Shadow of the Eternals "On Hold"

The Precursor Games Forums announce that their Shadow of the Eternals project is "on hold" (thanks Eurogamer). Precursor, formed by Denis Dyack and other veterans of Silicon Knights, twice attempted to Kickstart a spiritual successor to Eternal Darkness, and after failing to secure crowd sourced funding for the episodic action/adventure either time, they vowed to pursue other funding, but word is this has come to and end, for now at least:
It is with a heavy heart that we have decided to put the Shadow of the Eternals project on hold. We are very happy with what we have accomplished both as a group and with the community. The community has blown us away and was the one thing that kept us going through it all - we cannot thank you enough.

Many of us will be taking a break. For those who are not aware, we all worked on this project as a labor of love and self financed 100% of everything for a over a year to try to make Shadow of the Eternals a reality. Although we did not succeed on doing this, we succeeded in making many friends and starting something that we hope provided value for those involved. We have no regrets.

Denis, Phil and Aaron have decided to continue to run the forums for those who wish to stay hang out and talk. Denis, Phil and Aaron will also be taking a break but will be around posting and talking with everyone when they can. Others from Precursor will also be popping in from time to time.

Is the project dead? No, but we feel it needs a rest too. We have all agreed as a group that when and if the time is right we will get together and start it up again.

Keep your head high everyone and remember what we have accomplished together.

- The Precursor Games Team
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35 Replies. 2 pages. Viewing page 1.
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35.
 
Re: Shadow of the Eternals
Sep 30, 2013, 22:09
35.
Re: Shadow of the Eternals Sep 30, 2013, 22:09
Sep 30, 2013, 22:09
 
avianflu wrote on Sep 30, 2013, 10:34:
Stop right there about criticizing the first NOLF!

Other than too much level padding at the end (the ski slopes) it is a great game with perfect visual design. And it was funny to boot.

All the subsequent NOLFs were total dreck with mindless respawning enemies, sadly.

Stop right there about criticizing the second NOLF! NOLF2 was awesome. The combat and stealth mechanics were greatly improved over the first game and there was a lot more variety in the gameplay and level design. Most of the levels didn't have respawning enemies either. In fact, the only one I can think of is that Russian base level.

Now, if you want to criticize Contract JACK, go ahead.
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34.
 
Re: Shadow of the Eternals
Sep 30, 2013, 11:26
34.
Re: Shadow of the Eternals Sep 30, 2013, 11:26
Sep 30, 2013, 11:26
 
Suppa7 wrote on Sep 30, 2013, 03:25:

I'm sorry but a lot of what you posted is incorrect, I've replayed many old games from that era recently and you're mis-remembering the past.

No, I'm correct and you can see how I backed up my opinion with substance instead of just saying 'ur wrong lol'.
Avatar 57682
33.
 
Re: Shadow of the Eternals
Sep 30, 2013, 10:34
33.
Re: Shadow of the Eternals Sep 30, 2013, 10:34
Sep 30, 2013, 10:34
 
Stop right there about criticizing the first NOLF!

Other than too much level padding at the end (the ski slopes) it is a great game with perfect visual design. And it was funny to boot.

All the subsequent NOLFs were total dreck with mindless respawning enemies, sadly.
32.
 
Re: Shadow of the Eternals
Sep 30, 2013, 10:29
32.
Re: Shadow of the Eternals Sep 30, 2013, 10:29
Sep 30, 2013, 10:29
 
Eternal Darkness?

Even for that time, it has some notable design issues. The healing bit was just plain broken and the combat was wonky.


31.
 
Re: Out of the Blue
Sep 30, 2013, 07:06
mag
31.
Re: Out of the Blue Sep 30, 2013, 07:06
Sep 30, 2013, 07:06
mag
 
Fletch wrote on Sep 30, 2013, 04:43:
mag wrote on Sep 30, 2013, 04:05:
For what it's worth, the first Metro is one of my favorite games in the past few years. The first hour is kind of crappy, and the shooting mechanics suck until you get a decent gun, but I really dug it by the end. I don't recall any QTEs...

