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DirectX 12 Announced

The DirectX Developer Blog has the official announcement from Microsoft about plans for DirectX 12, saying the next iteration of their gaming API will bring significant performance improvements when it's released in the holidays of 2015:

DirectX 12 introduces the next version of Direct3D, the graphics API at the heart of DirectX. Direct3D is one of the most critical pieces of a game or game engine, and we’ve redesigned it to be faster and more efficient than ever before. Direct3D 12 enables richer scenes, more objects, and full utilization of modern GPU hardware. And it isn’t just for high-end gaming PCs either – Direct3D 12 works across all the Microsoft devices you care about. From phones and tablets, to laptops and desktops, and, of course, Xbox One, Direct3D 12 is the API you’ve been waiting for.

What makes Direct3D 12 better? First and foremost, it provides a lower level of hardware abstraction than ever before, allowing games to significantly improve multithread scaling and CPU utilization. In addition, games will benefit from reduced GPU overhead via features such as descriptor tables and concise pipeline state objects. And that’s not all – Direct3D 12 also introduces a set of new rendering pipeline features that will dramatically improve the efficiency of algorithms such as order-independent transparency, collision detection, and geometry culling.

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38 Replies. 2 pages. Viewing page 2.
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18. Re: DirectX 12 Announced Mar 20, 2014, 21:43 Despoiler
 
Creston wrote on Mar 20, 2014, 21:07:
Direct3D 12 is the API you’ve been waiting for.

Yeah, not really.

Direct3D 12 works across all the Microsoft devices you care about.

As long as they have Windows 8.1 installed.

Win9....
 
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17. Re: DirectX 12 Announced Mar 20, 2014, 21:27 publicENEMY
 
Opengl is used frequently than you may thought. In all PS3 and Wii games. In linux.  
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16. Re: DirectX 12 Announced Mar 20, 2014, 21:07 Creston
 
Direct3D 12 is the API you’ve been waiting for.

Yeah, not really.

Direct3D 12 works across all the Microsoft devices you care about.

As long as they have Windows 8.1 installed.
 
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15. Re: DirectX 12 Announced Mar 20, 2014, 21:03 Drayth
 
I bet the coffee budget in that department's gone up a few ticks as of late.  
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14. Re: DirectX 12 Announced Mar 20, 2014, 20:57 netnerd85
 
DangerDog wrote on Mar 20, 2014, 19:46:
Xbox One doesn't even do tessellation, I somehow doubt we'll see any AAA games requiring DX12 until they release the Xbox Two.
You mean the Xbox 4D with some sort of headset thingyo...
 
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13. Re: DirectX 12 Announced Mar 20, 2014, 20:42 Qbex .
 
Holidays 2015 - what a downer, by that time everyone and their dog will support Linux (epic,crytek,unity,source), its too little to late as always with MS. Also where's my Direct Sound ?
Their only hope to turn this trend is to launch Windows 9, that's super awesome, cheap, power user friendly, with fully optional "metro", not "walled garden" and all this by end of this year - but we all know that's not going to happen.
 
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12. Re: DirectX 12 Announced Mar 20, 2014, 20:15 Simon Says
 
DangerDog wrote on Mar 20, 2014, 19:46:
Xbox One doesn't even do tessellation, I somehow doubt we'll see any AAA games requiring DX12 until they release the Xbox Two.

In the very first paragraph of the article on RPS: "Just like AMD’s Mantle API, DX12 promises to reduce CPU loads when playing games by as much as 50 per cent. Intriguingly, DX12 is coming to the Xbox One and phones, too. Which brings us to the really good bit. It looks likely your existing graphics card will be compatible with DX12. And that includes Nvidia GPUs…"

EDIT: And tesselation really? Stop trolling mate.

This comment was edited on Mar 20, 2014, 20:46.
 
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11. Re: DirectX 12 Announced Mar 20, 2014, 19:56 Jedi Master
 
You seem to be confusing Direct3D with DirectX. OpenGL can't do sound or input.

