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Out of the Blue

Well today is the 20th anniversary of the release of DOOM, which was a seminal event in modern gaming, and something that eventually lead to the formation of this website. A lot has changed since then: John Romero, Tom Hall, Michael Abrash, Dave Taylor, Adrian "No relation" Carmack, and Sandy Petersen are long gone from id Software, and now John Carmack is too (it looks like the only member of the original DOOM team still at id is Kevin Cloud). The game's original MS-DOS platform? Dead. The 3.5" floppies it was distributed on? Dead. Neidermeyer? Dead! But the game lives on in ports, emulations, every shooter that's followed, and, of course, our hearts. Wired has an interview with John Carmack looking back at two decades of DOOM. Now I feel like some old school one-on-one deathmatch... where did I put that modem?

Required reading: Hank Leukart's DooM FAQ 6.666. Optional reading: Blue's Doom Deathmatch Guide.

DOOMed Links: Thanks Ant and Acleacius.
Play: Papa's Pastaria.
Monsters Wheels.
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Fox News Paid Fired Executive $8 Million to Keep Quiet.
Media: ISIS Training Film: What about ninjas?
Guys Prank Friend Into Thinking He's Been In A Coma For 10 Years.
Jupiter Ascending -- Trailer. Thanks JDreyer and Neutronbeam.
Best Santa Fails of All Time.
When Sports Stars Lose Their Sh*t. NSFW. Thanks nin.

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71 Replies. 4 pages. Viewing page 1.
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71. Re: DOOM mod(ifications) Dec 11, 2013, 08:32 gray
 
I remember playing Doom multiplayer, which consisted of mine and my buddys PCs connected together via a null modem cable :). One of us didn't have a soundcard so was using the PC Speaker too. Hah!  
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70. Re: Out of the Blue Dec 11, 2013, 02:25 Ant
 
Fantaz wrote on Dec 11, 2013, 02:17:
the big question that no one's asking i think should be, what's going on with Doom 4? so what about Quake 5? are they still gonna do it or what? i hope they do a reboot of Quake 1 on Quake's 20th anniversary...
Who knows. I think one of the DOOM articles mentioned John Carmack talking about DOOM 4 briefly that had issues and he had no time to be with id Software to leave.
 
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69. Re: Out of the Blue Dec 11, 2013, 02:17 Fantaz
 
the big question that no one's asking i think should be, what's going on with Doom 4? so what about Quake 5? are they still gonna do it or what? i hope they do a reboot of Quake 1 on Quake's 20th anniversary...  
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68. Re: Out of the Blue Dec 11, 2013, 01:34 Ant
 
xXBatmanXx wrote on Dec 11, 2013, 01:31:
exec batman.cfg

Had custom control sets depending on what I was doing.
In original DOOM? I only remember starting in Quake.
 
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Ant @ The Ant Farm: http://antfarm.ma.cx and Ant's Quality Foraged Links: http://aqfl.net ...
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67. Re: Out of the Blue Dec 11, 2013, 01:31 xXBatmanXx
 
exec batman.cfg

Had custom control sets depending on what I was doing.
 
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Buy from GreenManGaming? Use this, we both get $2.00 - http://www.greenmangaming.com/?gmgr=purutuwi
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66. Re: Creston's Doom Deathmatch Guide Dec 10, 2013, 22:03 Creston
 
HorrorScope wrote on Dec 10, 2013, 15:47:
People still use languages with line numbers?

Well, you write it in C++ and we'll call it Creston & Quboid & HorrorScope's Doom Deathmatch Guide 3.0!
 
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65. Re: DOOM! Dec 10, 2013, 21:29 Ant
 
Pete wrote on Dec 10, 2013, 21:22:
Ant wrote on Dec 10, 2013, 20:23:
On the very same day, the Hubble Space Telescope became viable after a restoration conducted by spacewalking astronauts on STS-61. I don't remember using Worldcraft, but I used DEUS or something. I remember config.sys, autoexec.bat, multi-configs, emm386.exe, qemm386.exe, Stacker, DOS4GW.exe (DOOM used it IIRC), conventional memory (ugh), etc.

Oh God, qemm386.exe brings back memories. I am so glad I don't have to deal with that any more. All that voodoo magic just to get close to that 640k. I think the best I could do at the time was like 614k? Moving things into upper memory. /shudder
Hahah yeah. EMS, XMS, conventional memory, etc. DOS 4 was horrible for that. DOS v5+ and v3.3 were good. :O
 
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64. Re: Out of the Blue Dec 10, 2013, 21:24 Crazz
 
Doom, the old school of the fps, but still one of the top immersive games out there. I remember the dark halls and heavy breathing demons, still creeps me out. Doom is a legacy, sort of like Blues News, I've been reading this page, the original gamer's news for nearly 15 years, thanks Blue!