Hmmm, I have it on Steam. Maybe I'll give it another shot then. No QTEs? I may be confusing it with something else, but I do remember the action, at least in the beginning, was pretty sparse, and I lost interest pretty quickly.

No promises. I played it kind of a while ago, but I remember enjoying it quite a bit (in that I actually got around to finishing it). It is most definitely heavily scripted and linear like most modern shooters, but it at least offered something different in atmosphere.
30.
 
Re: Shadow of the Eternals
Sep 30, 2013, 04:57
30.
Re: Shadow of the Eternals Sep 30, 2013, 04:57
Sep 30, 2013, 04:57
 
Guess we got a little OT here. Argue
Avatar 10520
29.
 
Re: Out of the Blue
Sep 30, 2013, 04:43
29.
Re: Out of the Blue Sep 30, 2013, 04:43
Sep 30, 2013, 04:43
 
mag wrote on Sep 30, 2013, 04:05:
For what it's worth, the first Metro is one of my favorite games in the past few years. The first hour is kind of crappy, and the shooting mechanics suck until you get a decent gun, but I really dug it by the end. I don't recall any QTEs...

Hmmm, I have it on Steam. Maybe I'll give it another shot then. No QTEs? I may be confusing it with something else, but I do remember the action, at least in the beginning, was pretty sparse, and I lost interest pretty quickly.
Avatar 10520
28.
 
Re: Out of the Blue
Sep 30, 2013, 04:31
28.
Re: Out of the Blue Sep 30, 2013, 04:31
Sep 30, 2013, 04:31
 
jdreyer wrote on Sep 30, 2013, 01:43:
mag wrote on Sep 29, 2013, 23:59:
NOLF had great style, but gameplay was repetitive. SS2 and Deus Ex were RPGs, not shooters. SS2 is still a great play (esp modded), but Deus Ex has not aged well. Thief games were fun, but I'd not call them shooters, and the hiding mechanic would drive people crazy today. Even back then it was an issue. I'd forgotten about Jedi Knight, those were great games. Max Payne? I'd take the modern one over the original in a heartbeat. Heretic, Hexen, SHOGO, all were fun for the time, but would be simplistic and repetitive today. I mentioned HL...

SS2, Deus Ex, Thief don't become non-FPS shooters just because you declare it. You think the older games are too simplistic, yet you hold up Bioshock Infinite and Blood Dragon as examples of superior games? Huh?!? SS2 and Deus Ex are hybrids, but FPSs first and foremost. Strange that you would claim otherwise after offering up Dishonored as an example in the FPS category. I think your reasoning is being waylaid by pretty graphics.

Deus Ex, Doom, DoomII, SS2, Quake, the Jedi Knight games, Thief 1 and 2... all games I have reinstalled many times over the years and had just as much fun playing them as the last time. I can't think of a single` FPS in the last 5-10 years that I've even had an inkling to play again (except Bioshock; that was a fun game).

The hiding mechanic of Thief games was an issue?!?! WTF are you talking about? It was the best part of the game, and what made Thief Thief. Deus Ex has not aged well? WTF again? It's a 13 year-old game! Of course it doesn't look the same as today's games, but it's still more fun to play than most of the pretty crapola being released nowadays. But go ahead, spend your money on the new shit. I'll spend mine at GoG.

Avatar 10520
27.
 
Re: Out of the Blue
Sep 30, 2013, 04:19
27.
Re: Out of the Blue Sep 30, 2013, 04:19
Sep 30, 2013, 04:19
 
Modern shooters are generally linear, scripted and formulaic. No exploration, no player agency, etc. Lots of slightly interactive cutscenes (i.e. set-pieces). Old-school shooters put a much greater emphasis on exploration, with big levels and lots of secrets to find. Enemies were placed in the level and remained where they were regardless of your position, as opposed to modern shooters where they pop out of closets when you step on the right trigger.

Basically, modern shooters feel like you're going on a ride whereas old shooters felt like you were being dropped into a new world.
Avatar 20715
26.
 
