This is an amazing success for a racing game, especially considering our tough road to the success. Along the way we pitched the game to numerous publishers in the hopes that the game would eventually get released. Unfortunately we receive the same response all over again – there were no market for a game like ours. Come on, who would want to race and crash with such old beaters? Well, we would! Because of that we didn’t give up, but instead chose to seek crowd-funding on Kickstarter. However, we experienced another setback when our Kickstarter campaign didn’t reach the goal we were aiming for.
However, we still believed in the game, and we decided to release a playable technology sneak peek. We were literally awe-struck by the great response the sneak peek received. The pre-order sales skyrocketed, and we reached and actually topped our original Kickstarter funding goal in just week! And most importantly: the success showed us that the players believed in the game.
Suppa7 wrote on Jan 30, 2014, 15:57:Riker wrote on Jan 30, 2014, 15:49:
That's a pretty cool story. It must've been crushing to fail to get picked up by a publisher and then fail to get funded on Kickstarter. Good for them.
The problem with the kickstarter is they held back the 'real demo' once the real demo leaked via torrent (the pre-order preview). Then everyone got on board. So they kinda failed themselves unfortunately when they tried to kickstart.
SpectralMeat wrote on Jan 30, 2014, 11:42:Shataan wrote on Jan 30, 2014, 11:35:Well that is a common miss conception, but you see you are not paying for a beta you are preordering a game and for that preorder in return the developers let you play the unfinished version.
Never ever thought we`d be paying for demos and Betas. Oh how the times have changed.
Creston wrote on Jan 30, 2014, 11:26:
publishers don't know jack shit about gaming, the gaming market, or really about anything at all besides powerpoint and spamming the shit out of twitter.
Tim1_2 wrote on Jan 30, 2014, 12:45:SpectralMeat wrote on Jan 30, 2014, 11:11:HoSpanky wrote on Jan 30, 2014, 10:56:There are 2 race tracks and a demo derby stadium in the early access game. Each race track can be raced 12/24 or no car at all (practice mode)
Unless they've added to it, the early access honestly isn't as fun as the tech demo. Two small tracks, with less environment detail than Ultimate Carnage. I understand it's not final, so I'm just gonna let it sit. I spent way, WAY more time in the tech demo, as it oddly offers more to do than the early access game.
And I still believe they should allow for people to play the tech demo map in multiplayer as part of the full game. We'd invent our own weird game rules, they wouldn't need to do much other than tacking the map into the track list.
I have been playing the demo derby mode with 24 cars and loving it.
The races are fun too to mix things up a bit.
I think ones it is finished it will be an amazing racing game.
I bought this in early-access on Steam. To be honest, the current offering isn't worth the approximate $25 they are asking for it. Yeah, you get a couple race tracks and a demo derby arena. There are two playable cars.
It's fun, sure, but you can literally play through all the offered content in 10 minutes, and then you are repeating.
"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."
- Jim Goad
Burrito of Peace wrote on Jan 30, 2014, 11:19:
I want to see this tech in a revival of the Interstate '76 series.
Riker wrote on Jan 30, 2014, 15:49:
That's a pretty cool story. It must've been crushing to fail to get picked up by a publisher and then fail to get funded on Kickstarter. Good for them.
Cutter wrote on Jan 30, 2014, 13:02:Burrito of Peace wrote on Jan 30, 2014, 11:19:
I want to see this tech in a revival of the Interstate '76 series.
Never happen while Actiblizz owns it. Still, a man can dream, can't he?
Shataan wrote on Jan 30, 2014, 11:35:
Flatout was fun for awhile. I`d like to try this 1 as well, but not until there is actually a game here. Never ever thought we`d be paying for demos and Betas. Oh how the times have changed.
Come on, who would want to race and crash with such old beaters?
SpectralMeat wrote on Jan 30, 2014, 13:28:Tim1_2 wrote on Jan 30, 2014, 13:24:
If I back something on Kickstarter, I am solely investing in the development of the game, and expect nothing in return immediately.
If I buy a game on Early-Access, I expect a certain amount of content depending on the dollar value.
Yeah I think that is where a lot of the confusion comes from. A lot of people look at Early Access the same way as you, even though it should be no different from Kickstarter.
Funny how getting less for the money seems more. When you kickstart a game you get nothing in return right away but still that seems like a more approved money spending practice then paying for early access but not getting all the game content and features just a taste of it.
Tim1_2 wrote on Jan 30, 2014, 13:24:
If I back something on Kickstarter, I am solely investing in the development of the game, and expect nothing in return immediately.
If I buy a game on Early-Access, I expect a certain amount of content depending on the dollar value.
Cutter wrote on Jan 30, 2014, 13:02:
Never happen while Actiblizz owns it. Still, a man can dream, can't he?
SpectralMeat wrote on Jan 30, 2014, 13:12:Tim1_2 wrote on Jan 30, 2014, 13:08:Got ya.
So what I'm saying is, if you are looking to buy this RIGHT NOW for the content CURRENTLY BEING OFFERED, it's not worth it.
The only other game I've bought on early-access is ARMA 3 and DayZ, and both those offered tons of content right off the hop.
I got it because I wanted to help the devs to get this game made.
I also had Arma3 in early access and I know what you mean. Sadly though Arma 3 shipped without the single player element and a lot of people shit all over the game because of it.
For how much I've paid for this game if they add multiplayer support for the demo derbies I've already got my money's worth, because that mode is a ton of fun.
I am pretty sure the finished game will be a lot more than that though, hopefully they can add all the features they want and polish it up for release.
Tim1_2 wrote on Jan 30, 2014, 13:08:Got ya.
So what I'm saying is, if you are looking to buy this RIGHT NOW for the content CURRENTLY BEING OFFERED, it's not worth it.
The only other game I've bought on early-access is ARMA 3 and DayZ, and both those offered tons of content right off the hop.
Dmitri_M wrote on Jan 30, 2014, 12:00:It's the particle effects that cripple the framerate. There are a shit ton of physics calculations going on at once.
Any tips for improving performance? I realise it's in an early state but this game runs real slow on my system. I'm running a 570m (equiv to a desktop 560). It's odd that Project Cars runs well for me nearly maxed out but this doesn't. It's so laggy I can hardly play it. I guess I need to run it on low.
SpectralMeat wrote on Jan 30, 2014, 12:55:Tim1_2 wrote on Jan 30, 2014, 12:45:To be honest with you most Alphas offer very little from the completed game. People who pay for early access are not buying the game for what is currently being offered but pay early to help the development and get a little taste of the game being developed in return.
I bought this in early-access on Steam. To be honest, the current offering isn't worth the approximate $25 they are asking for it. Yeah, you get a couple race tracks and a demo derby arena. There are two playable cars.
It's fun, sure, but you can literally play through all the offered content in 10 minutes, and then you are repeating.
If you compare how much you've paid and how many hours of gameplay or enjoyment you got out of it, then clearly you do not understand the concept of early access.
In comparison Elite Dangerous Alpha currently cost 200Euros ~ $270US, what's being offered can be played though in about an hour, all single player.
I don't even want to mention Star Citizen with the $35 min price to get in the game and you get one ship sitting in a hanger and you can walk around and look at it.