Btw speaking of immersive games, it's been a while since Doom levels of fear were brought to gamers. I encourage you hardcore old school doom fans to pick up a copy of Dark Souls for the holiday... Incredible, best game I've played in years, can't wait till the sequel in March.

cRaZeeeeNDhead, cRAZz-CJ, hpb from the old Quake 1 DM3 days...
 
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63. Re: DOOM! Dec 10, 2013, 21:22 Pete
 
Ant wrote on Dec 10, 2013, 20:23:
On the very same day, the Hubble Space Telescope became viable after a restoration conducted by spacewalking astronauts on STS-61. I don't remember using Worldcraft, but I used DEUS or something. I remember config.sys, autoexec.bat, multi-configs, emm386.exe, qemm386.exe, Stacker, DOS4GW.exe (DOOM used it IIRC), conventional memory (ugh), etc.

Oh God, qemm386.exe brings back memories. I am so glad I don't have to deal with that any more. All that voodoo magic just to get close to that 640k. I think the best I could do at the time was like 614k? Moving things into upper memory. /shudder
 
Doin' it Big
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62. Re: DOOM! Dec 10, 2013, 20:58 Ant
 
Grokk wrote on Dec 10, 2013, 20:53:
Though it's not something most people want to spend the money for, it's worth noting that larger (17" or greater) monitors will provide a deathmatch advantage. When using a larger monitor everything on the screen appears larger (duh), which improves your aim, situational awareness, etc.

I remember playing Q1 @15" on the lan with a bunch of mates and one of them was from a filthy rich family so he had a PC powerful enough to run glQuake and a 19" monitor. Man did that look sweet.

DOOM(2) and Duke3D though were pretty much everything at the time though. Nothing compared to the speed and adrenaline of those games when playing deathmatch with your mates in the same room.
The good old days. I remember playing DOOM on my new 486 DX2/66 with an 15" OptiQuest CRT monitor, SB16 ISA, etc.
 
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Ant @ The Ant Farm: http://antfarm.ma.cx and Ant's Quality Foraged Links: http://aqfl.net ...
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61. Re: DOOM! Dec 10, 2013, 20:53 Grokk
 
Though it's not something most people want to spend the money for, it's worth noting that larger (17" or greater) monitors will provide a deathmatch advantage. When using a larger monitor everything on the screen appears larger (duh), which improves your aim, situational awareness, etc.

I remember playing Q1 @15" on the lan with a bunch of mates and one of them was from a filthy rich family so he had a PC powerful enough to run glQuake and a 19" monitor. Man did that look sweet.

DOOM(2) and Duke3D though were pretty much everything at the time though. Nothing compared to the speed and adrenaline of those games when playing deathmatch with your mates in the same room.
 
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60. DOOM! Dec 10, 2013, 20:23 Ant
 
Jim wrote on Dec 10, 2013, 20:19:
Wow, 20 years since DOOM. How the world has changed since then. And yes I wasted way too much time playing that game. I still remember blasting through the shareware version and eagerly awaiting the install-o-meter as I loaded the full version from the 4 floppy disks. Creating and downloading pwads was as much, if not more fun than playing the original game itself. And the graphics, wow in all of their 320x200 pixel glory (or would that be gory ). DOOM pretty much started me as a PC gamer, and also the creative aspect of playing with WorldCraft to create my own pwads... ah the good old days. Now where did I save that custom config.sys and autoexec.bat?

On the very same day, the Hubble Space Telescope became viable after a restoration conducted by spacewalking astronauts on STS-61.
I don't remember using Worldcraft, but I used DEUS or something. I remember config.sys, autoexec.bat, multi-configs, emm386.exe, qemm386.exe, Stacker, DOS4GW.exe (DOOM used it IIRC), conventional memory (ugh), etc.
 
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Ant @ The Ant Farm: http://antfarm.ma.cx and Ant's Quality Foraged Links: http://aqfl.net ...
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59. Re: Out of the Blue Dec 10, 2013, 20:19 Jim
 
Wow, 20 years since DOOM. How the world has changed since then. And yes I wasted way too much time playing that game. I still remember blasting through the shareware version and eagerly awaiting the install-o-meter as I loaded the full version from the 4 floppy disks. Creating and downloading pwads was as much, if not more fun than playing the original game itself. And the graphics, wow in all of their 320x200 pixel glory (or would that be gory ). DOOM pretty much started me as a PC gamer, and also the creative aspect of playing with WorldCraft to create my own pwads... ah the good old days. Now where did I save that custom config.sys and autoexec.bat?