Re: Out of the Blue
Sep 30, 2013, 04:05
mag
26.
Re: Out of the Blue Sep 30, 2013, 04:05
Sep 30, 2013, 04:05
mag
 
Fletch wrote on Sep 30, 2013, 03:30:
jdreyer wrote on Sep 29, 2013, 23:44:
I'm sure you'll provide examples of how classic single player FPS games from ten years ago are superior to the likes of Bioshock Infinite, FC3: Blood Dragon, Metro: Last Light, or Dishonored. You can't really, with the possible exception of the original Half Life and maybe Duke Nukem 3D. The modern ones are simply superior, both in gameplay and presentation. So why are you laughing?

Mag's list is a damn good start. I'd add Aliens vs. Predator, the Serious Sams, Unreal, the Unreal Tournaments, Far Cry (almost 10 years old), Descent, Descent II, Quake, Quake II, Quake III, Rainbow Six, Doom, Doom II, Return to Castle Wolfenstein, Wolfenstein: Enemy Territory, Star Trek Voyager: Elite Force, Call of Duty, Operation Flashpoint, Rise of the Triad, Undying, etc, etc, etc...

I'll give you modern games are superior in graphics, but graphics don't make a better game. Personally, I really don't give a rat's ass about graphics. Gameplay is everything, and there simply aren't many PC games today that stack up to the gameplay and FUN of the older games. Multi-platform development has resulted in new FPSs that are nothing but heaps of consolized shit. Bioshock was fun, but Bioshock Infinite was made for the console kiddies. Extremely boring. The first Metro bored the shit out of me. Horrible shooter with what seemed like 5 minutes of QTEs and walking around looking for ammo for every 30 seconds of restricted corridor shooter gameplay. Maybe I didn't give it enough of a chance, but if it didn't interest me in an hour... not my fault. Modern FPSs are developed for consoles first, and that has had a pretty negative effect on the gameplay. You want to spend $60 so you can ooh and aah over pretty graphics, go ahead. I'll reinstall Doom II again and actually have some fun.

For what it's worth, the first Metro is one of my favorite games in the past few years. The first hour is kind of crappy, and the shooting mechanics suck until you get a decent gun, but I really dug it by the end. I don't recall any QTEs...
25.
 
Re: Out of the Blue
Sep 30, 2013, 03:45
25.
Re: Out of the Blue Sep 30, 2013, 03:45
Sep 30, 2013, 03:45
 
Suppa7 wrote on Sep 30, 2013, 01:12:
Sorry but out of that list only Deus EX and Thief stand out. Note that I said MINUS gameplay. Many old games do have better gameplay aspects (but not all). System shock 2 was over-rated. Jedi knight? Are you fucking serious? Max Payne (I forget whether it was 1 or 2) but only one of the paynes was really good. Shogo had decent gameplay but over-all it was shit compared to what it set out to be. Almost any modern FPS SP campaign, esp just released shadow warrior is miles above shogo's SP campaign.

Well, yeah, if you throw out the only thing that really matters in a PC game, gameplay, I guess you could include just about any POS title to your claim. What a stupid thing to say... "MINUS gameplay". That's like saying Osama Bin Laden is a really terrific person, MINUS the murdering and terrorism. System Shock was over-rated? LOL! Ok, I can dismiss anything you say from now on out of hand as trollspeak.

This comment was edited on Sep 30, 2013, 04:47.
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24.
 
Re: Shadow of the Eternals
Sep 30, 2013, 03:40
24.
Re: Shadow of the Eternals Sep 30, 2013, 03:40
Sep 30, 2013, 03:40
 
Suppa7 wrote on Sep 30, 2013, 03:25:
Redmask wrote on Sep 30, 2013, 01:53:
Modern FPS games are more cinematic so if you like that style then I'm sure they're better than older games. Older gamers have better gameplay and generally feature better level design. The quick to grasp, difficult to master gameplay older games had is very attractive to people who want to do more than go through set pieces.

I find most modern FPS games boring but it's like reality TV, I can see how it appeals to some people, I just don't care for it. Older games might be dated graphically but they were more ambitious in places where it mattered instead of just visual glitz. I feel like modern games just really want to be movies but they tend to have shit writing and direction so it ends up like a B level action film. I do appreciate some of the improvements made to the FPS genre as a whole since then and it can be difficult to revisit older games however.

