Shataan wrote on Jan 9, 2014, 01:40:
No offence, but you missed my point. In ANY Aliens game done before, there is always slow times filled with horror moments, and as well action times. JUST like the movies. Ya need both types of moments in a game to know and FEEL the real differences between them.
Ya can`t have too much slow, or too much action. Ya need a good blend between the 2. At any rate, we obviously won`t know till the fat lady sings as far as AI is concerned. But I can already see the writing on the wall.
I disagree. If I'm playing an action game, I play it for action. If you're forcing me to be stealthy or solve puzzles when I just want to kill stuff, that's irritating. Same applies to stealth games or platformers or horror games. I play certain genres for specific reasons. To assume that players enjoy gameplay that's irrelevant to your game's genre is folly.
In a horror game, you should never, ever feel empowered. If I can easily dispatch enemies, why should I ever fear them? The tension needs to be consistent. That's why action horror games aren't scary. The Suffering, Dead Space, Resident Evil, FEAR, Condemned... none of those games are scary because I know that I can deal with any enemy that comes my way.
From what I've seen and read, Isolation looks to be a breath of fresh air. There are tons of Aliens shooters. Tons. Last thing we need is another one. The original film has never been used as inspiration for any of the games and none of the games have attempted survival horror. This is the shot in the arm the series needs.
The AI is really the most important part here. If the AI becomes formulaic and predictable, then dealing with it will become a matter of routine. In a horror game, nothing should ever feel routine. Amnesia and Outlast suffered from that due to their heavily scripted encounters and predictable mechanics. Players need to be kept on their toes if you want to keep them scared.
On a side note... you loathe playing as a female? Really? Way to fulfill gamer stereotypes. And then to mention NOLF as if it's a bad thing? The NOLF games were awesome. Great writing and gameplay. If you seriously take issue with playing as a female character, you may be insecure about your sexuality.
This comment was edited on Jan 9, 2014, 04:07.