On the very same day, the Hubble Space Telescope became viable after a restoration conducted by spacewalking astronauts on STS-61.
 
Jim
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58. Re: DOOM mod(ifications) Dec 10, 2013, 17:41 Fantaz
 
Ant wrote on Dec 10, 2013, 17:31:
Fantaz wrote on Dec 10, 2013, 17:28:
check out this Jupiter Ascending trailer:

http://www.youtube.com/watch?v=THVFkk-sEus

looks better than that new Godzilla trailer imo.

Ant wrote on Dec 10, 2013, 17:17:
Fantaz wrote on Dec 10, 2013, 17:10:
Vote for Brutal Doom:

http://www.moddb.com/mods/top
Vote for mine instead: http://www.moddb.com/mods/dakills and http://www.moddb.com/mods/jungle2 [grin]

ok i voted.
Blue already mentioned that trailer above. Thanks. Haha.
oh, lol i never check those links.

here's the Godzirra one:

http://www.youtube.com/watch?v=QjKO10hKtYw
 
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57. I present.. Dec 10, 2013, 17:36 The Half Elf
 
The Half Elf's Guide to Escaping any Shopping Situation:

1) Watch Rain Man.
2) Practice your Rain Man Impersonation
3) Repeat Impersonation When Trapped in a Shopping Environment
4) Drop to Floor and Screech
5) If All Else Fails, Make Sure Your The Driver Next Time, So You Can Leave The Evil Demi-Shopper, and Proceed to Safety.

Remember, Your Safety Should Come First. You are just there as Morale support for questions like 'What do you think of these pants?' And to carry all the shit to the vehicle and cram it all in, all the while they are on their smartphones Facebooking about the new shit they just bought.
 
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"I've never seen a feature like this before. It warms your ass. It's wonderful" -Walter Bishop
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56. Re: DOOM mod(ifications) Dec 10, 2013, 17:31 Ant
 
Fantaz wrote on Dec 10, 2013, 17:28:
check out this Jupiter Ascending trailer:

http://www.youtube.com/watch?v=THVFkk-sEus

looks better than that new Godzilla trailer imo.

Ant wrote on Dec 10, 2013, 17:17:
Fantaz wrote on Dec 10, 2013, 17:10:
Vote for Brutal Doom:

http://www.moddb.com/mods/top
Vote for mine instead: http://www.moddb.com/mods/dakills and http://www.moddb.com/mods/jungle2 [grin]

ok i voted.
Blue already mentioned that trailer above. Thanks. Haha.
 
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55. Re: DOOM mod(ifications) Dec 10, 2013, 17:28 Fantaz
 
check out this Jupiter Ascending trailer:

http://www.youtube.com/watch?v=THVFkk-sEus

looks better than that new Godzilla trailer imo.

Ant wrote on Dec 10, 2013, 17:17:
Fantaz wrote on Dec 10, 2013, 17:10:
Vote for Brutal Doom:

http://www.moddb.com/mods/top
Vote for mine instead: http://www.moddb.com/mods/dakills and http://www.moddb.com/mods/jungle2 [grin]

ok i voted.
 
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54. DOOM mod(ifications) Dec 10, 2013, 17:17 Ant
 
Fantaz wrote on Dec 10, 2013, 17:10:
Vote for Brutal Doom:

http://www.moddb.com/mods/top
Vote for mine instead: http://www.moddb.com/mods/dakills and http://www.moddb.com/mods/jungle2 [grin]
 
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Ant @ The Ant Farm: http://antfarm.ma.cx and Ant's Quality Foraged Links: http://aqfl.net ...
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53. Re: Out of the Blue Dec 10, 2013, 17:13 nin
 
HorrorScope wrote on Dec 10, 2013, 16:51:
Whoo Hoo!!!!

"TL;DR: Combat vote results completed – statistically it was a tie! Torment: Tides of Numenera’s combat (and Crises) will be turn-based. We’ll address concerns expressed by Real-Time with Pause fans in our design."

Think I sent that in some time last week? Guess (looking at search) he didn't run it...

 
http://store.nin.com/index.php?cPath=10
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52. Re: Out of the Blue Dec 10, 2013, 17:10 Fantaz
 
Vote for Brutal Doom:

http://www.moddb.com/mods/top
 
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