I'm sorry but a lot of what you posted is incorrect, I've replayed many old games from that era recently and you're mis-remembering the past.

I'm sorry but a lot of what you posted is incorrect, I've replayed many old games from that era recently and you're mis-remembering the past.

See how this works? Opinions, assholes and all that...
I have a nifty blue line!
Avatar 46994
23.
 
Re: Out of the Blue
Sep 30, 2013, 03:30
23.
Re: Out of the Blue Sep 30, 2013, 03:30
Sep 30, 2013, 03:30
 
jdreyer wrote on Sep 29, 2013, 23:44:
I'm sure you'll provide examples of how classic single player FPS games from ten years ago are superior to the likes of Bioshock Infinite, FC3: Blood Dragon, Metro: Last Light, or Dishonored. You can't really, with the possible exception of the original Half Life and maybe Duke Nukem 3D. The modern ones are simply superior, both in gameplay and presentation. So why are you laughing?

Mag's list is a damn good start. I'd add Aliens vs. Predator, the Serious Sams, Unreal, the Unreal Tournaments, Far Cry (almost 10 years old), Descent, Descent II, Quake, Quake II, Quake III, Rainbow Six, Doom, Doom II, Return to Castle Wolfenstein, Wolfenstein: Enemy Territory, Star Trek Voyager: Elite Force, Call of Duty, Operation Flashpoint, Rise of the Triad, Undying, etc, etc, etc...

I'll give you modern games are superior in graphics, but graphics don't make a better game. Personally, I really don't give a rat's ass about graphics. Gameplay is everything, and there simply aren't many PC games today that stack up to the gameplay and FUN of the older games. Multi-platform development has resulted in new FPSs that are nothing but heaps of consolized shit. Bioshock was fun, but Bioshock Infinite was made for the console kiddies. Extremely boring. The first Metro bored the shit out of me. Horrible shooter with what seemed like 5 minutes of QTEs and walking around looking for ammo for every 30 seconds of restricted corridor shooter gameplay. Maybe I didn't give it enough of a chance, but if it didn't interest me in an hour... not my fault. Modern FPSs are developed for consoles first, and that has had a pretty negative effect on the gameplay. You want to spend $60 so you can ooh and aah over pretty graphics, go ahead. I'll reinstall Doom II again and actually have some fun.
Avatar 10520
22.
 
Re: Shadow of the Eternals
Sep 30, 2013, 03:25
22.
Re: Shadow of the Eternals Sep 30, 2013, 03:25
Sep 30, 2013, 03:25
 
Redmask wrote on Sep 30, 2013, 01:53:
Modern FPS games are more cinematic so if you like that style then I'm sure they're better than older games. Older gamers have better gameplay and generally feature better level design. The quick to grasp, difficult to master gameplay older games had is very attractive to people who want to do more than go through set pieces.

I find most modern FPS games boring but it's like reality TV, I can see how it appeals to some people, I just don't care for it. Older games might be dated graphically but they were more ambitious in places where it mattered instead of just visual glitz. I feel like modern games just really want to be movies but they tend to have shit writing and direction so it ends up like a B level action film. I do appreciate some of the improvements made to the FPS genre as a whole since then and it can be difficult to revisit older games however.

I'm sorry but a lot of what you posted is incorrect, I've replayed many old games from that era recently and you're mis-remembering the past.
21.
 
Re: Out of the Blue
Sep 30, 2013, 03:23
21.
Re: Out of the Blue Sep 30, 2013, 03:23
Sep 30, 2013, 03:23
 
Fletch wrote on Sep 30, 2013, 02:12:
Suppa7 wrote on Sep 29, 2013, 18:36:
It's remarkable someone just remade shadow warrior when I totally skipped the original and others from that era like blood.

Well, well, well... I didn't realize you were the guy all those games were being made for. Looks like someone dropped the ball and they went ahead and made a new Shadow Warrior without bouncing it off you first.

