Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Steam Box Previews

There are hands-on impressions of Valve's prototype "Steam Box" PCs on Engadget, The Seattle Times, and The Verge, and there are separate articles on the new Steam Controller on Engadget and IGN (thanks nin). There are also impressions along the way of the nascent SteamOS running this all. Here's a bit on the hardware crammed into a box "a little bigger than an Xbox 360 and smaller than any gaming PC of its ilk:"

The secret is actually quite simple, it turns out: Valve designed the case so the parts can breathe individually. The CPU blows air out the top, the power supply out the side, and the graphics card exhaust out back, and none share any airspace within the case.

That might sound like common sense, but itís remarkably hard to find a case that does so while still making it easy to drop components in. Here, the key component responsible for dividing those three zones is a simple plastic shroud which unscrews in a jiffy. The box we touched was already surprisingly cool and quiet, but Valve's still tweaking the design: we saw Valve printing a couple of the shrouds as we walked through its rapid prototyping lab.

View
67 Replies. 4 pages. Viewing page 3.
< Newer [ 1 2 3 4 ] Older >

27. Re: Steam Box Previews Nov 4, 2013, 15:58 DangerDog
 
Perhaps the perception that OpenGL isn't up to speed as much as DirectX is related to driver issues.

[url=https://dolphin-emu.org/blog/2013/09/26/dolphin-emulator-and-opengl-drivers-hall-fameshame/]

 
Avatar 6174
 
Reply Quote Edit Delete Report
 
26. Re: Steam Box Previews Nov 4, 2013, 15:50 Verno
 
Cutter wrote on Nov 4, 2013, 15:25:
WTF would I ask for hardware guys to work on software? We have bloatware that's basically been unchanged since it's inception. It's still a buggy, broken mess and they have over 65 million accounts.

This is factually incorrect, Steam has gone through several revisions with dozens of new features added. There are aspects of it I think need improvement and Steam development is all over the place, sometimes quickly iterative and other times maddeningly slow. To say it's "bloatware thats basically unchanged since its inception" is completely absurd and untrue though.

They've got 40 guys out of 310 working on SteamOS/SteamBox, I don't see any problem with resource allocation and the desktop client will likely receive functionality upgrades as a result.
 
Avatar 51617
 
Playing: Divinity Original Sin, Infamous Second Son, Madden
Watching: Spartan, Possible Worlds, The Changeling
Reply Quote Edit Delete Report
 
25. Re: Steam Box Previews Nov 4, 2013, 15:46 jacobvandy
 
If you don't want Steam "bloat," switch to the already existing Small Mode. It becomes simply a list of your games with the options up top and uses 20-25MB of RAM. Compared to like Chrome, which has about 8 instances open for me and 30-80MB being used by each with only one damned tab open...  
Reply Quote Edit Delete Report
 
24. Re: Steam Box Previews Nov 4, 2013, 15:37 NKD
 
Re: OGL vs D3D

They have basically the same features. OGL might be a bit faster currently, but that's going to be contingent on how much time a developer puts into optimizing for a given API, and if there are any current driver issues.

The big difference is that OGL is a relative pain in the ass to code compared to D3D, which of course means there are fewer developers out there who have bothered learning OpenGL and transitioning over would be a pain when Direct3D is working just fine and there aren't many compelling reasons to pursue cross-platform PC support.

So, OGL is more than technically sufficient, it just has a barrier to adoption.
 
Avatar 43041
 
If you don't like where gaming is heading, stop giving your money to the people who are taking it in that direction.
Reply Quote Edit Delete Report
 
23. Re: Steam Box Previews Nov 4, 2013, 15:37 BobBob
 
Nice to see Valve working on hardware. I have faith in them.  
Reply Quote Edit Delete Report
 
22. Re: Steam Box Previews Nov 4, 2013, 15:35 RollinThundr
 
Kitkoan wrote on Nov 4, 2013, 15:32:
Cutter wrote on Nov 4, 2013, 14:10:
How about getting the client up to date first? Remove the bloat, streamline it, make it faster, an offline mode that works, etc.

What bloat do you mean exactly? Personally it seems that it's been getting fine-tuned lately, scrolling seems a lot smoother as does the loading of game tile images.

And I'm pretty sure offline mode works now, did like 2-3 months ago when I had no internet and when it offered to re-load in offline mode it did it without a problem, no internet required to do that.

