Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

AR/VR Headset Kickstarter

Here's a Kickstarter for a new system called castAR described as "bridging the physical world with the virtual worlds; 3D holographic like projections in AR, fully immersive environments in VR" (thanks Eurogamer). Developer Technical Illusions includes Jeri Ellsworth, who worked on Steam hardware betas before being let go by Valve earlier this year, and they are seeking $400K to pursue developing this eyewear:

castAR's projected augmented reality system is comprised of two main components: a pair of glasses and a surface. The frames of the glasses contain two micro-projectors—one for each eye. Each projector casts a perspective view of a stereoscopic 3D image onto the surface. Your eyes focus on this projected image at a very natural and comfortable viewing distance. A tiny camera in-between the projectors scans for infrared identification markers placed on the surface. The camera uses these markers to precisely track your head position and orientation in the physical world, enabling the software to accurately adjust how the holographic scene should appear to you. The glasses get their video signal through an HDMI connection. The camera is connected via a USB port on the PC. We are still experimenting with communication options on mobile devices.

View
8. Re: AR/VR Headset Kickstarter Oct 15, 2013, 02:08 Kalthorn
 
jacobvandy wrote on Oct 15, 2013, 00:13:
Completely unappealing compared to something like the Oculus Rift or even Omni treadmill.

The video doesn't expound on it but the KS page shows a clip-on that covers and routes the projector images onto the lenses, apparently allowing for either image+passthrough background (AR) or just the digital image (VR).

No idea how well that works in practice but it might be comparable to the Oculus. The curved lenses in the Oculus might make all the difference though. But at least you wouldn't be tied to their surface thingy.
 
Previous Post Next Post Reply Quote Edit Delete Report
 
    Date Subject Author
  1. Oct 14, 21:59 Re: AR/VR Headset Kickstarter jdreyer
  2. Oct 14, 23:22  Re: AR/VR Headset Kickstarter The Half Elf
  4. Oct 14, 23:46   Re: AR/VR Headset Kickstarter NKD
  7. Oct 15, 00:34   Re: AR/VR Headset Kickstarter Dev
  3. Oct 14, 23:42  Re: Out of the Blue Rigs
  5. Oct 14, 23:52 Re: AR/VR Headset Kickstarter HorrorScope
  11. Oct 15, 03:11  Re: AR/VR Headset Kickstarter jdreyer
  13. Oct 15, 18:07   Re: AR/VR Headset Kickstarter HorrorScope
  14. Oct 15, 20:21    Re: AR/VR Headset Kickstarter BobBob
  12. Oct 15, 11:08  Re: AR/VR Headset Kickstarter Suppa7
  6. Oct 15, 00:13 Re: AR/VR Headset Kickstarter jacobvandy
>> 8. Oct 15, 02:08  Re: AR/VR Headset Kickstarter Kalthorn
  9. Oct 15, 02:56 Re: AR/VR Headset Kickstarter Rea1One
  10. Oct 15, 03:11  Re: AR/VR Headset Kickstarter jdreyer


footer

Blue's News logo