Shadow warrior is one of the few games that blend cinematic + gameplay without taking away the gameplay. SW is not mass effect or gears of war. It's totally an oldschool game. All the cinematics are skippable and are mostly in game, or hand drawn stills like hard reset.

More importantly FPS is the most over produced genre, even back then with Nolf, Blood, Dx, etc. So lets not pretend we haven't had an FPS avalanche since the beginning.
20.
 
Re: Out of the Blue
Sep 30, 2013, 02:57
20.
Re: Out of the Blue Sep 30, 2013, 02:57
Sep 30, 2013, 02:57
 
Holy.. really, you'd take cinematic payne over the first two? I don't know how to respond to that really...
19.
 
Re: Out of the Blue
Sep 30, 2013, 02:12
19.
Re: Out of the Blue Sep 30, 2013, 02:12
Sep 30, 2013, 02:12
 
Suppa7 wrote on Sep 29, 2013, 18:36:
It's remarkable someone just remade shadow warrior when I totally skipped the original and others from that era like blood.

Well, well, well... I didn't realize you were the guy all those games were being made for. Looks like someone dropped the ball and they went ahead and made a new Shadow Warrior without bouncing it off you first.


Avatar 10520
18.
 
Re: Shadow of the Eternals
Sep 30, 2013, 01:53
18.
Re: Shadow of the Eternals Sep 30, 2013, 01:53
Sep 30, 2013, 01:53
 
Modern FPS games are more cinematic so if you like that style then I'm sure they're better than older games. Older gamers have better gameplay and generally feature better level design. The quick to grasp, difficult to master gameplay older games had is very attractive to people who want to do more than go through set pieces.

I find most modern FPS games boring but it's like reality TV, I can see how it appeals to some people, I just don't care for it. Older games might be dated graphically but they were more ambitious in places where it mattered instead of just visual glitz. I feel like modern games just really want to be movies but they tend to have shit writing and direction so it ends up like a B level action film. I do appreciate some of the improvements made to the FPS genre as a whole since then and it can be difficult to revisit older games however.
Avatar 57682
17.
 
Re: Out of the Blue
Sep 30, 2013, 01:43
17.
Re: Out of the Blue Sep 30, 2013, 01:43
Sep 30, 2013, 01:43
 
mag wrote on Sep 29, 2013, 23:59:
Ten+ years ago gives us access to NOLF 1/2, System Shock 2, Deus Ex, DE: IW (which is better than many modern shooters and was regarded as shit at the time), Thief 1/2, Jedi Knight 1/2, Max Payne, SHOGO, Heretic 1/2, Hexen 1/2, Half-Life...

NOLF had great style, but gameplay was repetitive. SS2 and Deus Ex were RPGs, not shooters. SS2 is still a great play (esp modded), but Deus Ex has not aged well. Thief games were fun, but I'd not call them shooters, and the hiding mechanic would drive people crazy today. Even back then it was an issue. I'd forgotten about Jedi Knight, those were great games. Max Payne? I'd take the modern one over the original in a heartbeat. Heretic, Hexen, SHOGO, all were fun for the time, but would be simplistic and repetitive today. I mentioned HL...
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
Avatar 22024
16.
 
Re: Out of the Blue
Sep 30, 2013, 01:12
16.
Re: Out of the Blue Sep 30, 2013, 01:12
Sep 30, 2013, 01:12
 
mag wrote on Sep 29, 2013, 23:59:
Ten+ years ago gives us access to NOLF 1/2, System Shock 2, Deus Ex, DE: IW (which is better than many modern shooters and was regarded as shit at the time), Thief 1/2, Jedi Knight 1/2, Max Payne, SHOGO, Heretic 1/2, Hexen 1/2, Half-Life...

Sorry but out of that list only Deus EX and Thief stand out. Note that I said MINUS gameplay. Many old games do have better gameplay aspects (but not all). System shock 2 was over-rated. Jedi knight? Are you fucking serious? Max Payne (I forget whether it was 1 or 2) but only one of the paynes was really good. Shogo had decent gameplay but over-all it was shit compared to what it set out to be. Almost any modern FPS SP campaign, esp just released shadow warrior is miles above shogo's SP campaign.
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