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On Starbound Mods & Chucklefish's Next Game

A post to the Starbound website fill us in on "the future of Chucklefish and Starbound." They talk about how progression will change in the final version of Starbound, going into detail about other plans, including imminent mod support, saying: "We’ve taken steps towards better mod support recently with the implementation of a .pak file system. Essentially condensing an entire mod into a single file. We’re not far away from also implementing a system for servers to share these pak files with clients on connect. This will allow mod authors and server admins to entirely overhaul the vanilla starbound experience for the players on their server." They also lay out general plans for their next project:

We’re going to be producing a second game along side Starbound, with an entirely new development team. We’ll be looking into hiring UK developers for this project shortly (CVs to business@chucklefish.org if you’re interested!) This won’t slow down the production of Starbound at all, worry not, I will be assisting in the design but we’ll be working with entirely new developers. At the moment we’re still in the stage where we’re kicking around ideas, one that keeps popping up is a top down, open world, multiplayer pirate game.

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8. Re: On Starbound Mods & Chucklefish's Next Game Feb 6, 2014, 01:04 xXBatmanXx
 
Damn Starbound is fun. Thanks for hanging Cutter!  
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7. Re: removed Feb 5, 2014, 18:27 Asmo
 
If you have got Starbound, I highly recommend the Mass Effect mod, which is a TC, changing the ship to the Normandy and adding sound/music/craftables/biotic abilities etc from ME.

Really the same game but the mod guys put a hell of a lot of work in.
 
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6. removed Feb 5, 2014, 00:04 harlock
 
* REMOVED *
This comment was deleted on Feb 5, 2014, 07:59.
 
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5. Re: On Starbound Mods & Chucklefish's Next Game Feb 4, 2014, 23:09 RaZ0r!
 
xXBatmanXx wrote on Feb 4, 2014, 22:49:
Cutter wrote on Feb 4, 2014, 21:13:
Top down games suck.

Than thank god it is a side scroller.....

"At the moment we’re still in the stage where we’re kicking around ideas, one that keeps popping up is a top down, open world, multiplayer pirate game."
 
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4. Re: On Starbound Mods & Chucklefish's Next Game Feb 4, 2014, 23:05 DrEvil
 
Rhett wrote on Feb 4, 2014, 22:29:
I have an even better idea:

Put them on Starbound and keep working on Starbound.


Funny, but for the record, it doesn't work that way. Adding more people to a late software project makes it later. The Mythical Man Month discusses this...

About the only thing you can really do in parallel on a game typically is some of the content; the programming can only be parallelised up to a point.
 
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3. Re: On Starbound Mods & Chucklefish's Next Game Feb 4, 2014, 22:49 xXBatmanXx
 
Cutter wrote on Feb 4, 2014, 21:13:
Top down games suck.

Than thank god it is a side scroller.....
 
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Buy from GreenManGaming? Use this, we both get $2.00 - http://www.greenmangaming.com/?gmgr=purutuwi
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2. Re: On Starbound Mods & Chucklefish's Next Game Feb 4, 2014, 22:29 Rhett
 
I have an even better idea:

Put them on Starbound and keep working on Starbound.

 
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1. Re: On Starbound Mods & Chucklefish's Next Game Feb 4, 2014, 21:13 Cutter
 
Top down games suck.
 
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"Bye weeks? Bronko Nagurski didn't get no bye weeks, and now he's dead… Well, maybe they're a good thing." - Moe
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