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MechWarrior Online Launches

MechWarrior Online website announces the release of a new patch for MechWarrior Online coinciding with the mech combat game leaving beta and officially launching. Here's part of the announcement with patch highlights:

Wow It’s been a year since open beta and how time has flown! It has been a fun experience sharing this journey so far but we’re not done, in fact, the opposite is true!

There is plenty of work still on our plate and we are not going to stop till every feature is in your hands. With that said here are some of this patch’s highlights!

  • The Orion is available for C-bills and has all of its patterns available to customize this amazing mech.
  • There is a new Applejack Custom Pattern you can equip on you ‘Mechs with some nice new Custom Colors as well.
  • All the Trials are Champions! Give them a try if you missed them the first time around! You have to buy them to get the XP boost though.
  • 3rd person is disabled in the 12 players pre-made group matches you lucky competitive Warriors.
  • Non 12 player Matchmaking is tightening its search parameters for Weight and ELO.
  • Weapon tuning and Bug fixes round out this patch.

Oh yeah and the Credits are up on the Website now with a link from the front end! Legendary Founders included!

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27 Replies. 2 pages. Viewing page 2.
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7. Re: MechWarrior Online Launches Sep 18, 2013, 11:36 Choobeastia
 
I see lots of problems with their development and the title in general, but this isn't one of them. The truth would be more, "pay for variation." The variants that you get for MC aren't really any better, just slightly different (sometimes even worse!) except for the fact that you can get a C-Bill boost from them.

Just my two cents, as I hate access to something being called pay to win when the thing you're paying for isn't an advantage in the field.
 
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6. Re: MechWarrior Online Launches Sep 18, 2013, 11:18 LittleMe
 
Theo wrote on Sep 18, 2013, 10:32:
and pay to win

Yeah but the cc payment system is highly polished! Score 1 for MWO.

 
Avatar 23321
 
Political freedom can only be preceded by economic freedom which is preceded by monetary freedom.
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5. Re: MechWarrior Online Launches Sep 18, 2013, 11:03 Fletch
 
Still waiting for a MW game with a single-player campaign, online multiplayer, LAN multiplayer, clans... you know, like back in the good ol' days. I'd easily pay $60 for that. Or more. So much great PC game IP being wasted by clueless developers.

@InBlack
"Completely unwanted fixes that do shit"...

Pffft! You don't know what yer talking about!! Have you seen the new "Applejack Custom Pattern" and "new colors"?
 
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4. Re: MechWarrior Online Launches Sep 18, 2013, 10:32 Theo
 
and pay to win  
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Everyone on Bluesnews is synical, get over it.
edit: i cant spell, this is my disclaimer.
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3. Re: MechWarrior Online Launches Sep 18, 2013, 10:04 InBlack
 
Yeah a big fuck those losers, from me to the MW:O team. No Clan mechs, no community warfare, and completely unwanted fixes that do shit. Yay for 12 vs 12!  
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I have a nifty blue line!
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2. Re: MechWarrior Online Launches Sep 18, 2013, 09:56 ItBurn
 
Apparently there's major controvercy around this game. The fans are completely pissed, and things are going to the pooper.

Great article about it: A Cautionary Tale: The Rage of the Mechwarrior Online Community
 
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1. Re: MechWarrior Online Launches Sep 18, 2013, 09:49 vrok
 
Wow. Still no community warfare as promised, and third person view is a disaster as was foretold. PGI is a complete joke.  
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27 Replies. 2 pages. Viewing page 2.
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