You have to excuse Cutter, he's not capable of liking anything. Just his nature.
 
Reply Quote Edit Delete Report
 
21. Re: Steam Box Previews Nov 4, 2013, 15:32 Kitkoan
 
Cutter wrote on Nov 4, 2013, 14:10:
How about getting the client up to date first? Remove the bloat, streamline it, make it faster, an offline mode that works, etc.

What bloat do you mean exactly? Personally it seems that it's been getting fine-tuned lately, scrolling seems a lot smoother as does the loading of game tile images.

And I'm pretty sure offline mode works now, did like 2-3 months ago when I had no internet and when it offered to re-load in offline mode it did it without a problem, no internet required to do that.
 
Avatar 56087
 
*automatically refuses to place horse heads in anyone's bed*
Reply Quote Edit Delete Report
 
20. Re: Steam Box Previews Nov 4, 2013, 15:32 RollinThundr
 
Kitkoan wrote on Nov 4, 2013, 15:25:
RollinThundr wrote on Nov 4, 2013, 15:20:
I wouldn't use those controllers to play a game if you paid me to.

I'm wanting one, sounds like it could make it easier to play games like Starcraft 2 and Guild Wars from a controller from what I've heard (granted I haven't looked too hard...)

Why don't you like them?

They look so flimsy on the actual touch parts, like if you pushed too hard it'd break right off. I'm plenty happy with analogs to be quite honest.
 
Reply Quote Edit Delete Report
 
19. Re: Steam Box Previews Nov 4, 2013, 15:31 Beamer
 
nin wrote on Nov 4, 2013, 15:12:
You know, one of you three could provide links, to back up your side of the argument...


Or even some of their own opinion/anecdotal evidence.
I don't think people here are well versed in technicalities, and this would be a good opportunity to get some knowledge.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
18. Re: Steam Box Previews Nov 4, 2013, 15:25 Cutter
 
Graham wrote on Nov 4, 2013, 14:35:
Cutter wrote on Nov 4, 2013, 14:10:
How about getting the client up to date first? Remove the bloat, streamline it, make it faster, an offline mode that works, etc.

Yup, let's take the hardware guys and get them working on software. That'll do it!

WTF would I ask for hardware guys to work on software? We have bloatware that's basically been unchanged since it's inception. It's still a buggy, broken mess and they have over 65 million accounts. Tell me what other company could rest on their laurels with something like that. This is one major problem with Valve's style of management. The essential things that should have been nailed down long ago never get done because no one thinks it's "interesting" enough.

If they don't want to do it, farm it out. It's not like they can't throw money at it. Even Origin is a better client. If it wasn't for the fact it was EA I'd prefer to use it. Unfortunately there are no real challengers to Steam so they don't feel they have to do sweet FA.
 
Avatar 25394
 
"The South will boogie again!" - Disco Stu
Reply Quote Edit Delete Report
 
17. Re: Steam Box Previews Nov 4, 2013, 15:25 Kitkoan
 
RollinThundr wrote on Nov 4, 2013, 15:20:
I wouldn't use those controllers to play a game if you paid me to.

I'm wanting one, sounds like it could make it easier to play games like Starcraft 2 and Guild Wars from a controller from what I've heard (granted I haven't looked too hard...)

Why don't you like them?
 
Avatar 56087
 
*automatically refuses to place horse heads in anyone's bed*
Reply Quote Edit Delete Report
 
16. Re: Steam Box Previews Nov 4, 2013, 15:23 Kitkoan
 
nin wrote on Nov 4, 2013, 15:12:
You know, one of you three could provide links, to back up your side of the argument...


Valve states from their experience that OpenGL is better.
 
Avatar 56087
 
*automatically refuses to place horse heads in anyone's bed*
Reply Quote Edit Delete Report
 
15. Re: Steam Box Previews Nov 4, 2013, 15:20 RollinThundr
 
jdreyer wrote on Nov 4, 2013, 14:40:
I will say that the box looks A LOT nicer than the Xbone.

Also, all these prototype controllers that Valve tried are pretty cool. Looks like they were really trying to think out of the box.

Lastly, it looks like the prototype controller is 3D printed. See the striations on the button mechanisms? That's pretty cool, and if they could just print up new designs to try out, that gives me hope that the first gen will be solid out of the blocks.

