Darks wrote on Jul 22, 2014, 13:24:Same here. I like the game, but the respawns are annoying!Tim1_2 wrote on Jul 22, 2014, 10:10:
I played PAYDAY 2 once, by myself, on a free via Steam weekend. It was some mission where I had to go in to a mall and smash stuff. Then cops started showing up in endless waves, leading to a ridiculous, never-ending firefight. I think the problem was I just didn’t really know how to accomplish my goal, and also the AI team mates weren’t overly competent. So it was a mediocre play session, and I gave up on it.
That's the problem I have with this game. The endless spawning on Police. After you have completed a mission, you feel like you just wiped out the full police force for the city.
so the problem may be that we don't have enough skills to do things correctly.
ShakaUVM wrote on Jul 23, 2014, 02:31:
>at this point we're all level four,
Blue, that's your problem. Payday 2 has a really weird design, where even though quiet and loud both look like viable options, they are not. All the stuff you need to stealth a mission has to be unlocked, and some of the things are very deep unlocks (like being able to lockpick a safe, or quiet drilling or using ECMs to disable pagers), requiring you to invest a lot of time in the game playing a first person shooter before you can turn it into a stealth game.
By contrast, most games with these two options (say, Dishonored or Deus Ex) allow both options to work from the start.
Some of the stealth missions are ridiculously difficult. Like stupidly, ridiculously difficult. Others (like the normal bank missions) are actually fairly reasonable to do, once you learn the basics.
Essentially, you need to kill the guards with silencers, bag up their bodies (which requires an easy unlock), kill the tellers (since they will alert the police), and then have everyone rush in and order all the customers to the ground. Zip tie everyone (another easy unlock), and if you can get to everyone before a customer can sneak a phone call to the police. Any loud gunshots will alert the police, so you need to unlock silencers on at least one person, and hopefully everyone. Fast drilling (a medium unlock) and fast bag packing and movement will help you break through the safe door and load up your stuff quickly. A drillsaw (a deep unlock) will help you get the security boxes open quickly.
ShakaUVM wrote on Jul 23, 2014, 02:31:
>at this point we're all level four,
Blue, that's your problem. Payday 2 has a really weird design, where even though quiet and loud both look like viable options, they are not. All the stuff you need to stealth a mission has to be unlocked, and some of the things are very deep unlocks (like being able to lockpick a safe, or quiet drilling or using ECMs to disable pagers), requiring you to invest a lot of time in the game playing a first person shooter before you can turn it into a stealth game.
By contrast, most games with these two options (say, Dishonored or Deus Ex) allow both options to work from the start.
Some of the stealth missions are ridiculously difficult. Like stupidly, ridiculously difficult. Others (like the normal bank missions) are actually fairly reasonable to do, once you learn the basics.
Essentially, you need to kill the guards with silencers, bag up their bodies (which requires an easy unlock), kill the tellers (since they will alert the police), and then have everyone rush in and order all the customers to the ground. Zip tie everyone (another easy unlock), and if you can get to everyone before a customer can sneak a phone call to the police. Any loud gunshots will alert the police, so you need to unlock silencers on at least one person, and hopefully everyone. Fast drilling (a medium unlock) and fast bag packing and movement will help you break through the safe door and load up your stuff quickly. A drillsaw (a deep unlock) will help you get the security boxes open quickly.
Darks wrote on Jul 22, 2014, 13:24:During the Hollywood Shootout, which Payday 2 is sort of based on, 200 LAPD responded to the criminals shooting their way out of a bank robbery gone bad.
That's the problem I have with this game. The endless spawning on Police. After you have completed a mission, you feel like you just wiped out the full police force for the city.
Darks wrote on Jul 22, 2014, 13:24:Tim1_2 wrote on Jul 22, 2014, 10:10:
I played PAYDAY 2 once, by myself, on a free via Steam weekend. It was some mission where I had to go in to a mall and smash stuff. Then cops started showing up in endless waves, leading to a ridiculous, never-ending firefight. I think the problem was I just didn’t really know how to accomplish my goal, and also the AI team mates weren’t overly competent. So it was a mediocre play session, and I gave up on it.
That's the problem I have with this game. The endless spawning on Police. After you have completed a mission, you feel like you just wiped out the full police force for the city.
Darks wrote on Jul 22, 2014, 13:24:
That's the problem I have with this game. The endless spawning on Police. After you have completed a mission, you feel like you just wiped out the full police force for the city.
Tim1_2 wrote on Jul 22, 2014, 10:10:
I played PAYDAY 2 once, by myself, on a free via Steam weekend. It was some mission where I had to go in to a mall and smash stuff. Then cops started showing up in endless waves, leading to a ridiculous, never-ending firefight. I think the problem was I just didn’t really know how to accomplish my goal, and also the AI team mates weren’t overly competent. So it was a mediocre play session, and I gave up on it.
Dacron wrote on Jul 22, 2014, 11:36:
Agreed with everything but silencers. If you're going a stealth route, it's much safer to run/sneak up and melee opponents. Silencers can be heard through walls/ceilings and cause people to trip alarms.
Keilun wrote on Jul 22, 2014, 11:28:
It's definitely your level. Without the required gear and skills, stealthing becomes a lot harder. For example, you'll most definitely need a silencer, so make sure you buy that asap. Skill wise, it's just more things to help make things easier (extra zip ties, body bags, ecm, etc.).
I've tended to find the bank heist a bit easier to stealth. We've tended to always keep someone on the outside watching for civvies that patrol the sidewalk. He needs to shout them down + zip tie, or kill them.
Then we sneak up to the roof and set up a loud drill on the power room door (watch out for cameras). The loud drill draws guards up the stairs. Kill them and bag them up. Then find the keycard either off the manager or on the manager's desk. Use it to open the security room on the bottom floor and kill the guard inside. Finally, charge into the bank and shout them all down + zip tie. You'll need to cover the teller area + the back office.
It's a lot easier to just kill the civvies than to watch over them if you don't have the zip ties. If you choose the kill route, you can kill the backoffice before you charge the teller area. This may not pay off well if you just do the regular bank heist map. But Firestarter day 3 uses the same map and Firestarter pays off really well - even if you just go the non stealth option. If you can stealth day 3 of Firestarter you get a ton of extra cash.
I prefer the bank heist to the Framing Frame one because that one you absolutely need to stealth day 3. Guns blazing is extra hard and annoying on day 3.
Btw, if you want to advance quickly, keep things ugly and don't be afraid to try hard or very hard difficulty as they increase your XP+cash gains significantly to get your early levels and guns. Some of the easier maps to run are:
Mallcrasher (no stealth)
Firestarter
Any "Transport" missions (no stealth)
Ukrainian job (might be easier to stealth this one if you can control the crowd and the pedestrians)
If you get C4, Ukrainian job becomes a 30s mission.