remember on release nobody could play it except a select few who used it to validate their early adopter/expensive hardware.

And Crytek complained about Piracy. (I think Piracy sucks, but face it, most of them couldn't get 30 frames either so you guys got the last laugh!).

I wonder how much DNA from Goldeneye/Perfect Dark/Timesplitters is in this new group? That stuff rocked and took the Doom/Half Life Clone stigma out of shooters.

Haze 2 anyone? It's almost as crazy as a good Wolfenstein or Homefront Game!
 
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16. Re: Deep Silver Acquires Homefront from Crytek Jul 30, 2014, 17:38 NewMaxx
 
jacobvandy wrote on Jul 30, 2014, 12:47:
Interesting. Crytek was really excited about making this game, weren't they? Shows how desperate they are/were that they had to part with it...

As I said in two other posts on this site in months past, the part of the company having the issues was Crytek UK, which only worked on the new Homefront. It is not surprising to anyone following the events of the preceding months that this was the part that would be sold off. It's also not surprising that development was kept in the UK (take a guess where they got the people for the "new studio"). Industry analysts anticipated this quite a while ago...

Had they been truly excited about it they would have utilized Crytek Frankfurt. It does seem that they will have to shift their focus after this, though, in terms of development versus publishing and their engine.
 
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15. Re: Deep Silver Acquires Homefront from Crytek Jul 30, 2014, 17:23 Quboid
 
Thanks. Figures, Ryse looked rysible - bet no one has made that joke before - and it sucks for the employees but the game deserved to fail. Design by marketing department, cinematic-ness over gameplay, QTEs, it looked like a send up of AAA development.

I've seen little of Warface so I'm excluding it but otherwise, Crytek have gone backwards in gameplay with every game. Far Cry, Crysis, C2, C3, Ryse - each time, the gameplay has been more limited in order to make the game look better: style over substance. If that's what has brought them down, and that's a massive oversimplification at best, then I'm glad that the market has better taste than Crytek gave them credit for. Take heed, survivors and other developers.

Gaming is too big to disappear like in the 80's but budgets have got out of control and that bubble will burst if it isn't already bursting. With BF4 and CoD:G both having the worst receptions of their respective series', the next few years could be interesting. Or it could be like the movie industry where one flop kills a studio but the volume of big budget releases doesn't seem to slow.
 
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14. Re: Deep Silver Acquires Homefront from Crytek Jul 30, 2014, 17:10 DaHauns
 
bhcompy wrote on Jul 30, 2014, 15:36:
The problem is that they have very little in the engine market to begin with. EA is on a Frostbite or die kick. id is purely idtech. Everyone else is on Unreal Tech.

The problem is that there's a general trend in AAA towards in-house engines (e.g.: Square Enix: Luminous, Capcom: Panta Rhei,Ubisoft (depending on studio): Anvil/Dunia/Disrupt, Jade, Snowdrop, Take2/Rockstar: RAGE...).
Combined with Unity pushing from the low end the game engine market isn't that much fun at the moment I guess - even with a behemoth of an engine in your pocket.
Epic realized this and have focused their business toward mid-budget titles quite successfully (just look at the release schedule on wikipedia). Whether Crytek can make a dent here remains to be seen, but I remain skeptical.
I guess their window of success would have been 2-3 years ago, when people started to get fed up by the UE3 look.
 
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13. Re: Deep Silver Acquires Homefront from Crytek Jul 30, 2014, 17:09 ViRGE
 
nin wrote on Jul 30, 2014, 13:31:
The curse of Homefront is passed on...

Indeed. Poor Deep Silver and poor Volition. They're screwed and they don't even know it.
 
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12. Re: Deep Silver Acquires Homefront from Crytek Jul 30, 2014, 15:43 bhcompy
 
Quboid wrote on Jul 30, 2014, 15:05:
Did the reason for the developers of Crysis, I presume a well selling game, to be in this situation? Did Ryse fail as hard as it deserved to?

What independent studios pushing AAA level games are left standing that don't have either a huge engine business(Epic/Unreal), an MMO with a distinct niche(CCP/EVE), or a storefront(Valve/Steam, Stardock/Impulse*)? Crytek fits in none of those buckets.

*-Impulse was sold to Gamestop and Stardock games are sold on Steam, but Stardock apps are sold on their website.
 
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11. Re: Deep Silver Acquires Homefront from Crytek Jul 30, 2014, 15:37 Creston
 
Quboid wrote on Jul 30, 2014, 15:05:
Did the reason for the developers of Crysis, I presume a well selling game, to be in this situation? Did Ryse fail as hard as it deserved to?

Ryse bombed even worse than the failbox itself did, and they spent obscene amounts of money on that, as well as warface.

Crysis 3 also didn't sell that great, so yeah, they've been burning money they haven't been earning back.
 
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10. Re: Deep Silver Acquires Homefront from Crytek Jul 30, 2014, 15:36 bhcompy
 
Task wrote on Jul 30, 2014, 15:19:
They are going to end up being a mainly engine based company like Unreal, they aren't going anywhere.

The problem is that they have very little in the engine market to begin with. EA is on a Frostbite or die kick. id is purely idtech. Everyone else is on Unreal Tech.
 
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9. Re: Deep Silver Acquires Homefront from Crytek Jul 30, 2014, 15:19 Task
 
They are going to end up being a mainly engine based company like Unreal, they aren't going anywhere.

They just need to re-scope their company. Obviously their business forecasting in the past presumed due to new successes like then 'crysis' games had them expand and buy up other studios, which in the long run didn't work out so well.
 
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8. Re: Deep Silver Acquires Homefront from Crytek Jul 30, 2014, 15:05 Quboid
 
Did the reason for the developers of Crysis, I presume a well selling game, to be in this situation ever be confirmed? Did Ryse fail as hard as it deserved to?

This comment was edited on Jul 30, 2014, 17:24.
 
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7. Re: Deep Silver Acquires Homefront from Crytek Jul 30, 2014, 14:50 DangerDog
 
Whatever amount they paid, it was too much.

Next up on the auctioning block, Crysis? Or is that entangled with EA ownership?
 
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6. Re: Deep Silver Acquires Homefront from Crytek Jul 30, 2014, 14:18 Parallax Abstraction
 
Flatline wrote on Jul 30, 2014, 13:47:
Now we know where the "restructuring" funding came from.

If they just keep trying, one day Warface will become the cash cow they know it can be. One day...
 
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5. Re: Deep Silver Acquires Homefront from Crytek Jul 30, 2014, 13:47 Flatline
 
Now we know where the "restructuring" funding came from.  
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4. Re: Deep Silver Acquires Homefront from Crytek Jul 30, 2014, 13:31 nin
 

The curse of Homefront is passed on...

 
http://www.nin.com/pub/tension/
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3. Re: Deep Silver Acquires Homefront from Crytek Jul 30, 2014, 13:17 ASeven
 
Hmmm... Don't think Crytek is going to last much longer at this rate. The financial difficulties must be quite severe.  
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2. Re: Deep Silver Acquires Homefront from Crytek Jul 30, 2014, 13:07 NetHead
 
How much did they have to pay Deep Silver?  
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1. Re: Deep Silver Acquires Homefront from Crytek Jul 30, 2014, 12:47 jacobvandy
 
Interesting. Crytek was really excited about making this game, weren't they? Shows how desperate they are/were that they had to part with it...  
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