I wouldn't use those controllers to play a game if you paid me to.
 
Reply Quote Edit Delete Report
 
14. Re: Steam Box Previews Nov 4, 2013, 15:12 nin
 

You know, one of you three could provide links, to back up your side of the argument...

 
http://www.nin.com/pub/tension/
Reply Quote Edit Delete Report
 
13. Re: Steam Box Previews Nov 4, 2013, 15:09 Draugr
 
ForgedReality wrote on Nov 4, 2013, 14:09:
However, I've said it before: OpenGL just doesn't have the chops to compete with the likes of DirectX/Direct3D at this point. Hopefully this will bring the pressure required to finally bring OGL into the current gen.

Microsoft should be patting itself on the back for what appears to be a job well done.

I don't know who told you that about OpenGL, but it's incorrect.
 
Reply Quote Edit Delete Report
 
12. Re: Steam Box Previews Nov 4, 2013, 15:08 ForgedReality
 
DangerDog wrote on Nov 4, 2013, 14:18:
Corsair Carbide Air 540, heck even my old Antec 280 case is chambered for the power supply and hard drives split from the motherboard / cpu / graphics card.
Maybe I read wrong, but it looks like the Steambox wants to separate everything so that it has its own separate airspace. The CPU and GPU generate a lot of heat, so it's a good idea to keep them separate at least. However, it can only get as cool as the surrounding air, so your comment about closing it up behind a glass door holds a lot of merit. I hope they're really up-front about how limited you'll be in terms of where you place the unit. I bet they'll need to plaster it with all kinds of disclaimers and stuff for the lesser technically-minded of us who are undoubtedly going to give this a shot.

SirKnight wrote on Nov 4, 2013, 14:56:
ForgedReality wrote on Nov 4, 2013, 14:09:
However, I've said it before: OpenGL just doesn't have the chops to compete with the likes of DirectX/Direct3D at this point. Hopefully this will bring the pressure required to finally bring OGL into the current gen.


That is so untrue it's not even funny. As a a graphics programmer of around 15 years now, I'm just baffled that someone could possibly think that with all the easy to find resources that's out there.
Yeah? I don't know about you, but I'll find it difficult to lose a majority of the DX11 and PhysX features by gaming on an OpenGL platform... Claiming that this won't be an issue is misguided at best.
 
Avatar 55267
 
Reply Quote Edit Delete Report
 
11. Re: Steam Box Previews Nov 4, 2013, 14:56 SirKnight
 
ForgedReality wrote on Nov 4, 2013, 14:09:
However, I've said it before: OpenGL just doesn't have the chops to compete with the likes of DirectX/Direct3D at this point. Hopefully this will bring the pressure required to finally bring OGL into the current gen.


That is so untrue it's not even funny. As a a graphics programmer of around 15 years now, I'm just baffled that someone could possibly think that with all the easy to find resources that's out there.
 
Reply Quote Edit Delete Report
 
10. Re: Steam Box Previews Nov 4, 2013, 14:52 HoSpanky
 
I'm excited for the controller, even though it isn't going to completely replace my kb/m. I'm even more excited for the video streaming. I've messed with nvidia's shadow play a bit, and the output from it is fantastic. I'm assuming Steam will take advantage of the hardware encoder in the recent nvidia cards, and from what one of the articles said, streaming will be available to play with sooner than the controller or Steamboxes.

It's been a long time since there's been anything to truly be excited about, hardware-wise, on the pc. Steam Controllers, streaming boxes, and the Oculus Rift all coming in the same general timeframe...whee!
 
Avatar 15603
 
Reply Quote Edit Delete Report
 
8. Re: Steam Box Previews Nov 4, 2013, 14:40 jdreyer
 
I will say that the box looks A LOT nicer than the Xbone.

Also, all these prototype controllers that Valve tried are pretty cool. Looks like they were really trying to think out of the box.

Lastly, it looks like the prototype controller is 3D printed. See the striations on the button mechanisms? That's pretty cool, and if they could just print up new designs to try out, that gives me hope that the first gen will be solid out of the blocks.
 
Avatar 22024
 
"It's just a bunch of mystic bovine scatology to me." - 1badmf
Reply Quote Edit Delete Report
 
67 Replies. 4 pages. Viewing page 3.
< Newer [ 1 2 3 4 ] Older >


footer

.. .. ..

Blue's News logo