As for OpenGL, as it's older than D3D, it's interesting that it's not in wider use. Why might that be? I was playing more games in OGL in the 90s than now.
 
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10. Re: DirectX 12 Announced Mar 20, 2014, 19:46 DangerDog
 
Xbox One doesn't even do tessellation, I somehow doubt we'll see any AAA games requiring DX12 until they release the Xbox Two.  
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9. Re: DirectX 12 Announced Mar 20, 2014, 19:25 Fantaz
 
Shataan wrote on Mar 20, 2014, 19:05:
"Coming soon to 2018: games that actually make visible use of DX12."

LOL Yup. They still have not fully utilized DX 11 yet. And you gotta buy a DX 12 capable vid card. ;p

it says right there you don't need to buy a DX 12 card. read the link posted. I don't think there will be special DX12 cards this time around, but that might change for when DX 12.1 comes out.
 
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8. Re: DirectX 12 Announced Mar 20, 2014, 19:17 anime is great!
 
The directX API can eat a dick. I wish OpenGL was better so we could all just use that. I'm hoping Valve will help the industry make forward progress in OpenGL with the steamplay stuff.  
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7. Re: DirectX 12 Announced Mar 20, 2014, 19:07 Julio
 
I'm going to pass on DirectX12, and I hope developers do as well assuming it comes bundled with Windows 8 and Bing.  
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6. Re: DirectX 12 Announced Mar 20, 2014, 19:05 Shataan
 
"Coming soon to 2018: games that actually make visible use of DX12."

LOL Yup. They still have not fully utilized DX 11 yet. And you gotta buy a DX 12 capable vid card. ;p
 
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5. Re: DirectX 12 Announced Mar 20, 2014, 18:52 Silicon Avatar
 
Coming soon to 2018: games that actually make visible use of DX12.

 
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4. Re: DirectX 12 Announced Mar 20, 2014, 18:50 SpectralMeat
 
Quboid wrote on Mar 20, 2014, 18:44:
SpectralMeat, source? It could be a Win 9 exclusive for all I know.
it was RPS: http://www.rockpapershotgun.com/2014/03/20/directx-12-existing-graphics-cards/

Update:
Re DX12 and Windows 7, if DX12 is any good, MS will surely see it as a way to push die-hard Windows 7 users onto to its latest OS, whatever that is at the time of DX12&#8242;s launch.

Oh, and as for when DX12 will be released, the claim is ‘holiday 2015&#8242; which I believe is American for very late in 2015.
 
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Steam: SpectralMeat
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3. Re: DirectX 12 Announced Mar 20, 2014, 18:44 Quboid
 
I don't know enough about how these things work - are their CPU performance improvements done in pretty much the same as Mantle?

SpectralMeat, source? It could be a Win 9 exclusive for all I know.
 
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- Quboid
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2. Re: DirectX 12 Announced Mar 20, 2014, 18:42 SpectralMeat
 
bhcompy wrote on Mar 20, 2014, 18:39:
Q: Should I wait to buy a new PC or GPU?
A: No – if you buy a PC with supported graphics hardware (over 80% of gamer PCs currently being sold), you’ll be able to enjoy all the power of DirectX 12 games as soon as they are available.

Does not specify whether they are going to force you to upgrade to Win8 in order to use it.. I suspect they will, given recent history
It will most likely be Win8/9 and up

This comment was edited on Mar 20, 2014, 18:54.
 
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Steam: SpectralMeat
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1. Re: DirectX 12 Announced Mar 20, 2014, 18:39 bhcompy
 
Q: Should I wait to buy a new PC or GPU?
A: No – if you buy a PC with supported graphics hardware (over 80% of gamer PCs currently being sold), you’ll be able to enjoy all the power of DirectX 12 games as soon as they are available.

Does not specify whether they are going to force you to upgrade to Win8 in order to use it.. I suspect they will, given recent history
 
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