Verno wrote on Jul 28, 2014, 10:45:
Rogues are only really good for taking down a boss quickly but my 2H Warrior can do that too and actually take hits. My mages are ridiculous, they can CC everything, clear the field and rarely ever take a hit.
Rogues are playable but not really optimal compared to other classes IMO. But of course its an RPG so do whatever fancies you
Pretty much this. Rangers are also a bit underwhelming but can still be useful due to the abundance of elemental arrows, basically making them Mages-lite. My 2h melee hybrid guy's a lot of fun though.
It's easy enough to make an overpowered party (1 melee tank, everyone else a mage or hybrid) and turn battles into a cakewalk, but part of the fun for me is making a diverse party (2h melee, sword and board, ranger/thief and mage) and finding various ways to win battles with that composition.
As it's been said by another poster, balance isn't good between the classes but that's like saying that the Dark Souls games have a horrible combat system because of the obvious balance issues with the various classes. There are very few RPGs in general where the classes are balanced across the board. There'll ALWAYS be one or two really strong classes in an RPG and one or two underwhelming classes. Hopefully the developers will try and balance the classes as much as possible but very few ever do. That still doesn't change that there might be a really great combat system in place underneath it all and that's the case for me with D:OS.
This comment was edited on Jul 28, 2014, 15:20.